Arma 3
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kerama Islands By [Vétérans]
   
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Data Type: Mod
Mod Type: Terrain
File Size
Posted
Updated
328.680 MB
May 10, 2016 @ 3:39pm
Jun 4, 2016 @ 10:21am
2 Change Notes ( view )

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kerama Islands By [Vétérans]

Description
Kerama Islands
by
Team Les Vétérans : [V]Wollfen

This terrain is based on the real Kerama Islands you can find near Okinawa, south of Japan.

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It's by playing on our public server that came to me an idea of ​​a map : a "domination mode" not based on towns and villages ,... but on an archipelago .


Fan of Japan, my choice fell on the islands of Kerama : 3 islands connected by bridges and integrating an airport.
On a total area of approximately 22 km² and a maximum altitude of 182 m , the archipelago is one of the tourist destinations of Japan, with its sandy beaches , cliffs, and lush flora.

However, the major part of the islands is covered with vegetation and forest.
So I took the liberty to ignore reality, and create an alternative reality : new zones for multiple possibilities and gameplay !!
Kerama is not an exact replica of the original archipelago, but rather a mix of fictional and areas reality.

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The terrain in brief:

- 5 islands
- Around 22km²
- 2 large towns
- Many small villages and compounds
- One zone for PvP only (underground submarine base)
- Varied terrain types and landscapes
- Many small clearings to make mission editing easier

18 months of hard work for a map we want complete and demanding.


Terrain created by [V]Wollfen for the French Team : [V] Les Vétérans.

Official Thread and download on our Team"s forum ( in French) :
http://veterans.armasites.com/viewtopic.php?f=24&t=1947

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Installation:
Kerama Islands doesn't need any other mod to be used.

Download,
Extract to your Arma 3 game root folder,
rename "@kerama Islands By [Vétérans]" to "@VTR_Kerama"
Enable the mod.

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THX to :

[V]Michel and [V]Xnam for their help

[V] Max,[V] Tyrghen,[V] Picouse and all [V]Vétérans team for their support !

THx to my wife and her patience ... ^^


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>> NOTES <<

Kerama Islands is currently in Beta, some bugs may remain, ..so do not hesitate to report ...thanks

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>> SERVER <<

Our public server run at "domination mod" on [V] veterans maps ( Kerama, Porquerolle and Angel)
, Altis and Stratis

Serveur public ArmA 3
Steam: [FR] [V]VETERANS
Adresse: a3p.armasites.com
Port: 2302

require addons :

@VTR_Angel
@VTR_Porquerolles
@VTR_Kerama


NATO SF Weapons: http://www.armaholic.com/page.php?id=21912

Please refer at :
http://veterans.armasites.com/viewtopic.php?f=3&t=4

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>> Changelog <<

V 1.1 :
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integrated 1.6 patch
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modified satellite map
modified texture map
modification of lighting
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creation of a new dam area
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fixing bugs
partial correction of pop in, pop out of the pvp area
correction of the taxiway of the specops base
smoothing some sectors: wip
suppresion of duplicate objects


enjoy !!
Popular Discussions View All (5)
45
Nov 14, 2017 @ 10:46am
~ BUG FIX PAGE ~
GTK87
3
Jul 22, 2017 @ 5:07am
Issues
Fytylm
1
Jun 25, 2019 @ 3:43am
kerama Island Info
Palle995
< >
325 Comments
MyFuckingSanityIsGone Mar 27 @ 10:27am 
I really wish the mod was still getting updates. It's a beautiful map, I remember how amazed I was when I've first seen it.
Ben Martin Box Mar 21 @ 9:42am 
Hi Wollfen,
1 of the 2 wind turbines, the ones near the Tsurugi dekki bridge that links to the Fukaji Airport, is floating above the pier. I guess you would like to know and maybe correct this.
Callsign Templar Jan 29 @ 10:14pm 
Hey can you make this compatible with ALIVE?
Sgt Bombadil Jan 4 @ 11:32am 
This is one of my all time favorite maps. I spent some time flying around it if anyone would like to take a look: https://youtu.be/V-EfL8yOQ7o
Kumari Ashamaki Jan 1 @ 2:26pm 
any chance on releasing the L3DT Proj or other source?
Hernán Oct 12, 2020 @ 7:43pm 
Hi, great map, sincerally, but I got a problem, the AI pass trough the walls, they falls from the passarella, specially on the submarines base. Try to fix it please. Visually, it is the best map I ever seen. Great Job.
wollfen  [author] Sep 7, 2020 @ 12:16am 
@Партизан : thx for your comment, this will be corrected when I can finally finish the map.
the fault has a MIKERO tool that no longer works
PARTYzan Sep 6, 2020 @ 6:01pm 
p.s. Also, troops are very noticable on dark sat map
PARTYzan Sep 6, 2020 @ 5:57pm 
Hello. I think, sat map is way to dark, and makes too much difference with surface textures. It contrasts with the grass on far distances. I have tried to change ground textures to more dark ones, but turnes out that the best way is to edit sat map. Here is a comparison picture for your consideration https://imgsli.com/MjE2MzA
kremator Aug 20, 2020 @ 1:13pm 
Шикарные острова.Браво разработчики!!!!!