Space Engineers

Space Engineers

Automated Beam Drill
2,060 Comments
Locomotor79 22 hours ago 
when whill this be update to the game state now plz
its like EVE online stripminers
Asp1re Apr 2 @ 3:39pm 
@victoria give phoenix a chat just to ask for perms, he seems to be online from time to time. but i would assume the license is open at this point.
Victoria, Angel of the void Mar 27 @ 8:52pm 
You know it's been a while. If it's mostly been abandoned, since I've not seen any updates in some time, I'd be more than willing to pick this up and update it. Or at least keep it tended to during the interim.

Assuming the trio here give a go-ahead, or just... ya know... Don't care.

I'm pretty much asking for permission to try my hand at keeping this running.
Sato Feb 28 @ 3:14pm 
pls max the range to 50000m
Meya Oct 26, 2024 @ 12:25pm 
Delete WeaponCore that mod is ass and breaks a lot of good mods
Shikoi Kurogami Oct 17, 2024 @ 9:30pm 
I think WeaponCore is causing the drill to break.
Imperialer Offizer 88B Aug 23, 2024 @ 4:53am 
anyone able to make asmalgrid version of this?
[BR]SharkStrike Jun 15, 2024 @ 9:23pm 
@GreyWolfAtlas
This approach no longer works. Search for toolcore and its mods.
Atlas Jun 15, 2024 @ 7:55am 
its to bad no ones going to redo this mod :(
whitefire34 Jun 6, 2024 @ 1:14am 
does this mod still kill server sim speed?
Saitama May 3, 2024 @ 12:03pm 
On a second note Gwind, all you have to do is up the range of the drill.
Saitama May 3, 2024 @ 11:59am 
The beam drill does work, however the turret currently has a range or 4 meters, really the drill turret now is used up close, and is still somewhat functional. A fix for this, or at least seeing a Toolcore remake, would be amazing.
bub1881 Apr 21, 2024 @ 7:06pm 
this needs to be fixed and polished
lost Mar 27, 2024 @ 4:09pm 
cant see ore even if its right next to it?
Combat Squad Feb 7, 2024 @ 3:31pm 
Found a Huge bug when I go to use the Beam drill it kicks me out, After it kicks me out I can no longer control the drill.
Toaster Jan 23, 2024 @ 6:13am 
Any chance that a small block version will be added for small block so one does not need to build a massive ship for mining?
Tomas Dec 31, 2023 @ 8:59am 
you mod not working on survival what this is no ammo in not have other mods
miku567 Nov 6, 2023 @ 10:52am 
Manually using the drill turret does not work, no ores collected, no voxels destroyed. And just Like Red Bull said, resource filter breaks this mod entirely.
Red Bull Nov 4, 2023 @ 6:32am 
Does not work when the resource filter is enabled :(
lord.riker Oct 30, 2023 @ 7:53am 
Working fine for me. If you're using Weaponcore it's going to say the AI targeting radius is 4m, but you can ignore that and it still works fine.
Dasich84 Oct 29, 2023 @ 3:53am 
I love this mod but is there a way to disable the ore detectore cap to 500Meter?
Levian Sep 26, 2023 @ 10:13pm 
plisss revive mod
Imperialer Offizer 88B Aug 28, 2023 @ 5:38pm 
too sad. one of the best mods.gone to trash
Sköll Jul 2, 2023 @ 10:18am 
Same, game crashes when placing the beam drill turret. It corrupted one of my worlds and I had to restart. Which is really unfortunate, because it *was* working just fine for several hours.
Seniorgoomba Jun 30, 2023 @ 12:51am 
Same here. Game crashes once i place the turret.
Ellanines Jun 13, 2023 @ 11:01am 
Not sure if its just me or if my world is somehow overloaded or what, but it keeps crashing my game. The beam drill itself is fine, but the moment I try to place down the turret in creative (onto the beam drill base) the game just freezes up and then immediately crashes.
Mike Loeven Jun 10, 2023 @ 9:18pm 
In your FAQ you talk about power balance could this just be made a server config so it can be tuned individually for per server balance?
DaysofKnight May 12, 2023 @ 5:00am 
The model is of one from EVE Online, which is nice because I like their Mining Laser models. Would appreciate power usage to not be so high, and would love to see the "Deep Core" Mining Laser Model added, and can you make them both available for small grid? Also, can you make them be compatible with more than one? Imagine having a Hulk from EVE Online, with its actual mining lasers.
Dozerator69 May 5, 2023 @ 5:24am 
This mod is so cool, but disconued ? it was the best drill system ever :'( please build a new version hoooo god of driller :p
Ejcreeper Apr 22, 2023 @ 9:54am 
Hey are we setill working on this or not?
RVB Apr 15, 2023 @ 9:03am 
I agree. The single biggest thing this mod is missing is WC compatibility.
frankbuddi Apr 15, 2023 @ 2:25am 
Can't anyone fix this good mod.

I can not do without this mod or WC.
MangyFurball Apr 14, 2023 @ 9:42am 
does this require any other mods? When i activate the drill, it spins but doesnt mine. Also if others want to try the mod, put wheels all around the drill its so heavy lol.
Apns Apr 10, 2023 @ 7:16am 
Can we get an update? Perhaps one that doesn't change the behavior of all ore detectors. It is also interfering with the Nanite Control Facility mod. :steamfacepalm:
RVB Apr 5, 2023 @ 10:53am 
Does the drill turret not work with custom ores? or with modded ore detectors? If I turn off priority mining I can manually aim and fire the laser, but outside of this, the turret is not working for me at all. WC is installed as it is part of our weapon mods. I was hoping this would be a good alternative to the drill-n-fill, but this isn't working at the moment.
Romulous Mar 23, 2023 @ 4:31am 
The following method is firing every now and then and causing lag. I don't even have any of the laser drill items built. It is throwing "IndexOutOfRangeException" many times.

Phoenix.LaserDrill.MyDepositQuery.ProcessCell(MyStorageData, IMyStorage, Vector3I)
Victoria, Angel of the void Mar 16, 2023 @ 1:38pm 
Okay so to expand from trial-and-error:

If you have Weapon Core mod installed, the manual function of the drill no longer works correctly.

-Manual aiming and firing of the turret doesn't work AT ALL. Will not dig, will make shooting sound, but is not active.

-Firing WITHOUT turret as far as I can see destroys all ores and stone. No collection happens.

However!

-Firing WITH a turret using automatic collection DOES collect, DOES target ores, and seems perfectly okay.

So if you use weapon core, don't use it manually. Use it ONLY for automatic collection.
Victoria, Angel of the void Mar 16, 2023 @ 1:31pm 
Not compatible with Weapon Core though.
Victoria, Angel of the void Mar 16, 2023 @ 1:30pm 
Works fine for me.
Bacon Cat Mar 15, 2023 @ 12:53pm 
It doesn´t work anymore...
[BR]SharkStrike Mar 11, 2023 @ 2:40pm 
Same question here.
I bet there are many willing to keep this mod.
Eliminating bugs, incompatibilities, optimizing, updating model.
And maybe even make a repair laser variant.
But please, no Weapon Core dependencies. Or with him if you have no other way.
Ian Bloodraven Feb 21, 2023 @ 11:36am 
Is this mod still maintained? If not, is there a git repo somewhere for someone to offer to take over? Haven't seen a post from the creator in over a year.
NoStinkingBadgers Feb 20, 2023 @ 8:09pm 
OK, the "collect stone" setting does work. Just uncheck that (on the beam drill base) and it will no longer get stone.
NoStinkingBadgers Feb 20, 2023 @ 8:04pm 
OK, after experimenting a pretty long time, it's working, more or less. The priority-mining doesn't seem to work, turned that off. I have to get within about 30 meters of the ore, it ignores stone but is still picking some up along with the other ore.
NoStinkingBadgers Feb 20, 2023 @ 6:13pm 
Doesn't detect ore / start mining, always states there is no ore in range. I have an ore detector that has 2x the range that the ore is currently at, the ore type (uranium in this case) is in the priority list at the top.
fangdrasil Feb 14, 2023 @ 4:01pm 
Two thumbs up! Love this mod. I play survival and think you have the right balance.
ManaTheGentlefox Jan 22, 2023 @ 10:42am 
Great concept and I really like that the high power drain somehow balances it.
Fits perfectly into the hig-sci-fi modlist I love in end-game, even wirthout the turret (because of WC issues)
Its a shame that have to hanle it with so much care because of performence/stability.
Hope with keen´s next engine, voxels will become less of a mess xD
Migbart Jan 2, 2023 @ 3:50pm 
Great job, great idea. But energy consumption is unplayable in survival mode. Please consider decreasing it
Migbart Jan 2, 2023 @ 3:50pm 
Great job, great idea. But energy consumption is unplayable in survival mode. Please consider decreasing it
audi Dec 17, 2022 @ 12:55pm 
Anyone been able to figure if having a couple of these are better or worse for server performance than mining ships with 12+ drills on it? Or scripted mining ships running back and forth from a mother ship?