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Mission was meant to be very hard and almost impossible to get to the actual endgame scene, indeed the boat had a broken reservoir and was very hard to reach the end of the river through Esseker, but if you had a canister with gasoline and refuel the boat you could get to the end.
Saving was corrupting most of the scripts so that's why it was disabled in the first place, loot density and variety was mostly from Ravage mod asset's
I can't play for too long at one time because it's not good for me to be sitting still in one place, so I have to use the Abort option to quit from time to time. Since I'm the host, when I restart the game later, I come back to where I was when I quit with all the items I have on my body Inventory , but any vehicle or items stored in it is gone. I've even tried quitting while sitting in a vehicle as driver. On restart I dropped to the ground & no vehicle.
I really wish I could find this as a single player scenario where I could save, at least save on exit.
>>>> SPOILER ALERT!!!!!<<<<<<
Restart a game, after looting the care and dead dude next to it wait for like 5mins somewhere very close.
Then simply follow the road left or right... and hope you get lucky in finding a nice village. This doesnt mean you're in loot heaven but it helps to survive a while longer and thus begins your journey.
Maps are very rare in this game and for a good reason, once you find one the feeling of really survival is gone.
I would suggest to the auther to remove the map completely and add food and drinks to the starting point (car wreck), this would make choices at the beginning a bigger thing, get lucky and find a village/ city or die of hunger/ thurst or from NME's and radiation.
Playing the game with a friend and for some reason vehicles don't spawn back in after a reboot (not even when the host is inside the care after session end, we lost countless equipment and most importantly FOOD and DRINKS this way.
This may be intentional but there is no point in scavenging when one cant keep it safe in his pickup.
Also, Is there a way to cure radiation sickness or is it incurable after being irradiated?
I can live with the fact that it stays untill you die but then the scavenging part is more important then ever and would car respawning mean a lot more.
PS_ We want to survive the badlands for aslong as we can without going to the end game and see how far we can get :)
Greetz
HJ
If you want to play this game solo just un-sub the [COOP/1-4] The Escape [UPDATED] and go to single player tab in main menu ( you of coures need all the dependencies listed. Carefull tho... some mods need extra dependencies))
My mod list is as follows and it works great for single-player
CBA_A3
Cup Terrains Core
Cup Terrains maps
Cup Terrains CWA
Bloodlust
Ravage
RHSAFRF
RHAUSAF
Mr Sanchez HeadGore
VSM Allin one Collection
Esseker
Enhaced Movement
For Multi-player simply sub to:
[COOP/1-4] The Escape [UPDATED]
(and of course go through the Mult-player tab on the main menu)
Im searching for some good singleplayer scenarios and thought this may be one - but I can't say...
- spawn loot at any buildings (loot from ravage, CUP, RHS)
- repack mags with HUD
- add Zeus
Thx for mission. Best use Ravage mod I ever seen.
Played for ~2 hours and found a shotgun w/o ammo
Got blitzed by AI a bunch of times because I have a pistol and they're the fucking stazi
i mean.....
The survivor slot marked as "Player Survivor" (usually the first AI slot) must always be after the assignments if you want to continue the storyline going."
What does 'after the assignments' actually mean? Should 'Player Survivor' always be filled or always left open?
PLEASE HELP
https://youtu.be/R11qUUcF9Z0