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- Toxic environment resistance has been added to the Feral gas mask.
- 1.6 (unstable) update
- Weapon and armor stats have been adjusted to match the 1.6 update.
조금이나마 발사 소리를 줄여주셨으면 감사할따름입니다.
- 1.5 update
I cannot find it from tailoring bench or Scav bench
https://gist.github.com/HugsLibRecordKeeper/2111912b1fef9291f67024b17279d19e
Here is my log: https://gist.github.com/HugsLibRecordKeeper/4051188eb68d395ebbcae68a3f27c48d
Edit: Thank you for the fix below Eno, will have to use that until the mod author returns (if they do)
to node Defs/ThingDef[@Name="BaseBion"]/race and node Defs/ThingDef[@Name="BaseMutant"]/race
I uploaded a patch for this: Rimsenal drop pod raid fix
https://github.com/CombatExtended-Continued/CombatExtended/blob/Development/SupportedThirdPartyMods.md
It's no big deal as I can add them in the files myself, but it would be really cool if the ferals had those definitions just for when you force them to be an ally!