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Second, the angled panel that seems like it's perfect to paint with blue gel and use to bounce over to the exit is in fact a decoy, which is a bit mean :) I managed to paint the correct area via the panel above the button but I was sure for a while that I wasn't the right solution and spent time try to get the gel on the (black) angled panel somehow.
I don't mind extra portal surfaces but using dummy elements that fool players is a bit on the mean side :D
Otherwise, good job , I've found loads of maps with only a few dozen subscribers that are better than some of the ones with thousands of subs.