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"fitna_fracture\events\fitna_fracture_events.txt"
1.open file fitna_fracture_events.txt
2.Ctrl+F find "# Time for the revolt to ossify into a separate realm?"
3.at "check_variable = { which = "civil_war_years" value = 4 }" that "value = 4" is year to become separate realm. just change it to whatever you want. for example I want at least 10 year so change gonna look like this "check_variable = { which = "civil_war_years" value = 10 }"
for dissolve realm are same search for line "# Time for the defending realm to dissolve completely?"(it's under the above)
at line "attacker = { check_variable = { which = "civil_war_years" value = 3 }" ("value = 3" mean take 3 years to dissolve)
change that value to whatever you like. example I want 9 years.it's gonna look like this
"attacker = { check_variable = { which = "civil_war_years" value = 9 }"
hope this help people who want longer time(or shorter?).
I dont even want one france, let alone 6. The events are also annoying.
Don't get me wrong, I love the idea but... Maybe instead of 4 years make it 10? 20? imo it should be something rare, not something you get to see every tuesday.
Duke: 15
King: 10
Emperor: 5 (mod default)
Also is there a way for the new realms to have better names? Because it gets trouble when later down the line the new realm has its OWN claim civil war then after it drags out, the new new realm gets a weird continuous name.
"Palagious Thrace Byzantine Empire" yeah..
Does this work with After the End Fan Fork mod? Don't see why it wouldn't.
As for muslims and indians, you could simply make em use their dynasty name as their title name since all indian and muslim realms use their dynasty name as their title name anyway. If both seccessionist leader and primary ruler are of same dynasty, the new title would use the default name ( in the way i mentioned before).
Other than this i really like this mod.
I also feel that the leaders do not press claims as much as they should once the pact is dissolved. What ends up happening is a new realm being created that never goes away.
I can edit the mod text myself if you tell us what lines govern it, please and thank you.
Right now the realm is split into two or more seperated realms once a civil war doesn't come to any conclusion fast enough, but that doesn't mean that the war has to end. It would be great to immediately start a new subjugation( + destroy crown, if any new realms have been formed) war between the old and the new realm(s).
Maybe give all rulers a unlimited subjugation cb for previous rebels (only the current char), in order to give them more ways to quickly reconquer their lands.
It sounds like I may need to re-balance the mod to reduce the number of realm splits -- either by tweaking the conditions for initial splits, or by giving rulers of the split realms special ways to force a merge (currently they just get strong claims against each other at the time of the split).
@jruderman, how up-to-date is this mod?
Would you be ok with me incorporating this mod and Elective Leagues into an overhaul mod I'm working on? Thanks!
I am currently using the mod in conjunction with HIP so perhaps it's an issue of my own doing of the submod is not compatable with overhauls.