Space Engineers

Space Engineers

(Obsolete) Tiered Thrust Superpack Colored
22 Comments
nukeguard  [author] Feb 11, 2019 @ 11:31am 
I meant to mark this obsolete, as there is a mod that allows recoloring thruster flames to anything rgb. Just use my Tiered engine super pack
Abisius Xarvenius Carbensius Feb 11, 2019 @ 9:25am 
@nukeguard
i foudn a major problem with all hydrogen thrusters in combination with thrust override and active dampeners: the thruster try to brake the ship as long as the dampeners are on and thrust override is set resulting i nmassive fuel consumption
nukeguard  [author] Jul 22, 2018 @ 5:23pm 
Don't use this one, go to the normal one and sub and then click link to deplorable mod and sub to that. You can then color what you want in game. Essentially this mod is obsolete
Dark Matter Jul 22, 2018 @ 12:01pm 
Any time my hydros are turned on my game crashes i tested it with normal hydros it only happens with the hydros from this mod.
Cak Mar 27, 2018 @ 5:07pm 
I am having a problem with the Large Ship T2 Red Atmo Small Unarmored thruster's not activating for dampening. They will move the ship normally when I manually thrust but won't help to stop my ship when I am giving no commands. ???
Keyarose Mar 1, 2018 @ 10:13am 
The T3 Blue Large Armor thrusters still have the self damage issue, not sure about the other colors.
SquidNeko Feb 5, 2018 @ 11:06am 
Okay. I see. Thanks for answers. =3
nukeguard  [author] Feb 5, 2018 @ 4:30am 
Ah yes, Cheetah is taking classes, he's the only that can update it.
SquidNeko Feb 4, 2018 @ 8:42pm 
http://steamcommunity.com/sharedfiles/filedetails/?id=927381544
This one. It says you are an Author on that too.
nukeguard  [author] Feb 4, 2018 @ 7:29pm 
laser drills aren't my mod, if you refer to laser ship tools, the other author is busy with classes, and I cannot update it, if you refer to the laser drill mod, I think that is by another author.
SquidNeko Feb 4, 2018 @ 7:05pm 
Oh. I see. Btw are you not working on the laser drills anymore?
nukeguard  [author] Feb 4, 2018 @ 2:22pm 
i didn't uncheck it when i changed one of my old skybox mods to this
SquidNeko Feb 3, 2018 @ 7:41pm 
Why do this mod have the tag for skybox? Its not an skybox.
mathew Jan 17, 2018 @ 10:38am 
I already looked for those details on the other engine super pack, but didn't find them. I would expect these details within the description. May you point me to the details?
nukeguard  [author] Jan 16, 2018 @ 11:54pm 
refer to the other engine super pack for those details
mathew Jan 16, 2018 @ 12:57am 
May you post the technical details (like energy/hydrogen consumption, thrust, ...) of the different tiers?
Cmdr. DoomForge™ Dec 27, 2017 @ 11:36pm 
Least I'm not alone regarding this bug. I guess I have to use the seperate packs for now or something till this is fixed?
Dig Dec 8, 2017 @ 6:45pm 
Confirming what Moredice said. Thruster flames need to be moved :(
Moredice Nov 30, 2017 @ 9:06pm 
Apparently the flame of these thrusters start inside of the second blockspace that the thruster takes up, this causes damage to other blocks surrounding it first and foremost.
Moredice Nov 30, 2017 @ 5:54pm 
The T3 thrusters melt themselves on a ship I built. There is nothing obstructing the flame path in front of the thruster exhaust ports. Have not tried with any other thrusters (yet).
nukeguard  [author] Oct 8, 2017 @ 7:52pm 
sub to both, I split them
Dig Oct 8, 2017 @ 2:18am 
Do you subscribe to both or does this include the thrusters from the original?