Starbound

Starbound

Better Augments Mod - LIGHT
Počet komentářů: 33
The Boyses 6. čvn. 2024 v 12.54 
Is this basically integrated with he Light The Way mod?
aolukuro  [autor] 3. bře. 2021 v 3.10 
huh.. it worked when i tested it about a week ago. in order for the augment to light up you need to replace the existing augment again with a new one
Lord-Revan 3. bře. 2021 v 2.42 
Google translation

does not seem to be compatible with the current FU Mod because the description of the Augment of the FU correspond and do not light up either
aolukuro  [autor] 29. dub. 2019 v 3.28 
it makes it so the augments produce light
NerdCuddles 26. dub. 2019 v 14.41 
whats the difference between this and the original?
Fuego 26. lis. 2018 v 13.57 
ah k thx fambuggatte:steamhappy:
aolukuro  [autor] 24. lis. 2018 v 11.40 
no, unfortunately
Fuego 22. lis. 2018 v 19.40 
so like any a these increase weapon speed
aolukuro  [autor] 5. srp. 2017 v 12.51 
no prob, and thanks for reporting any issues too
Cabal-2140 5. srp. 2017 v 12.43 
and thanks for your work and time :D
Cabal-2140 5. srp. 2017 v 12.43 
atm it is ok because it's not conflicting ingame. it's just in the log. i think if i find the mood and time i will look deeper by uninstalling mods to see where it comes from.
aolukuro  [autor] 5. srp. 2017 v 12.39 
i honestly have no idea which mod it may be, or if it's even a mod. all i know is that i can run my mod fine without errors and that i've not really seen this kind of issue before
Cabal-2140 5. srp. 2017 v 12.05 
this can be it but i don't get any other error with that augment.
if you like you can look here, maybe you spot the mod and eventually find a solution? :D
http://steamcommunity.com/sharedfiles/filedetails/?id=1101316036
aolukuro  [autor] 5. srp. 2017 v 11.56 
my only guess would be that you have another mod that modifies the gravity augment
aolukuro  [autor] 5. srp. 2017 v 11.55 
ohh let's see what i can do then
Cabal-2140 5. srp. 2017 v 11.54 
The second Error as i said aaout 9mins ago with the lowgravaugment is the last thing.
aolukuro  [autor] 5. srp. 2017 v 11.49 
soooo i removed the treasurepools, any errors?
Cabal-2140 5. srp. 2017 v 11.43 
but the lowgravaugment.statuseffect.patch is as far i see no loot. ;)
Cabal-2140 5. srp. 2017 v 11.42 
finding some stuff is nice but i have no patience to loot the epp modules i need.so i did craft all of them. :D
aolukuro  [autor] 5. srp. 2017 v 11.37 
i think i'll remove the treasurepools because it didn't end up working
Cabal-2140 5. srp. 2017 v 10.36 
Well i cut out a bit... so it's down from 341 to 328 :D
I see that i give you the Error from the Original Mod you where involved too. And i see i missed posting the second Error. The Error is the Same on both Versions i got these two at the moment.

Eventually it is confliction at some Point because i know at last i got something with the monster.treasurepools but only yours with the commen.treasurepools
if you like to see my collection i give you the collection link.
Cabal-2140 5. srp. 2017 v 10.36 
[19:25:12.195] [Error] Could not apply patch from file /stats/effects/lowgrav/lowgravaugment.statuseffect.patch in source: C:\Program Files (x86)\Steam\steamapps\workshop\content\211820\737103600\contents.pak. Caused by: (JsonPatchException) Could not apply patch to base. (JsonPatchException) Could not apply operation to base. (TraversalException) Could not find "gravityModifier" to remove

[19:25:13.201] [Error] Could not apply patch from file /treasure/common.treasurepools.patch in source: C:\Program Files (x86)\Steam\steamapps\workshop\content\211820\737103600\contents.pak. Caused by: (JsonPatchException) Could not apply patch to base. (JsonPatchException) Could not apply operation to base. (JsonException) Cannot call get with key on Json type array, must be Object type

aolukuro  [autor] 5. srp. 2017 v 9.52 
dayum.. 300+ mods xD yeah i'd say that's a lil' excessive lol
Cabal-2140 5. srp. 2017 v 9.30 
well i got too much mods (300+) so it is in some way my fault. as for now i am cleaning up a bit and maybe switch over to the non light version because i over did even the light x'D
aolukuro  [autor] 5. srp. 2017 v 9.04 
hmm.. i'm not sure what it may be conflicting with as i've never had this issue before. I tried both versions of my mod earlier and didn't run into any errors on startup either
Cabal-2140 5. srp. 2017 v 7.14 
just the plain startup no active savegame. i look in to the log sometimes to see what mods may have conflicts. the game itself runs 90% without breaking.
aolukuro  [autor] 5. srp. 2017 v 3.08 
when did the error happen and/or what you were doing when this error occured?
Cabal-2140 4. srp. 2017 v 5.33 
Got an Error for you:
[13:55:45.970] [Error] Could not apply patch from file /treasure/common.treasurepools.patch in source: C:\Program Files (x86)\Steam\steamapps\workshop\content\211820\735169732\contents.pak. Caused by: (JsonPatchException) Could not apply patch to base. (JsonPatchException) Could not apply operation to base. (JsonException) Cannot call get with key on Json type array, must be Object type
aolukuro  [autor] 13. led. 2017 v 3.59 
What I've noticed is that you have to re-equip the augments in order for them to produce light
AvocadoGuy 10. led. 2017 v 19.59 
For some reason, it doesn't work to me. All of the augments does not provide any light.
aolukuro  [autor] 31. srp. 2016 v 8.51 
yep
Masamune 30. srp. 2016 v 20.22 
Which light tier does it give? Light III?
Icy Deth 14. srp. 2016 v 14.48 
Very Nice