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Fantastic news, this is one of my favourite mods.
It crashes when I try to move a soldier, more specifically.
I really like your mod, I hope yoou can make it work again :)
Rather than two columns of stats the debriefing in WoTC (played one mission unmodded) is a Photo Booth poster in the left column and the right swaps between the two original sets of stats.
I thought all that jiggery-pokery was for compatibility with Nice Dropship Debriefing, which never included the compatibility bits to make it work with this mod.
; Only set this if you have the Nice DropShip (De)Briefing mod
NDScreenIndex=-1
(Code tags work in Discussions but not here in Comments, annoyingly)
[code];Reworked Standard Screen
+Screens[0]=( L1 = "Team_SuccessfullShotPercentage",L2 = "Team_AverageDamagePerAttack", L3 = "Team_AverageEnemiesKilledPerTurn", L4 = "Team_AverageCoverBonus", R1 = "GetUnit_DealtMostDamage", R2 = "GetUnit_TookMostShots", R3 = "GetUnit_MostUnderFire", R4 = "GetUnit_MovedFurthest", DisplayTime = 15)
; Hit Luck Screen (Previously just Luck Screen)
+Screens[1]=( StartLeft=0, L1 = "Team_HitLuck_V01", L2 = "Team_HitLuckRating", L3 = "ForUnit_HitLuck_Next_V01", L4 = "ForUnit_HitLuck_Next_V01", R1 = "ForUnit_HitLuck_Reset_V01", R2 = "ForUnit_HitLuck_Next_V01", R3 = "ForUnit_HitLuck_Next_V01", R4 = "ForUnit_HitLuck_Next_V01", DisplayTime = 15)
blah blah blah
[/code]
I think that those awards use the base game's calculations rather than those added by this mod.
Reason I say that is I completed a mission and my Shinobi (who'd only fired the last shot of the mission to give him a kill) got the Made Most Attacks award. All the Rangers (LW Perk Pack) who had been using Light 'Em Up for many kills didn't.
So I guess that that reward hasn't been re-defined to include the ability types in the INI?
Oh. My. God. What an amazing bug!
Just got my first "Greediest" award, the soldier's name text is right-aligned though, unlike the rest which are left-aligned.
I'm 99.9% sure this mod isn't your problem. Sounds like a problem with ABA 2. Think if you're using Additional Mission Types (and maybe you got one of those missions) you need to edit some INIs. Have a read of the AMT Description.
- Added awards: 'Greediest', 'Pyromaniac', 'Toxic Personality', 'Acid Dropper', 'Parting Gift'
- Fix using swords counting towards 'Running on Empty' award
- Fix 'Home Wrecker' award winner name being empty when won by Gremlin
For most overkill damage dealt to an enemy, basically, damage that went over an enemy's remaining health -- Calm Down It's Dead, You Can Stop Shooting Now, Okay Okay Stop, Unnecessary Use of Violence, With Extreme Prejudice
Most bullets fired, as in the blue bars under your weapon, not counting burst fire from ARs -- Hot Lead, Bullet Rain, Smoking Hot Barrel, Laying It Down, Can't Stop Won't Stop, Brass Barrage
Killing the most civies, either civies from retaliation missions or just any urban mission -- Proud of It, Dirty Hands, Peculiar Choice of Target, Not the Heroic Type, Heroes Much.
As a more extreme level of luck than just Luckiest -- Promoted Effective Immediately, Godlike Abilities, Someone's On A Good Day, Jesus How, External Forces.
¤ Mindbender: Most effective psi attacks made (combination of damage/disorients/stuns/etc. inflicted).
¤ Brain Drain: Least effective psi attacks made.
¤ No Psi Zone: Most psi attacks/effects successfully resisted.
¤ Needs Ibuprofen: Most psi attacks/effects unsuccessfully taken.
¤ Puppetmaster: Haywired, Dominated, and/or Reanimated the most enemies.
¤ Ironhide: Most incoming damage mitigated by armour and/or ablative HP.
¤ Pyromaniac: Most enemies set on fire and/or most incendiary weapons used.
¤ Toxic Personality: Most enemies poisoned and/or most poison weapons used.
¤ Silent But Deadly: Most kills whilst concealed.
¤ What Action Economy?/Multitasker: Most AP spent/actions taken in a single turn (via Reaper, Serial, Lightning Hands, Light 'Em Up, Implacable, etc.).
A few of these are probably impractical but hey, some of them should be doable?
So...
What about a Natural Born Hacker award? Someone with less than, say, 20 hacking skill (really can't remember what a Corporal Specialist's Hack stat is in the base game; anyone with a score less than that) who manages to succesfully hack and get one of the two bonuses.