Arma 3
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kerama Islands By [Vétérans]
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Data Type: Mod
Mod Type: Terrain
File Size
Posted
Updated
328.680 MB
May 10, 2016 @ 3:39pm
Jun 4, 2016 @ 10:21am
2 Change Notes ( view )

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kerama Islands By [Vétérans]

Description
Kerama Islands
by
Team Les Vétérans : [V]Wollfen

This terrain is based on the real Kerama Islands you can find near Okinawa, south of Japan.

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It's by playing on our public server that came to me an idea of ​​a map : a "domination mode" not based on towns and villages ,... but on an archipelago .


Fan of Japan, my choice fell on the islands of Kerama : 3 islands connected by bridges and integrating an airport.
On a total area of approximately 22 km² and a maximum altitude of 182 m , the archipelago is one of the tourist destinations of Japan, with its sandy beaches , cliffs, and lush flora.

However, the major part of the islands is covered with vegetation and forest.
So I took the liberty to ignore reality, and create an alternative reality : new zones for multiple possibilities and gameplay !!
Kerama is not an exact replica of the original archipelago, but rather a mix of fictional and areas reality.

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The terrain in brief:

- 5 islands
- Around 22km²
- 2 large towns
- Many small villages and compounds
- One zone for PvP only (underground submarine base)
- Varied terrain types and landscapes
- Many small clearings to make mission editing easier

18 months of hard work for a map we want complete and demanding.


Terrain created by [V]Wollfen for the French Team : [V] Les Vétérans.

Official Thread and download on our Team"s forum ( in French) :
http://veterans.armasites.com/viewtopic.php?f=24&t=1947

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Installation:
Kerama Islands doesn't need any other mod to be used.

Download,
Extract to your Arma 3 game root folder,
rename "@kerama Islands By [Vétérans]" to "@VTR_Kerama"
Enable the mod.

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THX to :

[V]Michel and [V]Xnam for their help

[V] Max,[V] Tyrghen,[V] Picouse and all [V]Vétérans team for their support !

THx to my wife and her patience ... ^^


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>> NOTES <<

Kerama Islands is currently in Beta, some bugs may remain, ..so do not hesitate to report ...thanks

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>> SERVER <<

Our public server run at "domination mod" on [V] veterans maps ( Kerama, Porquerolle and Angel)
, Altis and Stratis

Serveur public ArmA 3
Steam: [FR] [V]VETERANS
Adresse: a3p.armasites.com
Port: 2302

require addons :

@VTR_Angel
@VTR_Porquerolles
@VTR_Kerama


NATO SF Weapons: http://www.armaholic.com/page.php?id=21912

Please refer at :
http://veterans.armasites.com/viewtopic.php?f=3&t=4

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>> Changelog <<

V 1.1 :
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integrated 1.6 patch
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modified satellite map
modified texture map
modification of lighting
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creation of a new dam area
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fixing bugs
partial correction of pop in, pop out of the pvp area
correction of the taxiway of the specops base
smoothing some sectors: wip
suppresion of duplicate objects


enjoy !!
Popular Discussions View All (4)
45
Nov 14, 2017 @ 10:46am
~ BUG FIX PAGE ~
GTK87
3
Jul 22, 2017 @ 5:07am
Issues
Fytylm
1
Jun 25, 2019 @ 3:43am
kerama Island Info
Palle995
< >
314 Comments
Huldrych May 24 @ 3:07pm 
Amazing map for players, terrible for the AI. The improvised trick to make an aesthetically pleasing enviroment makes the AI go haywire trying to find a path to move around.
Titus May 18 @ 8:49am 
Ah, just doesn't show any updates since 2016
wollfen  [author] May 18 @ 7:11am 
i actually work on it, but i've several problems with mikero's tool : pboproject didn't work
Titus May 17 @ 8:00am 
Really wish they would update this map.
Commander Toby May 5 @ 7:15am 
Lovely map only thing I see is that the barrack buildings are flooting in the air
Dr. Death Apr 20 @ 9:09am 
I love this map so much but im having a lot of issues with the AI pathfinding, specially in the small islands.
Able Archer Mar 8 @ 8:04am 
Could you make a map of Okinawa?
[CAPT] S.Delos [TFS] Nov 2, 2019 @ 2:58pm 
I'm guessing the missing structure error that's preventing startup has something to do with missing dependencies? Are the dependencies still needed, because I don't see them listed where they usually are, only in the description.
Kumari Ashamaki Sep 30, 2019 @ 2:13pm 
Any chance to get source?
STRANGELOVE Jul 2, 2019 @ 10:07am 
Thanks mate, I appreciate that! :Miller: