Space Engineers

Space Engineers

ORSANIS - The Orbital Canon
25 Comments
SevenSins  [author] Jan 23, 2018 @ 11:49am 
No problem! The next one will be much more efficient x)
macdp Jan 23, 2018 @ 10:12am 
Awesome, I'll tinker with this one then - just didn't want to break it, if I as a noobie was missing something easy - look forward to your next build Thanks for the update.
SevenSins  [author] Jan 22, 2018 @ 11:23am 
This build is now almost a year old. I'm certain one of the updates broke the system.
I'll be building a new "Orbital Canon" once the next major update (survival overhaul) is out. Not really playing SE right now but definetely will when the update is out!
macdp Jan 22, 2018 @ 7:02am 
Nicely done - does it come with directions ? The welder welds and the grinder grinds over and over again in one spot and that's it - not a complaint mind you, I just can't seem to get it to work to fire it.
Cameron Parris May 25, 2016 @ 3:17pm 
fair enough.
SevenSins  [author] May 25, 2016 @ 3:16pm 
I can't really help out in that point since those are the games limitations for multiplayer / balance purposes. I mean i could build a bigger rocket but then i would have to build a proportionally bigger ship aswell. So if you really want the explosion to be bigger you would have to search for a "larger explosions mod" of some kind. I'm sure there are some out there but I wanted to keep it as vanilla as possible so I've not included one in the first place.
Cameron Parris May 25, 2016 @ 2:56pm 
could you make the area of impact larger? i mean your a HUGE firing platofrm for a missile that fires and makes a hole about as deep a 7 ft deep pool not even that much. im just providing feedback to help your mod be better.
SevenSins  [author] Apr 16, 2016 @ 8:50am 
No Problem! :) glad i could help
TK Apr 16, 2016 @ 8:27am 
Thanks alot for the help and replying so quickly!
SevenSins  [author] Apr 14, 2016 @ 5:30pm 
You need to activate the Projector in case it's deactivated then jump into the Cockpit and on the 3rd or 4th Hotkey Page you'll find a group of Timer Blocks. One should be labelled something like Timer Block 1 (Rocket Printer) On/Off, Start and Stop. Turn it On, and hit Start. Sometimes the Rocket wont launch after disconnecting and eventually break the ship. If this happens just refresh the blueprint by selecting it again in the Projector Settings
TK Apr 14, 2016 @ 11:07am 
this is going to sound really thick but how do you fire this?
SevenSins  [author] Apr 14, 2016 @ 10:11am 
Hahaha :D Or set the owner to "Me" :p
Lil Succ Apr 14, 2016 @ 9:54am 
make sure you turn off defenses before you try to fly your own fighter:steamfacepalm:
SevenSins  [author] Apr 10, 2016 @ 3:48pm 
No problem :) Hope it helped!
TurboPickle Apr 10, 2016 @ 3:44pm 
Thats so cool, thanks Sins, cheers :)
SevenSins  [author] Apr 10, 2016 @ 3:21pm 
Steam has a new feature to add 3D Models uploaded to Sketchfab. Just load up the World with your ship point with the crosshair on your ship press CTRL+ALT+E to export the model. Upload it to sketchfab and add it to your workshop objective by pasting the sketchfab link as you would do it with youtube Videos.
TurboPickle Apr 10, 2016 @ 1:54pm 
How did you do the 3 dimentional interactable option on the menu of pics and such?
TurboPickle Apr 10, 2016 @ 1:49pm 
Dark on me by starset, nice choice of music.
SevenSins  [author] Apr 10, 2016 @ 9:02am 
Yes. It's using Configurable Automatic LCDs by MMaster.

But this is only for the LCD Board and has no effect on the ship itself if you dont wan't to use scripts or have scripts disabled.
TERMINATOR 01 Apr 10, 2016 @ 3:25am 
Does it use any script?
SevenSins  [author] Apr 8, 2016 @ 5:51pm 
Yeah can't wait to play on a Server with hundreds of other players in giant factions and so on. Would be so damn cool.

Oh and have a nice survival experience :)
KilledJoy Apr 8, 2016 @ 3:14pm 
@sevensins ... cant wait for them to fix these bugs and bring back their playerbase so things like your ship have something to troll people with.. im just screwing around in my first survival world (and cheating abit too of course)
SevenSins  [author] Apr 7, 2016 @ 5:10am 
Isn't that what SE is about? Creating oversized way too complicated ships, vehicles and weapons that serve no purpose aside from being awesome? :D (and maybe a bit of practical use)

At least that's what I am enjoying :)
Irrer on Tour Apr 7, 2016 @ 2:26am 
is not that a bit much effort for such a small hole?:steamsad:
SevenSins  [author] Apr 4, 2016 @ 2:14pm 
Open this object in your browser or use the Sketchfab link in the description to get a properly working view on the 3D model.