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From what I could tell it really was awesome, but Its hardly playable
I've been away...with work and COVID my time has been minimal to work on maps but I'm going to start looking to get some updates for Fall / Winter of 2020.
Sorry for the lack of updates, works been crazier now that i'm working from home. Who knew? I thought i'd work less hours but its been a lot lot more.
Lighting may need to be redone too, massive shadowline that's affected most maps since the update too when moving alone the horizon.
Wondering if you'll be updating it or have any plans to work on a fix even?
Anybody else experiencing this? It has happened a few times in random locations killing me in the process. I do have"-noundermeshchecking" in launch options
@TheAlchemist: No worries mate, I know how work goes, just glad to hear you are still doing your thing!
I appreciate all your hard work. It must have taken a whole bunch of months or even years! To make your map perfect, maybe try a little less, because sometimes it's a little more. ;)
I wish you all the best for your future work and hope one day Thieves Island will be an official map. The potential is there! =)
I was really looking forward to playing this map but these two issues don't do it for me.
But I saw a level 433-Rex. Is the level-difficulty special on this map or must I have a look in my prereferences???