Arma 3
kerama Islands By [Vétérans]
351 Comments
valdenaire.regis Aug 8 @ 1:43am 
Superbe carte, je fais quelques modifications, mais bon boulot wollfen
cadewells1968 May 27 @ 4:32pm 
ww2 version?
Enchilada Nacho May 18 @ 3:58pm 
Any compatibility with Antistasi mods for this map?
mandrake1664 Aug 29, 2024 @ 2:28am 
Love the maps, fantastic design of training islands.
My question is can you produce a map without walls around each compound. It will allow more free movement to and from objectives.
김철진 Jun 15, 2024 @ 9:46pm 
Can I convert this game to another gaming platform?
Virtus May 8, 2024 @ 5:03am 
Can you make a WW2 version
Shy Jun 21, 2023 @ 7:35am 
rename "@kerama Islands By [Vétérans]" to "@VTR_Kerama"

would @VTR_Kerama be the name in a serve for the command line manager?
dra90nslay3r Jan 21, 2023 @ 4:38pm 
hello would you give me permission to use this in a re-bundle into a map pack to reduce the number of mods in my groups modlist your mod would be linked and it would be unlisted so other people wouldn't be able to use it
Fercho Nov 21, 2022 @ 8:11am 
I have these problem: a3\structures_f\ing\factory_main_part2_f.p3d
How can I solve this??
Kayien Sep 15, 2022 @ 9:48am 
Hello, I have made a mission in this map that the truth I have dedicated a lot of time and when it comes to testing it as an editor it works perfectly but when I upload it to our weapon server 3 it gives me the error of NOT ENTRY 'binconfig bin/CfgWorlds.kerama' How can I solve this problem. It doesn't let me go beyond the role selector
wollfen  [author] Sep 9, 2022 @ 11:10am 
we are currently working on the new INFUSION engine, be sure that Kerama and the other creations of the team are not dead :)
NikkoJT Aug 27, 2022 @ 5:45pm 
This makes great use of vanilla assets to create a new and distinct setting. However, it does have some flaws and janky bits, and it would be great to maybe see a touch-up update that fixes some of the problems and uses some of the new assets that have been added since 2016. I suppose that's probably unlikely at this late hour, though.
Le-Terrible Aug 1, 2022 @ 11:07am 
C'est beau, très travaillé, ne ressemble à aucune autre map. L'environnement de combat urbain/littoral/montagne/foret au même endroit j'adore. Et les ponts sont tellement cool.bravo!
Aleksey-ekb Jul 11, 2022 @ 10:17am 
Ошибку выдает при открытии - Cannot open object a3\structures_f\ing\factory_main_part2_f.p3d
dark Jun 18, 2022 @ 3:24am 
hi everyone i managed to make the map for the exile mod with traders etc.. if you give me perimision to sent you the file so everyone interested can play
REDBowl Apr 6, 2022 @ 12:29am 
bravo!
ViBeMotorSports Mar 12, 2022 @ 5:30pm 
Im interested in making this my Exile mod map.. I need some help setting up a trader..
Flurmann Jan 29, 2022 @ 4:28pm 
Seriously one of my favorite maps. I wish there were more maps based in Japan, such a unique terrain type
The Shadowbroker Sep 25, 2021 @ 9:39pm 
do you happen to have a small 5km island with flat surface and no trees etc? to place a really cool composition?
theraus Aug 14, 2021 @ 6:19am 
Hi I love the map and think it works really well for a huge variety of campaigns. I'm having an issue though where the mountains in the submarine base are disappearing along with the buildings in the underground complex. Is there any way to fix this?
Vortex Aug 8, 2021 @ 5:42pm 
Howdy! I represent an Arma 3 Starsim Unit and we would like to use your map in our Mappack that we are putting together. What would we need to do so that you would allow us to use your map?
Fabien Pierce Aug 2, 2021 @ 5:50am 
Bonjour,

Peut on acheter les sources de la maps ?

Cordialement
Leifj Jul 18, 2021 @ 3:43am 
ok wollfen i understand yeah take ur time mate we love the map. and hope it will be ok in some way =)
wollfen  [author] Jul 14, 2021 @ 11:54pm 
@Leifj [No] : no....and yes, since the last updates, many bugs have appeared in the scripts, I have a lot of difficulty to correct. and the different tools to generate the map no longer work ... I continue to search
Leifj Jul 13, 2021 @ 5:09am 
so this map is dead aswell ? not getting updated ?

Cassius May 12, 2021 @ 11:53am 
bonsoir je souhaiterai sa voir si il est possible de utiliser votre map avec source cordialement cassius ps on est sur votre ts
Lord Active Mar 27, 2021 @ 10:27am 
I really wish the mod was still getting updates. It's a beautiful map, I remember how amazed I was when I've first seen it.
Ben Martin Box Mar 21, 2021 @ 9:42am 
Hi Wollfen,
1 of the 2 wind turbines, the ones near the Tsurugi dekki bridge that links to the Fukaji Airport, is floating above the pier. I guess you would like to know and maybe correct this.
Templar Jan 29, 2021 @ 10:14pm 
Hey can you make this compatible with ALIVE?
Sgt Bombadil Jan 4, 2021 @ 11:32am 
This is one of my all time favorite maps. I spent some time flying around it if anyone would like to take a look: https://youtu.be/V-EfL8yOQ7o
Kumari Ashamaki Jan 1, 2021 @ 2:26pm 
any chance on releasing the L3DT Proj or other source?
Hernán Oct 12, 2020 @ 7:43pm 
Hi, great map, sincerally, but I got a problem, the AI pass trough the walls, they falls from the passarella, specially on the submarines base. Try to fix it please. Visually, it is the best map I ever seen. Great Job.
wollfen  [author] Sep 7, 2020 @ 12:16am 
@Партизан : thx for your comment, this will be corrected when I can finally finish the map.
the fault has a MIKERO tool that no longer works
PARTYzan Sep 6, 2020 @ 6:01pm 
p.s. Also, troops are very noticable on dark sat map
PARTYzan Sep 6, 2020 @ 5:57pm 
Hello. I think, sat map is way to dark, and makes too much difference with surface textures. It contrasts with the grass on far distances. I have tried to change ground textures to more dark ones, but turnes out that the best way is to edit sat map. Here is a comparison picture for your consideration https://imgsli.com/MjE2MzA
kremator Aug 20, 2020 @ 1:13pm 
Шикарные острова.Браво разработчики!!!!!
One of the most amazing map in this game:steamhappy:
Huldrych May 24, 2020 @ 3:07pm 
Amazing map for players, terrible for the AI. The improvised trick to make an aesthetically pleasing enviroment makes the AI go haywire trying to find a path to move around.
Titus May 18, 2020 @ 8:49am 
Ah, just doesn't show any updates since 2016
wollfen  [author] May 18, 2020 @ 7:11am 
i actually work on it, but i've several problems with mikero's tool : pboproject didn't work
Titus May 17, 2020 @ 8:00am 
Really wish they would update this map.
Commander Toby May 5, 2020 @ 7:15am 
Lovely map only thing I see is that the barrack buildings are flooting in the air
Dr. Death Apr 20, 2020 @ 9:09am 
I love this map so much but im having a lot of issues with the AI pathfinding, specially in the small islands.
Able Archer Mar 8, 2020 @ 8:04am 
Could you make a map of Okinawa?
NEPTUNE Nov 2, 2019 @ 2:58pm 
I'm guessing the missing structure error that's preventing startup has something to do with missing dependencies? Are the dependencies still needed, because I don't see them listed where they usually are, only in the description.
Kumari Ashamaki Sep 30, 2019 @ 2:13pm 
Any chance to get source?
DR. STRANGELOVE Jul 2, 2019 @ 10:07am 
Thanks mate, I appreciate that! :Miller:
wollfen  [author] Jul 2, 2019 @ 8:22am 
I will check, but it is possible that it is a blank area for everyone to insert what he wants

I keep you upto date !!
DR. STRANGELOVE Jul 2, 2019 @ 6:24am 
Me too, same issue. Ind factory error at startup, then a clearly missing structure in the centre, leaving a square hole in the ground
Kiwi_Twitches Jun 25, 2019 @ 4:32am 
Might just be me, but I have a square indentation in the centre of the middle island where there is nothing at all. I expect something isn't loading that should be there.
Overall, the map is absolutely GORGEOUS, but I can't shake the feeling something is missing from that spot. Grid 119, 891. I got a texture missing error on load. Ind factory, so that might be the issue.