Arma 3
ZEC - Zeus and Eden Templates / Building Compositions
180 Comments
echo4609 Dec 15, 2024 @ 9:08am 
would be great if someone made a mod that just added an already usable arsenal, or if this could have a bit of a chance to be updated again to add one
MhmD-TH [KTHD] Aug 12, 2024 @ 6:50am 
For people asking why this is a mod:
This came from an age in which you couldn't share compositions easily over the workshop and have other people use them
这个人不会玩 Oct 27, 2023 @ 2:06am 
Hello author, I am a Chinese player, I have made your mod Chinese. I want to post him to the Workshop, is that okay?
IvanovichDT Jul 4, 2023 @ 4:38am 
very nice comps, but why is it a mod?
Sir 7DozenEggs Jun 8, 2023 @ 11:37am 
@ThatGreenGril from my limited testing, it shouldnt add a requirement for the mission file, but i only tested about 10 compositions, so there might be some that would
adsuper May 4, 2023 @ 11:05pm 
I agree with Richard. They should be put into a collection of compositions so that we can subscribe to all of them at once. Since they are vanilla, they can be used in public Zeus. There are very good compositions in here.
ThatGreenNeko May 13, 2022 @ 1:16pm 
Do these affect mod dependancies for mission files?
Im having some problems and im trying to figure out which mod is beign a ♥♥♥♥♥...
cpeng03d Mar 13, 2022 @ 2:43pm 
RPT report tons of string being listed twice:

14:37:01 Item STR_DN_VTN_BDG_POST listed twice
14:37:01 ➥ Context: rusland\vtn_beketov_h\stringtable.xml
14:37:01 Item STR_ZEC_Civilian listed twice
14:37:01 ➥ Context: zec\stringtable.xml
14:37:01 Item STR_ZEC_CivilianDesert listed twice
14:37:01 ➥ Context: zec\stringtable.xml
14:37:01 Item STR_ZEC_CivilianWoodland listed twice
14:37:01 ➥ Context: zec\stringtable.xml
14:37:01 Item STR_ZEC_CivilianPacific listed twice
14:37:01 ➥ Context: zec\stringtable.xml
14:37:01 Item STR_ZEC_Guerrilla listed twice
14:37:01 ➥ Context: zec\stringtable.xml
14:37:01 Item STR_ZEC_GuerrillaDesert listed twice
14:37:01 ➥ Context: zec\stringtable.xml
Richard Oct 14, 2021 @ 3:28am 
Is there any way to port these to standard composition files so they can be used in vanilla arma 3 zeus servers? I tried looking in the mod files but only found a bin file, and the source in github doesn't have the sqe files.
shadowhunter388 Sep 12, 2021 @ 7:48pm 
Out of curosity, how do you make this to where its spawnable in Zeus? I notice alot of content creators making assets of their own for some reason can only use it as placeable via 3DEN.

Hope to hear from you soon, thank you!
Stix_09 Aug 17, 2021 @ 4:49pm 
I use Zeus enhanced, and these compositions work fine.

Screenshots taken in the editor and using Zeus (enhanced in game)

https://steamcommunity.com/id/Stix_09/screenshots/?appid=107410
Aurelizian Apr 28, 2021 @ 4:31am 
There is nothing in my Zeus. Is it because I use Zeus enhanced? if so, can we get a compatible version?
ÖlümünSevgilisi Mar 24, 2021 @ 9:18am 
AWESOME
BigDancingBear3 Feb 7, 2021 @ 6:10pm 
@Maple Viking, you have to use the dropdown arrow at the top and select the @ZEC one. Then it shows up.
Maple Viking Feb 1, 2021 @ 12:02pm 
this doesn't work for me, its loaded in the mod list but no compositions are listed. not in eden or zeus. I even loaded the mod on its own but there is nothing in the props listed for ZEC.
EAGLE Sep 27, 2020 @ 2:34pm 
Thank you, very useful compositions
matierre Aug 27, 2020 @ 4:15pm 
i'm just going to say i love people who make these. I'm not very good at making stuff for missions and these are perfect, thank you so much
Gunter Severloh Mar 29, 2020 @ 9:42am 
Does not need to be on the server, when you use this in your mission it uses vanilla assets which the server will already have, and will not add an addon dependency to the mission.
Anton't Mar 29, 2020 @ 7:44am 
Yeah, I would also like to know if it needs to be installed on server.
Convict Mar 26, 2020 @ 11:24pm 
Does this need to be installed on the server as well as the clinet?
PineCone227 Mar 22, 2020 @ 3:49am 
Issue traced to not be related to ZEC and ZEI. Ill report it to the ZEN team instead
PineCone227 Mar 21, 2020 @ 11:12am 
Well the issue is it makes it so you can only switch between categories but not click on any modules or units. Not sure how that looks on the programming side.
LSD  [author] Mar 21, 2020 @ 11:01am 
I presume ZEN and I both use the same 'hack' to get the modules showing in Zeus. Not aware of any other workaround that keeps this addon vanilla (non-CBA) so for now it seems they're just not compatible, sorry.
PineCone227 Mar 21, 2020 @ 3:50am 
Incompatible with ZEN. Makes the interface unusable
NOFACE SPECTRO 1911 Feb 7, 2020 @ 5:10am 
is there a tutorial on how I can create a mod like this one?
Ehrmantraut_gaming Dec 28, 2019 @ 4:34pm 
will you update it to have livonia compositions. all so love the mod good detal
Nightovizard Sep 13, 2019 @ 12:15pm 
Loks like there aren't any extra objects in 3den anymore, what happened to the ghost hotel buildings and other stuff? It's not longer available.
Arghbra Sep 3, 2019 @ 12:43pm 
No Roque, this MOD does not generate any dependencies
Roque_THE_GAMER Aug 13, 2019 @ 5:36am 
Does that creates dependency?
s5ehfr9 Jul 26, 2019 @ 10:40pm 
Since you added the ghost hotel, is it possible to also add the large container cranes from Blue Pearl Harbor?
Konig Jun 2, 2019 @ 6:29am 
I am unable to place them. The ghost outline appears but I am unable to place.
LSD  [author] Jun 1, 2019 @ 3:44am 
Please either upload the mission somewhere and post the link either under discussions or on the BIS forums under the ZEC Topic (I've added a link in the mod description). If you're familiar with editing, I just need the contents of the mission.sqm file so pastebin could also be used.
S Compton May 31, 2019 @ 5:17pm 
Hay if i were to make templates for Gm how would i send them to you.
LSD  [author] May 31, 2019 @ 3:21am 
If I can make enough templates I'll release an update. Currently working on ZEI to support the coming DLC.
Ben Kerry 2035 May 30, 2019 @ 7:49am 
Any plans for DECON stuff with A3 Contact?
S Compton Dec 26, 2018 @ 5:33pm 
Any chance we will see a IFA3/Fow pack? Also i love this already as its easy to switch most of it to ww2.
Steppo Dec 12, 2018 @ 1:56am 
TOP TOP TOP BEST!!!!!!
ᛣ Munin ᛉ Aug 17, 2018 @ 12:33pm 
I can't put down in zeus.
BOT Dust2lamb May 9, 2018 @ 3:26pm 
arma should offically adopt this in to the game
Frenchie Apr 30, 2018 @ 3:23pm 
Nice !
Amar Apr 15, 2018 @ 12:40pm 
This Mod Is just great, Just Great
:steamhappy:
Miyuri Mar 16, 2018 @ 2:38pm 
seems like tanks dlc coming with some funny stuff (like tank traps). Hope that mod will be updated
Schrebers Sunrise Mar 12, 2018 @ 3:13am 
... gefühlte hundert Zusammenstellungen, die nach Kategorien verständlich geordnet sind. One of the best mods for scenario makers.
Marcus Machiavelli Feb 13, 2018 @ 7:47pm 
SO GOOD!!!! thank you!
SeaCaptainJim Jan 9, 2018 @ 1:44pm 
Amazing volume of work and detail dude
MaD_Muttley Nov 29, 2017 @ 9:21am 
v I tried that, but the compositions from Eden do not transfer to the Zeus Editor!! That's what I need =/ . To transfer a composition... with items inside of the crates... to Zeus from Eden
BackfiredPlans Nov 28, 2017 @ 10:44am 
it also saves it.
BackfiredPlans Nov 28, 2017 @ 10:44am 
v I think I can help, okay, design the outpost, once completed grab a corner of the screen and drag down and right, or left and down, then double right click it, then save composition, choose what the genre is, boom. you have a templated object-mi-ji-ber
MaD_Muttley Nov 13, 2017 @ 6:10am 
I need help!

I want to create my own composition for a game I am making in ArmA but I can’t figure out how to make a composition for Zeus... Especially since Ares and doesn’t save the items inside the boxes and compositions from Eden don’t transfer to Zeus Directly. Can you please help me figure this out? I really need to get the boxes as a composition just like your ones... [Which I am using for certain Objectives anyway :) ] Please?
Matrix Oct 28, 2017 @ 6:33pm 
Excellent work