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Love this mod just the way it is. The only thing I wish I could do Differently is Change The Colors Of the Machine.
I'm using FU Patch + Extra slots.
There are game breaking exploits that allow for infinite pixel but this mod is too useful to be left out 🐱
Any Idea's how to fix?
It's a minor incompatibility since it really only affects placeable objects.
This game is infamous for having a problem where upon startup, it sometimes skips some or most mods rather then loading them.
Starting the game up again generally fixes this issue.
https://steamcommunity.com/sharedfiles/filedetails/?id=1770003616&searchtext=small+improvements
The repair recipe sues two ore bars, water and lava along the damage pickaxe to give one with its damage fixed.
This mod will 'uncraf' some of those recipes into the repair recipe instead the craft recipe, effectively producing ore bars, water and lava instead giving the base materials.
Sorta sounds like thats whats going on here now, a mod dev with the most popular mod for a game starts restricting and changing things that don't need changing, stealing, censoring, esc.
wow. from everything i've heard from people, Sayter sounds like a gigantic fucking asshole. constantly balancing things that don't need balance, generally making shit grindy and annoying- I find FU missions a pain in the ass, and I constantly get quality of life mods just so I avoid the headache of FU's constant grind.
I wish I had a way to convert my character into a "Workshop Collection" version of themself. FU sounds genuinely unethical.
I want to talk about this as a programmer with expertise.
I'm 100 per cent against overhaul mods, if you'll let me I'll try to explain why overhauls never benefit anyone. It all comes down to the importance of modularity and how overhauls lack it. It's why Workshop collections rule and overhauls drool, so to speak.
If there's a feature in an overhaul you dislike then you're stuck with it unless you learn to mod, and if there are problems with the overhaul you're beholden to the maintainers to fix it (if they ever do). An overhaul is basically just a Workshop collection wrapped up into one, single file. Which actually removes every benefit of collections.
>> Continued. >>
With a collection... :
* You can see who developed each mod so that every mod author is credited for their work;
* You can disable any mods you dislike thus removing elements you believe don't fit with the experience you desire, thus avoiding having an unbalanced hell of goofy nonsense forced upon you that completely ruins the base game;
* If you're experiencing an issue you can debug by disabling mods until you find the culprit, allowing you to make a more targeted bug report which will result in actual fixes happening;
* If you find mods are incompatible you can easily debug to find out which are disagreeing via the disabling method, then let the appropriate mod authors know so that they can create a compatibility patch.
None of this is possible with an overhaul.
>> Continued. >>