Team Fortress 2

Team Fortress 2

Trenchfoot
177 Comments
SloppySausage Jun 2, 2023 @ 3:37pm 
maybe add summer tag :luv:
UEAKCrash  [author] May 1, 2023 @ 1:30pm 
Updated to AB1 at the request of Fortress Faceoffs.

Screenshots do not match this version, as this version has been depreciated. Please see the map Brine for the latest!
Flute Mar 21, 2023 @ 9:02am 
now this should have the summer tag as well!
this map is too good:steamthumbsup:
Brishen Jun 16, 2022 @ 4:47pm 
honestly, I wish this was an official TF2 map. having a World War-themed map for a game about War and Hats, thats just perfect. not to mention Soldier.
99 Dec 10, 2021 @ 4:25pm 
Running a server with this map in rotation: coffee-break.tf2.host OR 195.181.165.75:27015
Heckyl Dec 7, 2021 @ 12:44am 
Noice map brother keep up the good work !!!! :steamhappy:
SloppySausage Jan 23, 2021 @ 5:11am 
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▓▓▓▓▓█░░░░ Valve , ░░░█
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{Starboy} May 12, 2019 @ 6:48pm 
I'd like to see a trench warfare joke map for TF2 with the frontline asset pack. That would pretty freakin' cool. Running across no mann's land as scout and rocket jumping into the enemy trench's as soldier and burning the enemy out as pyro would be sooo much fun.
Reflux Feb 10, 2018 @ 1:51am 
.
The Man Who was Thursday Aug 16, 2017 @ 7:44pm 
problems. Not problems like "is my hair real or not" because that would fall under the purview of the conundrums of philosophy. I solve practical problems. For instance, how am I gonna stop some big mean Mexican from tearing the border a structurally superfluous new behind? The answer... is a wall, and if that don't work, use more wall. Like this heavy concrete, barbed wire mounted little old number designed by me. Paid for by Mexico, and you best hope, you'd copy and paste this, or you'd THEN best hope, not in front of you."


I had to do it
hamirton Jun 20, 2017 @ 10:46am 
"Hey, look buddy, I'm Donald Trump, that means I solve problems. Not problems like "is my hair real or not" because that would fall under the purview of the conundrums of philosophy. I solve practical problems. For instance, how am I gonna stop some big mean Mexican from tearing the border a structurally superfluous new behind? The answer... is a wall, and if that don't work, use more wall. Like this heavy concrete, barbed wire mounted little old number designed by me. Paid for by Mexico, and you best hope, you'd copy and paste this, or you'd THEN best hope, not in front of you."
CaliberPlex May 14, 2017 @ 3:14pm 
"Hey, look buddy, I'm Donald Trump, that means I solve problems. Not problems like "is my hair real or not" because that would fall under the purview of the conundrums of philosophy. I solve practical problems. For instance, how am I gonna stop some big mean Mexican from tearing the border a structurally superfluous new behind? The answer... is a wall, and if that don't work, use more wall. Like this heavy concrete, barbed wire mounted little old number designed by me. Paid for by Mexico, and you best hope, you'd copy and paste this, or you'd THEN best hope, not in front of you."
Gregojí Apr 30, 2017 @ 11:17pm 
Great map! a few missing textures though, any way to fix them?
I eat bees Apr 22, 2017 @ 12:00pm 
how can i join the server ? i dont know how D,::steamsad:
Sienerics Feb 17, 2017 @ 4:58am 
i thought it was payload
Morton Feb 5, 2017 @ 10:34am 
Needs more destructions on the objects.
potatoes Jan 17, 2017 @ 1:50pm 
you cant replace that number after connect with any server
potatoes Jan 17, 2017 @ 1:50pm 
ADF in tf2 go to options, click advanced and enable developer console. Click the tilda key (or ~ key) and type in: connect 192.223.30.133:27015
G U C C I Jan 16, 2017 @ 9:25am 
Hey, can someone tell me how to get on this server. I really want to get on and try this map out
Martin Gooner King Jr. Jan 14, 2017 @ 7:19pm 
I launched the map myself , and it looks and plays great(not counting that I played with max 8 friends)
Zafkiel Oct 26, 2016 @ 2:17pm 
We NEED more trench maps for TF2
Anything WWI and WWII related for TF2 NEEDS to be added, and not this shitty aztec update that's only gonna bring sniper cosmetics
Pyro1456 Oct 7, 2016 @ 10:36am 
Wow
Urkel Oct 1, 2016 @ 6:00pm 
this is pretty good!
I Wake Up Feelin' so 「HORNY」 Sep 19, 2016 @ 4:15pm 
Dude, awesome!
Count Scaphandre Sep 17, 2016 @ 11:29am 
I may be a noob, but I could still try something. Maybe a Normandy themed CP map.
UEAKCrash  [author] Sep 17, 2016 @ 11:25am 
It's a good Frontline name, for sure. Great minds! :)
Count Scaphandre Sep 17, 2016 @ 11:06am 
I was gonna make a CTF map called Trenchfoot, but looks like you beat me to the punch. :P

I hope this and Shoreleave make it in.
wurgh Sep 11, 2016 @ 11:50am 
This map is pretty much one of the best ones I've seen on the workshop so far.
And this was made in just over 70 hours. Tip of the hats to you, Crash. I hope Volvo adds this.
UEAKCrash  [author] Sep 8, 2016 @ 9:45am 
Whoops!
JollyPizza Sep 8, 2016 @ 6:21am 
JollyPizza Sep 8, 2016 @ 6:09am 
Hey Crash, I found a small mistake, during your detailing pricess you forgot to add a texture. Its at the RED section, on the left to the spawn area, where the water area is. Before the the wood plank rooftop. I'll add a image in a bit.
Fristio Sep 7, 2016 @ 8:18am 
its a great map
Chdata Sep 3, 2016 @ 2:00pm 
The current one is very familiar to me ... because it's used for a ground slam sound in vsh_2fortdesk when the boss falls from the sky lel.
Chdata Sep 3, 2016 @ 1:58pm 
Probably just a communication thing for people using the frontline stuff, maybe a tut/guideline thing in a readme could be thrown in.

Also, do you plan to use these SFX for your landmines? https://www.youtube.com/watch?v=SxYMQt2h0TA

I think dem sfx are p cool. I didn't see any custom sounds included in the pack.
UEAKCrash  [author] Sep 3, 2016 @ 1:55pm 
It is 100% against typical mapping procedures to not pack your content. It's not a normal thing, it's either people being lazy or new mappers not understanding how they are supposed to distribute their maps.
Chdata Sep 3, 2016 @ 12:04pm 
I've been posting around on the frontline maps to get them to do that so I can actually try running them.

I'm not sure how frontline is being organized or why downloading the asset pack separately is being pushed... I know it reduces filesize across a series of maps using the same props, but that only works for official maps with the props being part of the TF2 install imo.
UEAKCrash  [author] Sep 3, 2016 @ 11:57am 
Yep, that definitely causes that. We get that issue on TF2Maps testing servers. Not packing your files is just being lazy!
Chdata Sep 3, 2016 @ 11:44am 
The first time it was probably cause I loaded a lot of frontline maps in a row on my server without the asset pack installed cause that's nonsense for a server operator.
UEAKCrash  [author] Sep 3, 2016 @ 11:32am 
The game just likes to randomly pretend custom content doesn't work right, sometimes. Not much we can do about it. It's better than it used to be, though! It was super common before.
Chdata Sep 3, 2016 @ 11:20am 
verified game cache again, downloaded 2 things, seems good again. I'll keep ya updated if weird stuff happens again.
Chdata Sep 3, 2016 @ 11:11am 
It's pretty disheartening cause this is one of the only maps that I can run on my server without forcing everyone to download tons of assets ;c
Chdata Sep 3, 2016 @ 11:07am 
http://imgur.com/a/GYWIO

it looks like textures on somethings randomly don't load. it wasn't working two loads ago, was working the last time I was on, and now it's not again.

In between when it was working and now, I deleted all my tf2 cache files to fix some broken sounds.

wot
Kingkoopa101010 Aug 12, 2016 @ 6:10am 
World War 2 Update people??
76561198322447434 Aug 11, 2016 @ 12:28pm 
Good maps :D
21岁无期 Aug 8, 2016 @ 8:47am 
Still think koth_sandbag is a better name.
ScottishDrunkard Aug 8, 2016 @ 6:29am 
Well, guess I'll throw away my plans for a Frontline TF2 map. Is there any demand for a pd_ map?
Machinino Aug 5, 2016 @ 12:49am 
Nice Work !

thinking.js Aug 4, 2016 @ 3:27pm 
UEAKCrash your really freaking awesome for these maps!
mynamejrff Aug 4, 2016 @ 1:21pm 
put on sfm please
Draka Aug 1, 2016 @ 10:38pm 
Just somethings which I want to know:Will you add more details at the spawn zones because they kinda lack oh them,the building as well,Also will you add things outside oh the map?
In the rest,the map is beautiful,I like it and its optimized.I hope will be added.