Killing Floor 2

Killing Floor 2

KF-DeadShore
58 Comments
10,000 Gallon Hat May 5, 2019 @ 8:59pm 
Zeds still get stuck where Espard said below.
Sraigius Oct 22, 2018 @ 4:07am 
https://puu.sh/BP5Ia/1226089a11.png
This map appears to be having some strange performance inconsistencies, mostly in outdoor areas. In other areas (that aren't shown in image) - framerate varies at 80-140 FPS range.

Please fix performance inconsistencies. Thank you.
IcyTorrent Dec 22, 2017 @ 3:52pm 
Amazing map. Easily one of the best custom maps I've seen and I play on zachjd's server a ton so I've seen a lot.

If Tripwire does another contest where they add another player made map into the game, you have my vote.
exilextremis Dec 20, 2017 @ 1:25am 
Like, Thanks
TheUnbeholden (ChainBreaker) Sep 24, 2017 @ 12:19am 
Fix the exploit spots man!
Brouette Quantique  [author] Apr 16, 2017 @ 4:01am 
Yep, bien vu le message, encore merci
®omano Apr 16, 2017 @ 3:39am 
S'il te plait pense a avoir un nom unique pour la map, sinon à chaque mise à jour tu pètes nos serveurs :P et on s'en rend compte que par hasard quand les gens nous le disent (voir mon post sur le forum que j'ai mis en lien en dessous).

Brouette Quantique, ce nom :D
Brouette Quantique  [author] Apr 16, 2017 @ 1:25am 
Thanks for the reports, I'll fix those this week (if everything goes well, etc etc).
Espard Apr 13, 2017 @ 1:05am 
There's a new spot that Zeds can get stuck at
https://imgur.com/a/HK6HF
Stygian Emperor Apr 8, 2017 @ 8:22am 
Great map, but I wish the hermit crabs were either fewer in number, or less distracting visually (darker/smaller).
LordDeathMan Feb 27, 2017 @ 1:58pm 
I love this map! Incredibly detailed and the lighting is gorgeous. It has some tight spaces and some open areas making for a challenging fight on harder difficulties. Thanks for this addition to the game!
Brouette Quantique  [author] Jan 22, 2017 @ 8:51pm 
Let me know if anybody gets more info on that, it's a bit complicated to test out in solo mode (Less players confuses the Zeds less).
shelter Jan 22, 2017 @ 12:04pm 
Great map. Seems like zeds CAN get stuck somewhere on the map but I don't know exactly where, we search for the last one for a while eventually he died or despawned.
Brouette Quantique  [author] Jan 22, 2017 @ 12:43am 
Hi, what's the issue?
죽음의섹스대마왕 Jan 19, 2017 @ 8:49am 
hello, not working on version 1050. please check! :Sadclot:
Windows11 Jan 17, 2017 @ 5:22pm 
good work
Brouette Quantique  [author] Jan 16, 2017 @ 10:16am 
Patched the map, let me know if issues persist
Brouette Quantique  [author] Jan 12, 2017 @ 9:14pm 
Hi people, I'll try to address to those issues this weekend.
Thanks for the detailed reports!
Madsci Jan 4, 2017 @ 5:44pm 
Zeds get stuck in several places (mentioned in several reviews/comments below mine). I had to take this map out of my server's rotation because of it. Other than that, it's a solid map. Please fix!!
MrRogersBestNeighbor Dec 25, 2016 @ 4:52am 
Zeds got stuck in two different places when I last played this map.
First spot: 3 gorefasts got stuck in (if you look at the second image) the top section of that building, where zeds drop down to the mid section.
Second spot: a crawler got stuck in the very back of the back, close to the red stairs (stairs with red lighting on them). It was in the spawn area just in the back of that where they hop over the barrier to get to the stairs. We had trouble finding the crawler in the 2nd spot and everyone quit but two people and myself.
Ansiando Nov 24, 2016 @ 6:57am 
Update?
gnidrah Sep 7, 2016 @ 4:10am 
only problem i have with this map is the 30th trophy in the basement ontop of the further traincar is not able to be shot due to being behind an invisble barrier.
publicENEMY Sep 1, 2016 @ 4:04am 
Problem i have with this map is mob are stuck inside rocks. happens all the time. plus, would be nice if the map were a bit brighter.

anyway, good map. lots of details.
Ilpolol Aug 22, 2016 @ 7:10am 
Hello. How did you make the landscape? I don't get the materials work in game :(
Blazer Wifle Aug 22, 2016 @ 4:21am 
Hey there im getting stuck here at this spot next to the trader:
http://i.imgur.com/HqJfauh.jpg

And All Water Textures as well as the sun/sky is broken:
http://i.imgur.com/FxzJoLH.jpg

Thats my private imgur account so its virus free.
Windows11 Jul 23, 2016 @ 10:52pm 
thanks
Brouette Quantique  [author] Jul 20, 2016 @ 7:05am 
Indeed I checked and you cannot destroy that specific Bernard.
We'll try to move it around slightly next tine we push an update.

Thanks for the report!
Windows11 Jul 1, 2016 @ 3:02am 
camping too easy.. bug spot at behind the pillar ..
sytestems Jun 23, 2016 @ 3:32pm 
I feel as if I've scoured this map top(literally[boomstick OP]) to bottom and out of the 30 Bernard the hermit crabs I've successfully located 29. One of which the one ontop of the furthest traincar(?) appears to be beyond the boundry of the map. but i have got to say this map is truely amazing.
bizzyJEDI Jun 21, 2016 @ 7:07am 
Yes, the texture problem has been fixed, based on what we see on our servers, "Bizzy Playhouse"... Running smooth on all 13 servers.... :steamhappy:
PuppyMonkeyBaby Jun 21, 2016 @ 5:16am 
Has the texture problem been fixed? We want to add it back onto our server.
Ink May 25, 2016 @ 1:48pm 
Excellent! I was really disappointed to have to remove this from my server, will be very glad to put it back. It's one of the most detailed, well thought out maps on the Workshop!
Brouette Quantique  [author] May 25, 2016 @ 8:51am 
We had to fix the missing textures several times (The workshop upload tool is a little funky).
I'll try to release a fixed version later this week.
oldmidget May 22, 2016 @ 9:05am 
this is a good one, all textures worked for me but saw some badly optimized spots in the tunnels.

im wondering why there are 4 versions?
Ink May 21, 2016 @ 5:51am 
This map has a huge number of missing textures now, including the sky, which appears solid black and the water which is the blue/white BSP brush default.

Any chance this will see an update soon?
Brouette Quantique  [author] Apr 28, 2016 @ 3:20pm 
The missing textures issues should be fixed now, let us know if something else broke in the process.
Brouette Quantique  [author] Apr 19, 2016 @ 4:02am 
Quick head's up: I made fixes to the map, but I'm having trouble uploading it. Waiting on some help from the forums.
Luna Apr 12, 2016 @ 10:03pm 
pretty sure i screwed up on my end but when i run this map on my server it says that it is "mismatch" and i just downloaded it too
Brouette Quantique  [author] Apr 10, 2016 @ 2:34pm 
Alright, thanks for the input!
Rune - Allkeyshop Apr 10, 2016 @ 1:57pm 
The whole sky, water and sun are missing, there's a broken texture on a wall at the subway too. There might be more but I didn't notice. This usually happens everytime TWI adds a new map.
It'll show up fine on UDK aswell, when infact it's broken ingame.
Brouette Quantique  [author] Apr 10, 2016 @ 1:23pm 
@xRuneXero: I'll look into that sometime this week. Could you tell me which ones are missing?
Rune - Allkeyshop Apr 9, 2016 @ 7:23am 
Textures are missing as of the latest game patch. (v1028)
Eli, Smackdown Specialist Apr 6, 2016 @ 7:53am 
I think i'll give this one a whirl on solo and then try it out with my mates. Congrats on winning.
I'M IN SUPERCREDITS DEBT Apr 4, 2016 @ 5:19am 
This map is so crazy !
Anduliic Apr 1, 2016 @ 8:54pm 
This map is FPS killer. :P
ChaoticPinky YT Apr 1, 2016 @ 8:08am 
Should of won in my opinion just for daring to try out a new Enviroment - all other maps are either military or scifi. its nice to see a decent blend and that even exotic locations can hold chaos :D
iYago Mar 31, 2016 @ 10:41am 
I really like the map but i don't like the that tropical ambient it's dosen't feel like a survival horror game.
Anyway good work
HoodINI Mar 31, 2016 @ 8:47am 
Congrats!!! Nice work.
Gram Mar 29, 2016 @ 10:33am 
1080 hours or 1080p?
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