Arma 3
916 ratings
kerama Islands By [Vétérans]
Data Type: Mod
Mod Type: Terrain
File Size
328.680 MB
May 10, 2016 @ 3:39pm
Jun 4, 2016 @ 10:21am
2 Change Notes ( view )

Subscribe to download
kerama Islands By [Vétérans]

Kerama Islands
Team Les Vétérans : [V]Wollfen

This terrain is based on the real Kerama Islands you can find near Okinawa, south of Japan.

It's by playing on our public server that came to me an idea of ​​a map : a "domination mode" not based on towns and villages ,... but on an archipelago .

Fan of Japan, my choice fell on the islands of Kerama : 3 islands connected by bridges and integrating an airport.
On a total area of approximately 22 km² and a maximum altitude of 182 m , the archipelago is one of the tourist destinations of Japan, with its sandy beaches , cliffs, and lush flora.

However, the major part of the islands is covered with vegetation and forest.
So I took the liberty to ignore reality, and create an alternative reality : new zones for multiple possibilities and gameplay !!
Kerama is not an exact replica of the original archipelago, but rather a mix of fictional and areas reality.


The terrain in brief:

- 5 islands
- Around 22km²
- 2 large towns
- Many small villages and compounds
- One zone for PvP only (underground submarine base)
- Varied terrain types and landscapes
- Many small clearings to make mission editing easier

18 months of hard work for a map we want complete and demanding.

Terrain created by [V]Wollfen for the French Team : [V] Les Vétérans.

Official Thread and download on our Team"s forum ( in French) :


Kerama Islands doesn't need any other mod to be used.

Extract to your Arma 3 game root folder,
rename "@kerama Islands By [Vétérans]" to "@VTR_Kerama"
Enable the mod.

THX to :

[V]Michel and [V]Xnam for their help

[V] Max,[V] Tyrghen,[V] Picouse and all [V]Vétérans team for their support !

THx to my wife and her patience ... ^^

>> NOTES <<

Kerama Islands is currently in Beta, some bugs may remain, do not hesitate to report ...thanks

>> SERVER <<

Our public server run at "domination mod" on [V] veterans maps ( Kerama, Porquerolle and Angel)
, Altis and Stratis

Serveur public ArmA 3
Port: 2302

require addons :


NATO SF Weapons:

Please refer at :

>> Changelog <<

V 1.1 :
integrated 1.6 patch
modified satellite map
modified texture map
modification of lighting
creation of a new dam area
fixing bugs
partial correction of pop in, pop out of the pvp area
correction of the taxiway of the specops base
smoothing some sectors: wip
suppresion of duplicate objects

enjoy !!
Popular Discussions View All (6)
Jul 4, 2021 @ 12:59pm
Sep 15, 2022 @ 9:49am
Jun 25, 2019 @ 3:43am
kerama Island Info
< >
Shy Jun 21 @ 7:35am 
rename "@kerama Islands By [Vétérans]" to "@VTR_Kerama"

would @VTR_Kerama be the name in a serve for the command line manager?
dra90nslay3r Jan 21 @ 4:38pm 
hello would you give me permission to use this in a re-bundle into a map pack to reduce the number of mods in my groups modlist your mod would be linked and it would be unlisted so other people wouldn't be able to use it
Fercho Nov 21, 2022 @ 8:11am 
I have these problem: a3\structures_f\ing\factory_main_part2_f.p3d
How can I solve this??
Kayien Sep 15, 2022 @ 9:48am 
Hello, I have made a mission in this map that the truth I have dedicated a lot of time and when it comes to testing it as an editor it works perfectly but when I upload it to our weapon server 3 it gives me the error of NOT ENTRY 'binconfig bin/CfgWorlds.kerama' How can I solve this problem. It doesn't let me go beyond the role selector
wollfen  [author] Sep 9, 2022 @ 11:10am 
we are currently working on the new INFUSION engine, be sure that Kerama and the other creations of the team are not dead :)
NikkoJT Aug 27, 2022 @ 5:45pm 
This makes great use of vanilla assets to create a new and distinct setting. However, it does have some flaws and janky bits, and it would be great to maybe see a touch-up update that fixes some of the problems and uses some of the new assets that have been added since 2016. I suppose that's probably unlikely at this late hour, though.
Le-Terrible Aug 1, 2022 @ 11:07am 
C'est beau, très travaillé, ne ressemble à aucune autre map. L'environnement de combat urbain/littoral/montagne/foret au même endroit j'adore. Et les ponts sont tellement cool.bravo!
Aleksey-ekb Jul 11, 2022 @ 10:17am 
Ошибку выдает при открытии - Cannot open object a3\structures_f\ing\factory_main_part2_f.p3d
dark Jun 18, 2022 @ 3:24am 
hi everyone i managed to make the map for the exile mod with traders etc.. if you give me perimision to sent you the file so everyone interested can play
REDBowl Apr 6, 2022 @ 12:29am