RimWorld

RimWorld

Rimsenal Faction Pack - Federation
475 Comments
삼치구이/CeroForGrill  [author] 5 hours ago 
네.
machov1 5 hours ago 
선행모드가 없나요?
삼치구이/CeroForGrill  [author] Jun 13 @ 6:17am 
2025/06/12
- 1.6 (unstable) update
- Weapon and armor stats have been adjusted to match the 1.6 update.
Taco Nuke(Dapper Edition) May 8 @ 5:50pm 
This armor set and that necrophage mod would go hard tbh
Lord_Eol Feb 28 @ 12:24pm 
@Nanook: Yeah I noticed that too recently, *ping* author.

Also on the next update can you move your items under the appropriate folder structure in apparel, i.e. armor under armor, etc.
Nanook Feb 27 @ 1:15pm 
why cant sell federations equipment to any merchant.. they all filling my storages
Kodi Sky Feb 25 @ 9:04am 
Dunno why but this faction reminds me of the villians in Chorvs.

Also the soundtrack for that game vibes hard with your mods I dunno why

https://www.youtube.com/watch?v=RXWKd3DPO3w
StockSounds Feb 18 @ 8:45am 
I can't agree on the complaints regards to the textures. This definitely fits the RimWorld style, the Federation just has their own special look, I love how alien it is.

Love this. Great for those who didn't want to pay $19.99 for the Shattered Empire.
DocHolliday Jan 2 @ 11:43pm 
Would REALLY love titles for these guys.
Hayden the first watcher Dec 29, 2024 @ 11:31pm 
I imagine bions being gestated but being controllable in the same vein as dms mechs, being organic they don't need to recharge. Maybe take some notes from vanilla genetics expanded if their more like beasts than robots.
Naraxa Dec 18, 2024 @ 2:23pm 
There any plans for a way to create our own bions at some point? I really like the idea of bio-punk-style soldiers to do warcrimes with hehe

(Ik there's a mod that's been recently made allowing for the gestation of bions via mech gestators, which I'll put here in case you didn't see it) https://steamcommunity.com/sharedfiles/filedetails/?id=3386084397&searchtext=
KΞNTΛR Dec 16, 2024 @ 10:22am 
I'm interested in using the mod. But at the same time I'm not a big fan of these textures. No offense.
Dust Aug 29, 2024 @ 5:06pm 
To clarify, the raw materials. I know the guns are craftable.
Dust Aug 29, 2024 @ 5:05pm 
Getting back into this mod and yeah, is any of this stuff producible or have to raid and loot only?
Big Grunk Aug 8, 2024 @ 4:07pm 
Can confirm Seekers are either invisible or have no visible sprite entirely. Running 1.5.
mroldman Aug 2, 2024 @ 2:11am 
how is foerum pronounced
Neptune Jul 22, 2024 @ 2:31pm 
Just a question is you or the CE team that handles the patch for combat extended?, if its them then no worries I'll ask on their end.
Caar Jul 12, 2024 @ 1:23am 
The Federation heat cannon isn't showing up as an item that can be put into a stockpile. Just got one randomly drop from a cargo pod and it can't be stored anywhere.
Apocu Jul 6, 2024 @ 2:32am 
I have it too also with vanilla factions mechanoids. Might be an issue with porting to 1.5??
MyLittleSenpai Jul 5, 2024 @ 9:32pm 
Does anyone have the problem of Seekers turning invisible?
Xenon0529 Jun 26, 2024 @ 7:06am 
Please make a mod that allows us to turn people into bions, or bion-themed bionics!
ilyvion Apr 13, 2024 @ 12:42am 
I found a trader willing to buy them. Apparently they have to specifically be an "apparel trader," the regular bulk traders that trade other clothing won't buy them.
ilyvion Apr 11, 2024 @ 10:25pm 
Are you meant to not be able to sell the jumpsuits and guard cloaks? I think I've tried every type of trader, and everybody is "not willing to buy this." And they're willing to buy the guard curaiss [sic], so it's not like it's *entirely* broken.
Torres Apr 1, 2024 @ 5:25am 
That'd be fantastic, like using the IVF system wtih some phoerum and some ded bion genetic material then insert in biotech growth vat and like get a big mutant soldier cyborg thing in like a season or so
Mismagius Mar 31, 2024 @ 8:57pm 
playable...bions...please?
삼치구이/CeroForGrill  [author] Mar 23, 2024 @ 4:50am 
Got it. I'm working on it.
Torres Mar 23, 2024 @ 4:02am 
I'm going to report again, this time here, the issue with the peacemongers or the federators those "non-human" or "non-playable" races that still appear with lots of issues related to age like they spawn at 900 years old with cataracts and shit
삼치구이/CeroForGrill  [author] Mar 23, 2024 @ 2:24am 
2024/03/23
- 1.5 update
John Stoner Feb 25, 2024 @ 3:07pm 
This is a super cool faction and its cool already to "play" as them with the gear and armor but would you add an update to make it possible to make the bions? there too cool not to use. Apologizes in advance if it isn't possible.

Btw the google doc looks to be a little out of date with the images but still cool to have, none the less, keep up with the great work!
SpaceDorf Feb 24, 2024 @ 11:31am 
Butchering Bions or Recycling Federation Gear
lizerddoggo Feb 24, 2024 @ 10:45am 
how do i get crucible cores?
Mismagius Feb 10, 2024 @ 12:29am 
@SpaceDorf and thats why i suggested them to be a playable race instead of mechanoids otherwise you'll have to pay $30 just to use them. also they aren't robotic, they are more like partly cyborgs with a body structure and organs similar to humans.
Mismagius Feb 10, 2024 @ 12:26am 
@Hayden the first watcher it doesn't make sense for them to be mechanoids. they are cybords, thats different. and in the lore, it was stated that they are vat grown before being lobotomized into monsters that only obey their own faction. they also have the same body structure and organs as humans. you can't lobotomize mechanoids, that'll only destroy them and can only be done on organic beings.
Hayden the first watcher Dec 17, 2023 @ 7:25pm 
@Mismagius well them being similar to mechanoids in terms of control and creation would make sense.
SpaceDorf Dec 11, 2023 @ 4:40am 
@grammy.net.au .. Having the Federation as Empire substitute would also be fun :)
Get ready for some Tisiphone Raids
SpaceDorf Dec 11, 2023 @ 4:37am 
I would love for the Bions to be similiar to Mechanoid / Mechanitors
With the added bonus that if you kill the Bion Commander they break down and shoot at everything.

But I also like them to be not reliant on DLC
Shlorpo Dec 10, 2023 @ 10:37pm 
how to get fed allies
Mismagius Dec 2, 2023 @ 11:27am 
playable bions?
Lovecraft Nov 29, 2023 @ 10:37am 
Would you make a vehicle addition to this faction someday? It'd be epic to see these guys use plasma tanks or something like that
Scorpio Nov 8, 2023 @ 3:39am 
Drop pod bug been fixed?
Mismagius Nov 8, 2023 @ 3:15am 
@Hayden the first watcher but then they wouldn't be ordered around and can't carry weapons though since you can't draft animals and the creatures from that mod are considered animals. i think they should use the HAR to function
삼치구이/CeroForGrill  [author] Nov 8, 2023 @ 2:10am 
Changelog 2023/11/08

With the help of the same kind person as last time, I've finally stopped spamming warning messages when you get a mechanoid from the Biotech DLC. Hallelujah.
Lumber Jackson Oct 29, 2023 @ 3:57pm 
@AFGHAN PSYCHO are you talking about the plasma weakness, optic weakness, crucible weakness event letters that popped up when I started a game using this faction? I was just trying to figure out where the heck those were coming from. Do you get spammed with a hundred of them when the war queen dumps her brood?

Good to know what I'm in for. Take a look at the mods Block Unwanted Minutiae and Runtime GC. B.U.M. lets you control which notifications you get, and Runtime has an option to close all letters.
AFGHAN PSYCHO Oct 27, 2023 @ 4:42pm 
All of the spam alerts you get when using War Queens or whatever makes it unbearable. PLease add an option to disable the alerts.
Hayden the first watcher Oct 26, 2023 @ 7:08am 
Rather then bions being controlled like mechanoids, how them being creatable similar to creatures from vanilla genetics expanded?
L1-GH7//S33-K-3R Aug 27, 2023 @ 12:20am 
@イムカ I'm sorry for causing your problem.I Know nothing about coding and my previous comment is there for the Mod's author to know about the problem.
Hellbot Aug 23, 2023 @ 6:15am 
how do I change it to whole body for my local copy.... I am getting drowned with notification spam...
L1-GH7//S33-K-3R Aug 9, 2023 @ 6:41pm 
Some Modded Mechanoids have no "head" parts(for example some Alpha Mechs stuffs),making it impossible for the Crucible Weapons vulnerability to be automatically applied.Maybe changing the weaknesses to "whole body" hediffs can solve this problem.
I love anime Aug 7, 2023 @ 8:56am 
Grow them in vats and control like mechs, via psychic influence and some sort of link
Mismagius Jul 23, 2023 @ 2:13am 
@nickferenc problem is, they aren't machines though so it wouldn't make much sense for them to function like mechanoids cause these things are flesh beings grown in vats. the only robotic thing about them is the cores but that would just make them cyborgs not robots. they even have the same body structure and organs as a human. so i think they would more fit as a race for the humanoid alien races framework