RimWorld

RimWorld

Rimsenal Faction Pack - Federation
491 Comments
Is there a rollback version for this mod somewhere? Since the last update Federation weapons don't work on my game anymore (playing on 1.3)
Mismagius Oct 28 @ 5:23am 
@MegaPro1921 there are a couple of mods already where you can have them playable.
MegaPro1921 Oct 13 @ 9:11am 
Will we be able to gestate our own bions?
SpaceDorf Oct 7 @ 4:49am 
If you have Faction Discovery or Vanilla Expanded Franework you can add the Faction Midplay.
The appear early but with low level equipment.
Later they bring everything and Plasmacasters can wreck your defense similiar to the Diablus Mech
Alyfox Oct 6 @ 12:44pm 
Will this faction work if added later on in a playthrough? Or, alternately.. do they appear later on rather than early on? They seem like they'd utterly wreck a colony thats even a couple of years old
삼치구이/CeroForGrill  [author] Sep 10 @ 1:31pm 
Changelog:

Odyssey additions have been applied to the Crucible Corrosion. Thank you anon!
sewnutty Aug 16 @ 10:06pm 
Umm those are Bio-Drones Taco Nuke.
Taco Nuke(Dapper Edition) Aug 16 @ 9:38pm 
Bion's xeno genes when?
CaducityX Aug 13 @ 9:03am 
No rush, but the plasma caster seems to not have a "created at" section. Cannot build it once researched. The other weapon in that tier can be built. Also the ingredients to make it seem outdated, as it takes no crucible cores nor advanced components.
SpaceDorf Aug 1 @ 9:12am 
Give the people some time. 1.6 is barely out for a month and it is amazing how many mods are allready upgraded.
Lovecraft Aug 1 @ 8:17am 
This mod would be amazing with a revitalisation. Their aesthetic is so cool, I wanna see more of them. Orbital stations, better looking faction bases, vehicles, quests. :steamhearteyes:
삼치구이/CeroForGrill  [author] Jul 30 @ 1:52am 
- Heat insulation stat of the riot gear has been fixed.
삼치구이/CeroForGrill  [author] Jul 18 @ 5:39am 
fixed
Eyeless Piripi Jul 18 @ 5:07am 
in english Config error in AD_Sentinel: description has trailing whitespace
Highmount Jul 11 @ 8:07am 
바이온과 비슷한 사양과 외견으로 만든 방어구가 있었으면 좋겠습니다.
정말 멋지지만, 림에게 입히면 더 예쁠것같은...
sewnutty Jun 28 @ 11:43am 
Such a shame about those Bions. This faction goes so hard alongside the Ferals that it sucks I cant join them with my colonies. :))
Also @Kodi-Sky yes that music goes so well here.
삼치구이/CeroForGrill  [author] Jun 22 @ 4:15am 
네.
machov1 Jun 22 @ 4:11am 
선행모드가 없나요?
삼치구이/CeroForGrill  [author] Jun 13 @ 6:17am 
2025/06/12
- 1.6 (unstable) update
- Weapon and armor stats have been adjusted to match the 1.6 update.
Taco Nuke(Dapper Edition) May 8 @ 5:50pm 
This armor set and that necrophage mod would go hard tbh
Lord_Eol Feb 28 @ 12:24pm 
@Nanook: Yeah I noticed that too recently, *ping* author.

Also on the next update can you move your items under the appropriate folder structure in apparel, i.e. armor under armor, etc.
Hamza Baloch Feb 27 @ 1:15pm 
why cant sell federations equipment to any merchant.. they all filling my storages
Kodi Sky Feb 25 @ 9:04am 
Dunno why but this faction reminds me of the villians in Chorvs.

Also the soundtrack for that game vibes hard with your mods I dunno why

https://www.youtube.com/watch?v=RXWKd3DPO3w
Reestock Feb 18 @ 8:45am 
I can't agree on the complaints regards to the textures. This definitely fits the RimWorld style, the Federation just has their own special look, I love how alien it is.

Love this. Great for those who didn't want to pay $19.99 for the Shattered Empire.
DocHolliday Jan 2 @ 11:43pm 
Would REALLY love titles for these guys.
Hayden the first watcher Dec 29, 2024 @ 11:31pm 
I imagine bions being gestated but being controllable in the same vein as dms mechs, being organic they don't need to recharge. Maybe take some notes from vanilla genetics expanded if their more like beasts than robots.
Naraxa Dec 18, 2024 @ 2:23pm 
There any plans for a way to create our own bions at some point? I really like the idea of bio-punk-style soldiers to do warcrimes with hehe

(Ik there's a mod that's been recently made allowing for the gestation of bions via mech gestators, which I'll put here in case you didn't see it) https://steamcommunity.com/sharedfiles/filedetails/?id=3386084397&searchtext=
KΞNTΛR Dec 16, 2024 @ 10:22am 
I'm interested in using the mod. But at the same time I'm not a big fan of these textures. No offense.
Dust Aug 29, 2024 @ 5:06pm 
To clarify, the raw materials. I know the guns are craftable.
Dust Aug 29, 2024 @ 5:05pm 
Getting back into this mod and yeah, is any of this stuff producible or have to raid and loot only?
Comrade Youth Aug 8, 2024 @ 4:07pm 
Can confirm Seekers are either invisible or have no visible sprite entirely. Running 1.5.
mroldman Aug 2, 2024 @ 2:11am 
how is foerum pronounced
Neptune Jul 22, 2024 @ 2:31pm 
Just a question is you or the CE team that handles the patch for combat extended?, if its them then no worries I'll ask on their end.
Caar Jul 12, 2024 @ 1:23am 
The Federation heat cannon isn't showing up as an item that can be put into a stockpile. Just got one randomly drop from a cargo pod and it can't be stored anywhere.
Apocu Jul 6, 2024 @ 2:32am 
I have it too also with vanilla factions mechanoids. Might be an issue with porting to 1.5??
MyLittleSenpai Jul 5, 2024 @ 9:32pm 
Does anyone have the problem of Seekers turning invisible?
Xenon0529 Jun 26, 2024 @ 7:06am 
Please make a mod that allows us to turn people into bions, or bion-themed bionics!
ilyvion Apr 13, 2024 @ 12:42am 
I found a trader willing to buy them. Apparently they have to specifically be an "apparel trader," the regular bulk traders that trade other clothing won't buy them.
ilyvion Apr 11, 2024 @ 10:25pm 
Are you meant to not be able to sell the jumpsuits and guard cloaks? I think I've tried every type of trader, and everybody is "not willing to buy this." And they're willing to buy the guard curaiss [sic], so it's not like it's *entirely* broken.
Torres Apr 1, 2024 @ 5:25am 
That'd be fantastic, like using the IVF system wtih some phoerum and some ded bion genetic material then insert in biotech growth vat and like get a big mutant soldier cyborg thing in like a season or so
Mismagius Mar 31, 2024 @ 8:57pm 
playable...bions...please?
삼치구이/CeroForGrill  [author] Mar 23, 2024 @ 4:50am 
Got it. I'm working on it.
Torres Mar 23, 2024 @ 4:02am 
I'm going to report again, this time here, the issue with the peacemongers or the federators those "non-human" or "non-playable" races that still appear with lots of issues related to age like they spawn at 900 years old with cataracts and ♥♥♥♥
삼치구이/CeroForGrill  [author] Mar 23, 2024 @ 2:24am 
2024/03/23
- 1.5 update
John Stoner Feb 25, 2024 @ 3:07pm 
This is a super cool faction and its cool already to "play" as them with the gear and armor but would you add an update to make it possible to make the bions? there too cool not to use. Apologizes in advance if it isn't possible.

Btw the google doc looks to be a little out of date with the images but still cool to have, none the less, keep up with the great work!
SpaceDorf Feb 24, 2024 @ 11:31am 
Butchering Bions or Recycling Federation Gear
lizerddoggo Feb 24, 2024 @ 10:45am 
how do i get crucible cores?
Mismagius Feb 10, 2024 @ 12:29am 
@SpaceDorf and thats why i suggested them to be a playable race instead of mechanoids otherwise you'll have to pay $30 just to use them. also they aren't robotic, they are more like partly cyborgs with a body structure and organs similar to humans.
Mismagius Feb 10, 2024 @ 12:26am 
@Hayden the first watcher it doesn't make sense for them to be mechanoids. they are cybords, thats different. and in the lore, it was stated that they are vat grown before being lobotomized into monsters that only obey their own faction. they also have the same body structure and organs as humans. you can't lobotomize mechanoids, that'll only destroy them and can only be done on organic beings.
Hayden the first watcher Dec 17, 2023 @ 7:25pm 
@Mismagius well them being similar to mechanoids in terms of control and creation would make sense.