Sid Meier's Civilization V

Sid Meier's Civilization V

Grand Theft Auto IV: Niko Bellic and Liberty City Civilization
60 Comments
フタナリ Apr 3 @ 8:01pm 
I was hoping if there's a civ: Carl Johnson and the Grove Street Civilization
StevnG Apr 7, 2023 @ 10:18pm 
YELLOW CAR!
joe scmhoe Nov 19, 2018 @ 5:51pm 
NIKO LETS GO BOWLING
BlueBeluga Jul 25, 2017 @ 11:10am 
It needs more yellow cars
Doc.Volteer [Fr Pt] Sep 11, 2016 @ 1:31pm 
Dude are you thinking doing Vice City and San Andreas That would a Awesome Battle royal
Rawr'kraine 🐉 May 26, 2016 @ 7:34am 
you mean a .modinfo file or a .civ5mod file?
Otherwise that's a shame, this is a good one! Watch as he takes every citystate for himself, and then world leader :p
IreneKitty  [author] May 26, 2016 @ 7:19am 
Nope, because i need the "mod file", if i sub this mod i receive only the folder
Rawr'kraine 🐉 May 25, 2016 @ 8:30pm 
can't you just resub your own mod and edit it?
IreneKitty  [author] May 25, 2016 @ 12:15pm 
Thanks man, but unfortunately my pc's hard disk is broke and i lost all my files :( and i don't know if i can bring back my files
Rawr'kraine 🐉 May 24, 2016 @ 7:29pm 
found a bug: the large portrait for Liberty City is missing, and it is bugging out the Civilpedia and making the game lag afterwords.

Otherwise, this is a very solid Civ, the AI Niko had pretty much had half the City States under his thumb, good job on this one mate :)
IreneKitty  [author] Mar 22, 2016 @ 11:12pm 
snoopy Mar 18, 2016 @ 9:24pm 
you should make all of the advisors into Roman
EdgeLord McDaddyIssues Mar 16, 2016 @ 8:47pm 
da
Zefnoly Mar 16, 2016 @ 12:46pm 
What do i see here?
IreneKitty  [author] Mar 15, 2016 @ 10:42pm 
Ahahahaha
Foxxedhound Mar 15, 2016 @ 4:01pm 
*A massive war has broken out between Liberty City and Canada, Liberty City is loseing, Niko prepares an army to push back the canadians who are bombing the city he is in*
"HOLY ♥♥♥♥, THEY'RE POUNDING OUR CAPITAL HARD."
*Phone rings*
"Is that England again?"
*He answers*
"Eyyy Cousin, Lets go bowling!"
"GOD ♥♥♥♥♥♥♥ DAMNIT ROMAN, I'M GETTING ♥♥♥♥♥♥ IN THE ASS BY CANADA AND YOU WANNA GO BOWLING? GO ♥♥♥♥♥♥♥ BOWL WITH SOME ONE ELSE FOR ♥♥♥♥♥♥♥ ONCE."
*He hangs up viciously*
"..."
*Roman plays bowling by himself*
Matikanefukukitaru Mar 15, 2016 @ 8:05am 
"Eyyy Cousin, Lets go bowling!"
acole19 Mar 13, 2016 @ 8:25am 
lets go bowling
Guy Incognito Mar 13, 2016 @ 7:36am 
Niko declares war : " THIS IS A JECKING!"
Moofy Mar 12, 2016 @ 8:16pm 
ayy cousin! Lets do sum bowling!
Mogelix (AU) Mar 12, 2016 @ 3:12pm 
@LTHEMASTER I guess your right.:steamfacepalm:
IreneKitty  [author] Mar 12, 2016 @ 11:16am 
But for UA, in my opinioni is not op, Alexander have 100% increase and decrase the influence (wrote in his XML file), while Niko Bellic have the UA of Siam plus a little Alexander UA (50% instead 100%) and a penalty. For UU and UB i will try to change ;)
IreneKitty  [author] Mar 12, 2016 @ 10:52am 
i keep it in my mind :ss13ok:
bazingo! Mar 12, 2016 @ 10:38am 
Needs some work, but I like where this mod is going.
The ability needs to be seriously adjusted as it is far too overpowered.
The Police Maverick is a good unit idea, but, and this is just a personal sentiment, I feel that a police helicopter should not be stronger than a fully-equipped military helicopter. Perhaps make it cost no aluminum, faster to produce, but weaker than the helicopter gunship.
Bellic Enterprises is another good idea, but, like most things of this mod, is overpowered. +5 gold? Far too much. If I were you, I'd make it replace the bank or stock exchange instead (since this is a very modern-central civ) and give a unique promotion, something like Roman's Cab Service.

All in all, it's a good idea that is so far rather poorly executed. I have high hopes for this mod's future, though.
Iceman42 Mar 12, 2016 @ 8:52am 
cool cool. keep up the good work!
Teskalis Mar 12, 2016 @ 8:12am 
Ayy lmao
IreneKitty  [author] Mar 12, 2016 @ 8:07am 
GTA 5 Mod?, unfortunately i never play that, but maybe i will do ;) (taking some informazioni by the wiki e some videos)
Kadapunny Mar 12, 2016 @ 7:20am 
Alright I guess...
Iceman42 Mar 12, 2016 @ 6:16am 
Do you think you would also make a mod for GTA 5?
IreneKitty  [author] Mar 11, 2016 @ 11:24pm 
@Kadapunny and if you don't belive me check out his XML file. Thanks i hope you enjoy this Mod
IreneKitty  [author] Mar 11, 2016 @ 11:12pm 
@Kadapunny in Civilopedia is wrote "double", but in his XML file (in his UA collumn) is wrote 100, that means 100℅, so i decrase in to 50%, add the other UA of siam and add -50% against city state to balance. I combine two UA but One i decrase and add a penalty.
IreneKitty  [author] Mar 11, 2016 @ 10:59pm 
@Kadapunny I use 50℅, while Alexander have 100℅
IreneKitty  [author] Mar 11, 2016 @ 10:56pm 
@Mogelix, yeah, but when coming the Helicopter in GTA, we are screw XD
Mogelix (AU) Mar 11, 2016 @ 4:58pm 
Like the idea, but the thing is, I doubt a police helicopter would be stronger than a military camo gunship :P
Kadapunny Mar 11, 2016 @ 4:07pm 
This combines Greeces ability, therefore making this civ straight up stronger than him. Also, he's considered to be one of the strongest civs in the game. If you make anything that is outright stronger than that, then there is an issue.
IreneKitty  [author] Mar 11, 2016 @ 1:17pm 
Well Alexander have a UA focus to the diplomatic victory (100% recover and degrades), also Dandolo have a UA focus to diplomatic victory( and his UA it's incredible especialy with the UU), but they are op in diplomatic victory, but for example Venice have difficult to domination victory(well not too much lol XD)
Kadapunny Mar 11, 2016 @ 12:46pm 
combat power relates to the domination victory
while city state finaglings relates to the diplomatic victory
IreneKitty  [author] Mar 11, 2016 @ 12:34pm 
maybe i undestand
Kadapunny Mar 11, 2016 @ 12:27pm 
that's okay, that's okay let me try again
okay so: if you have a positive UA for one victory, and a negative UA for another victory, they don't mesh and thus they don't change the balance of either.
IreneKitty  [author] Mar 11, 2016 @ 12:20pm 
@Kadapunny sorry mate, i can't understand very well your speech (i am italian)
IreneKitty  [author] Mar 11, 2016 @ 12:19pm 
@Firebug yeah, but the black colour for liberty city does not convince me very well, but i keep in my mind (infact i would like to change the colours) :ss13ok:
Kadapunny Mar 11, 2016 @ 12:11pm 
@LTheMaster Since the war effort of city states is 90% of the time only on their home turf, in terms of how far their units go, and also the hundreds, if not thousands spent on taking a city state, not only is it, in terms of a diplomatic strategy, a better thing to do to not dom city states but befriend them for a better bargin, but if you can't help but to have these city states do that, then I fear some self restraining problems you may have. Have you heard of the Standford Marshmallow experiment?
Rosenthorn Mar 11, 2016 @ 11:13am 
Usually a civ's colours will match that of the icon.
alex Mar 11, 2016 @ 6:51am 
THİS İS AWESOME :D
IreneKitty  [author] Mar 11, 2016 @ 5:05am 
thanks i hope you enjoy :ChipWink:
Haha great Civ. Ty for the upload
IreneKitty  [author] Mar 11, 2016 @ 2:20am 
Yeah the bowling XD
Jnsen Mar 11, 2016 @ 12:14am 
UB should've been a bowling alley.
Reversed_cliche Mar 10, 2016 @ 11:56pm 
Haha fun mod. I think it would be more balanced if they were limited to one city, like Venice.
IreneKitty  [author] Mar 10, 2016 @ 10:16pm 
But if it is really op (for many people), i will change ;)