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It's just an idea I haven't gave it much thought so It's not polished, and maybe even not viable(IDK I made one map ever(using your tutorials)), but if it could work I'd love to see a professional like you make something of it, if not I'd love to know your opinion on the idea.
Thanks in advanced.
(English isn't my native language sorry if I misspelled anything)
a GOOD ctf map:
game mode modifications:
instead of stealing inteligence and getting it to your base, the flag is a bomb that you bring to the enemy base and thats how you cap. Bomb has a timer (idk whats the right timer, probably something between 30-60s) and it deals aoe dmg to wearers his enemies and killing the wearer when it explodes. (idk how hard would it be to implement). I think thats kinda a game mode of its own but its easy to understand: "get bomb to their points"
map idea:
Each team has 3 points A, B, and C where A and B are open and C becomes open when A and B are capped (much like gravelpit)
after capping A and B team will have 2 bombs spawn at once to attack C. This is nessesary bc now the team on the defence has just one point to defend thats near their spawn.
again, do whatever you want with this idea, have fun