Starbound

Starbound

Better Augments Mod - LIGHT
33 kommentarer
The Boyses 6. juni 2024 kl. 12.54 
Is this basically integrated with he Light The Way mod?
aolukuro  [skaper] 3. mars 2021 kl. 3.10 
huh.. it worked when i tested it about a week ago. in order for the augment to light up you need to replace the existing augment again with a new one
Lord-Revan 3. mars 2021 kl. 2.42 
Google translation

does not seem to be compatible with the current FU Mod because the description of the Augment of the FU correspond and do not light up either
aolukuro  [skaper] 29. apr. 2019 kl. 3.28 
it makes it so the augments produce light
NerdCuddles 26. apr. 2019 kl. 14.41 
whats the difference between this and the original?
Fuego 26. nov. 2018 kl. 13.57 
ah k thx fambuggatte:steamhappy:
aolukuro  [skaper] 24. nov. 2018 kl. 11.40 
no, unfortunately
Fuego 22. nov. 2018 kl. 19.40 
so like any a these increase weapon speed
aolukuro  [skaper] 5. aug. 2017 kl. 12.51 
no prob, and thanks for reporting any issues too
Cabal-2140 5. aug. 2017 kl. 12.43 
and thanks for your work and time :D
Cabal-2140 5. aug. 2017 kl. 12.43 
atm it is ok because it's not conflicting ingame. it's just in the log. i think if i find the mood and time i will look deeper by uninstalling mods to see where it comes from.
aolukuro  [skaper] 5. aug. 2017 kl. 12.39 
i honestly have no idea which mod it may be, or if it's even a mod. all i know is that i can run my mod fine without errors and that i've not really seen this kind of issue before
Cabal-2140 5. aug. 2017 kl. 12.05 
this can be it but i don't get any other error with that augment.
if you like you can look here, maybe you spot the mod and eventually find a solution? :D
http://steamcommunity.com/sharedfiles/filedetails/?id=1101316036
aolukuro  [skaper] 5. aug. 2017 kl. 11.56 
my only guess would be that you have another mod that modifies the gravity augment
aolukuro  [skaper] 5. aug. 2017 kl. 11.55 
ohh let's see what i can do then
Cabal-2140 5. aug. 2017 kl. 11.54 
The second Error as i said aaout 9mins ago with the lowgravaugment is the last thing.
aolukuro  [skaper] 5. aug. 2017 kl. 11.49 
soooo i removed the treasurepools, any errors?
Cabal-2140 5. aug. 2017 kl. 11.43 
but the lowgravaugment.statuseffect.patch is as far i see no loot. ;)
Cabal-2140 5. aug. 2017 kl. 11.42 
finding some stuff is nice but i have no patience to loot the epp modules i need.so i did craft all of them. :D
aolukuro  [skaper] 5. aug. 2017 kl. 11.37 
i think i'll remove the treasurepools because it didn't end up working
Cabal-2140 5. aug. 2017 kl. 10.36 
Well i cut out a bit... so it's down from 341 to 328 :D
I see that i give you the Error from the Original Mod you where involved too. And i see i missed posting the second Error. The Error is the Same on both Versions i got these two at the moment.

Eventually it is confliction at some Point because i know at last i got something with the monster.treasurepools but only yours with the commen.treasurepools
if you like to see my collection i give you the collection link.
Cabal-2140 5. aug. 2017 kl. 10.36 
[19:25:12.195] [Error] Could not apply patch from file /stats/effects/lowgrav/lowgravaugment.statuseffect.patch in source: C:\Program Files (x86)\Steam\steamapps\workshop\content\211820\737103600\contents.pak. Caused by: (JsonPatchException) Could not apply patch to base. (JsonPatchException) Could not apply operation to base. (TraversalException) Could not find "gravityModifier" to remove

[19:25:13.201] [Error] Could not apply patch from file /treasure/common.treasurepools.patch in source: C:\Program Files (x86)\Steam\steamapps\workshop\content\211820\737103600\contents.pak. Caused by: (JsonPatchException) Could not apply patch to base. (JsonPatchException) Could not apply operation to base. (JsonException) Cannot call get with key on Json type array, must be Object type

aolukuro  [skaper] 5. aug. 2017 kl. 9.52 
dayum.. 300+ mods xD yeah i'd say that's a lil' excessive lol
Cabal-2140 5. aug. 2017 kl. 9.30 
well i got too much mods (300+) so it is in some way my fault. as for now i am cleaning up a bit and maybe switch over to the non light version because i over did even the light x'D
aolukuro  [skaper] 5. aug. 2017 kl. 9.04 
hmm.. i'm not sure what it may be conflicting with as i've never had this issue before. I tried both versions of my mod earlier and didn't run into any errors on startup either
Cabal-2140 5. aug. 2017 kl. 7.14 
just the plain startup no active savegame. i look in to the log sometimes to see what mods may have conflicts. the game itself runs 90% without breaking.
aolukuro  [skaper] 5. aug. 2017 kl. 3.08 
when did the error happen and/or what you were doing when this error occured?
Cabal-2140 4. aug. 2017 kl. 5.33 
Got an Error for you:
[13:55:45.970] [Error] Could not apply patch from file /treasure/common.treasurepools.patch in source: C:\Program Files (x86)\Steam\steamapps\workshop\content\211820\735169732\contents.pak. Caused by: (JsonPatchException) Could not apply patch to base. (JsonPatchException) Could not apply operation to base. (JsonException) Cannot call get with key on Json type array, must be Object type
aolukuro  [skaper] 13. jan. 2017 kl. 3.59 
What I've noticed is that you have to re-equip the augments in order for them to produce light
AbacateVito 10. jan. 2017 kl. 19.59 
For some reason, it doesn't work to me. All of the augments does not provide any light.
aolukuro  [skaper] 31. aug. 2016 kl. 8.51 
yep
Masamune 30. aug. 2016 kl. 20.22 
Which light tier does it give? Light III?
Icy Deth 14. aug. 2016 kl. 14.48 
Very Nice