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And last time i had to work at the gui has been years ago, so theres that, too.
Quote:
Please give me your thoughts about the balance, build some new buildings & factories! :) And let me know if we need to balance the prod. costs for example or any other values.
Point 1: need your Mod Completly for only Player no IA ;)
Point 2: -50% Construct cost for all Buildings IMPORTAN: ONLY PLAYER
Thanks.
PS: Your mod is realy good and compatible with other mods
abai_defines.lua
But this should also affect the ui, since i adjusted it to the new amount.
I don’t know which one the error is coming from I should have looked into that, and for that I apologize, however when it comes to compatibility no one said it was compatible but no one said it wasn’t either so I thought I would test it since this is more useful than industrial expansion for personal reasons. and I was simply posting my results for others in case they try to use both mods and the effect of the error in case it was an acceptable trade off for them, and not necessarily for you to fix (but if you or someone else wants to that’s perfectly fine).
For the AI, they just cant build them, thats why they have them pre-built.
My advise is to use a higher difficulty for now.
I pushed a small hotfix for the political power gain.
Cheers.
For sure, yes....
mod looks just great, but for some reason i don’t see the entire list of buildings for construction
he probably conflicts with something, but i can’t figure out what, most likely with one of the mods from the bettet mechanis collection, maybe you know which one?
if not, don’t worry, i’ll just continue to try to find out myself ))
"map could not be loaded -->
There are some errors in the definition of the map"
In the log there are quite a few errors, especially with "propaganda_complex" and
heavy_industry.
Take your time mate, you're doing enough by making this great mod.
Regards.