Killing Floor 2

Killing Floor 2

KF-DeadShore
Showing 1-5 of 5 entries
Update: Jan 16, 2017 @ 9:48am

  • Fixed a bunch of issues with Zeds getting stuck (Thanks for the reports!).
  • Edited collisions on a few items that tended to block players.
  • Moved the collectible that was out of bounds
  • Fixed two broken textures
  • Lowered the spawn rate of Zeds
Let me know if you guys encounter more issues

Update: Apr 28, 2016 @ 11:40am

Textures missing and path exploit on the docks should be fixed, as well as some meshes not receiving light.

May try to release a version with better performance next week (precomputed visibility build).

Update: Apr 28, 2016 @ 10:25am

Still borked

Update: Apr 28, 2016 @ 8:20am

Struggling with the workshop tool, release broken but at least the file got there.

Update: Mar 24, 2016 @ 11:50am

First submission