Sid Meier's Civilization V

Sid Meier's Civilization V

The Sogdian Empire
29 Comments
Cyprus Hillbilly Sep 29, 2016 @ 7:59am 
Nice mod. I like the Rebat! Not particularly good for a Cultural victory but works great for Science, obviously... well, unless you come up against a run-away Siam lol
borussia1979 May 31, 2016 @ 2:19am 
ОТЛИЧНО, СПАСИБО !
RJ  [author] Apr 18, 2016 @ 1:26pm 
@The Fashion

I aim to please :)
AndoRando Apr 18, 2016 @ 12:32pm 
Thanks for the quick fix! Love the mod :)
RJ  [author] Apr 18, 2016 @ 3:03am 
@The Fashion

Fixed
AndoRando Apr 17, 2016 @ 10:16pm 
Latest update seems to have made the mod dependent on some (all?) referenced mods.
Tnesniv Yørel Apr 3, 2016 @ 11:05am 
Nice! Thanks for the (quick) answer!
RJ  [author] Apr 3, 2016 @ 3:55am 
@Tnesniv Yørel

Unlikely to be a mod conflict, this bug is pretty common and easy to fix, should have it fixed later today.
Tnesniv Yørel Apr 3, 2016 @ 3:30am 
The leaderscene was black for me. At some point, he popped up during his turn, and immediatly the game crashed.
[77573.671] NotificationPanel: Unknown Notification, Adding generic 198
[77602.250] LeaderHeadRoot: Handling LeaderMessage: 4, This deal strengthened our nations and our bonds of friendship. Shall we renew this deal and continue our shared prosperity?

Mod conflict?
Techne Apr 2, 2016 @ 8:25am 
A pity but thanks a bunch.
RJ  [author] Apr 1, 2016 @ 9:24am 
@Techne

That mod isn't supported
Techne Apr 1, 2016 @ 8:29am 
So, in playing with JFDs exploration mod I seem to be able to build all the tribe cosulates in my capital. Just wondering if anyone else has come across this.
RJ  [author] Mar 30, 2016 @ 4:18am 
@Umyahng

I've already been notified, I copied the YNAEMP coords for a different civ accidentally
Umyahng Mar 30, 2016 @ 4:14am 
The start location at YNAEMP is way off, several 1000s kilometres
Mojave Neon Mar 30, 2016 @ 4:08am 
This one was fantastic. Excellent synergy between all the uniques, amd having a unique great person that can create a supercharged version of the UI that ignores requirements and claims tiles is incredibly unique. I don't think I've ever come across anything else like that. It was also nice to have a civ where focusing on land trade throughout the whole game was actually beneficial. Especially if you play on an all-land map, these guys really shine in a unique way. Great work on this one.
CharlotteBones Mar 30, 2016 @ 3:14am 
I had fun playing with these guys, although it might have just been a super good start. In any case, thanks for the release!
schweethert Mar 29, 2016 @ 3:48pm 
Sudetenland, Smarkand, whats the difference? :steamfacepalm:
schweethert Mar 29, 2016 @ 3:47pm 
That was the Sudetenland, my bad :)
RJ  [author] Mar 29, 2016 @ 6:04am 
@schweethert2000

I highly doubt it considering the Sogdians had all but disappeared by the 11th century.
Rosenthorn  [author] Mar 29, 2016 @ 6:03am 
@Schweethert2000
How did you come to that conclusion?
schweethert Mar 28, 2016 @ 7:18pm 
Is this not the civilization that Hitler bullied first?
(Dont quote me on this)
Fenragon Mar 28, 2016 @ 2:12pm 
@ryanjames

Most modded civs are compatible with E&D without their own decisions, they just get the standard ones then :)
RJ  [author] Mar 28, 2016 @ 6:47am 
@zArkham4269

I don't think modded civs are even compatible with E and D unless there are some decisions present.
zArkham4269 Mar 27, 2016 @ 11:36am 
Decisions along is fine. Events are fun but not having the decisions can put a Civ at a disadvantage.
ianandsue5 Mar 27, 2016 @ 5:13am 
It seems you are a lot more successful than I am at Completing your Projects. [I'm good at starting them but not so good at finishing them.]
RJ  [author] Mar 27, 2016 @ 4:21am 
@zArkham4269

It only has decisions as that is all that is needed for it to be compatible. Also coding events is a real pain.
zArkham4269 Mar 26, 2016 @ 7:00pm 
Is this mod set up to have Civ specific events in the Events & Decision mod?
axatoramus Mar 26, 2016 @ 5:22pm 
I cant tell you how awsome the history of this very interesting Iranic civilization is :)

Thanks for the contribution!

Woooooooooooooooooooooooooooooooooooooooooooooooooooo!
calcul8or Mar 26, 2016 @ 2:11pm 
Looks great