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This is for vanilla, redux is for WotC.
"Note: SPARK Chassis follow the same rule as normal corpses do on missions: if a SPARK dies on a mission you evac from, you're not getting its chassis back."
Does this only apply for missions that you evac from early, or also on missions that require an evac at the end for success?
The upgrades are not retroactive but can this be circumvented with the Rebuild SPARK tech by creating a new chassis from a damaged one, will this new chassis retain the rank of the original or will it be a squire?
Use the WoTC version..?
It looked like you'd abandoned us. lol
example : strike deals 8 damage + 4 bonus damage but against an enemy with 5 armor it only deals (8-5) + (4-3) = 4 damage instead of just (8+4) - 5 = 7
I think it would make them more fun.
e.g. micro missiles (blazing pinions)
grappling hook (tongue pull)
choke (bind & crush or whatever viper king uses)
eject waste (andromedon's acid spit)
etc
I think it's more fun to get access to the enemy skills this way.
Why wouldn't these work on the Spark you get at the start?
Also, do you know were and how I can increase the Spark Punch damage?
Even with more utility items, Sparks souldn't be able to have a bunch of them. They are not human solders.