XCOM 2
AS VAL & VSS Vintorez [Legacy]
53 Comments
∆ Negativz ∆  [author] Apr 20, 2017 @ 3:07pm 
@Agreed
Honestly, nope. It would be nice, however the last time I tried to make a Tier 2 weapon it didn't come out all that great in my opinion--*cough* Magnetic AK-12A *cough*. But the main the reason why is because currently I have no interest in making mods, and I don't see myself coming back to modding for a while. I'm sure one day I will come back to work on some stuff, but for me this is simply a hobby and not a job or anything of that sort. If issues appear that break this weapon mod I will quickly get those fixed, but to answer your question I don't think I'll be making any different tiers, or any other mods for a while. Sorry. :(

As for the suppressors, probably not. There is an alternative way, though it may be annoying and not exactly what you're looking for, but you could open up the console and spawn yourself extra suppressors to put on your guns.
Ashot Apr 20, 2017 @ 6:13am 
Are you planning on having different tiers for this weapon anytime soon for LW? Its kinda sad not being able to use them after tier 1. Also is there a way I can modify the .ini to give them suppresers by default?
shavedllama Mar 5, 2017 @ 2:45pm 
@Negativz No problem, thanks. On a side note, I can't seem to get DETECTIONRADIUS to work. I'm setting it to 0.2f to match LW's SMGs (messing around with weapons, trying to make a bunch of them unique but balanced), but not having any luck. Any ideas?
∆ Negativz ∆  [author] Mar 5, 2017 @ 2:19pm 
@shavedllama I don't think you can tamper with the files to hide the AS VAL without causing errors to come up. As for the clutter, I don't really know what to say. Never had an issue with having a lot of weapons so...yeah. Sorry if this doesn't help.
shavedllama Mar 5, 2017 @ 11:59am 
Yes, I get that. I meant whether using this mod I could disable the VAL from showing up entirely (I'm using another AR I like for the moment), and use the VSS only. The only reason at the moment is to de-clutter my menus. Take no offense - I like the VAL, I just feel what I have fits in better, but I still want to use the VSS.
∆ Negativz ∆  [author] Mar 5, 2017 @ 11:49am 
@shavedllama I don't understand the question exactly. The 2 weapons are different types. The AS VAL is an assault rifle while the VSS is a sniper. Only snipers can use the VSS. Everyone else can use the AS VAL.
shavedllama Mar 4, 2017 @ 7:18pm 
Love em. But is it possible to disable one (either) of them from showing up? (Though eventually I'll end up using both).
∆ Negativz ∆  [author] Feb 23, 2017 @ 4:45pm 
@Matanza_ECU Nope. Sorry.
Matanza_ECU Feb 23, 2017 @ 12:59pm 
are those weapons uprgadeable in LW2 or in vanilla game?
UnterSS Feb 7, 2017 @ 9:53am 
Сделай пожалуйста чтобы оружие можно было развивать в LW2, а то оно работает только на начальном этапе
kenanthebarbarian Dec 8, 2016 @ 10:17pm 
These look a lot better than the originals. Nice work!
∆ Negativz ∆  [author] Jun 4, 2016 @ 12:40pm 
@Krahah Ok. I'll go ahead and add the following lines when I get the chance. Thanks for the solution!
DrunKraken Jun 3, 2016 @ 4:49pm 
@∆ Negativz ∆: Users of "LW Toolbox" the "Damage Roulette" feature will cause the weapon spread not to work. In the weapon Select UI screen, weapons will show a flat damage of say 4 vs showing Damage 4-5.
∆ Negativz ∆  [author] Jun 3, 2016 @ 9:45am 
@Krakah Can you explain this bug? What happens exactly?
DrunKraken Jun 3, 2016 @ 12:53am 
Welp one evening down the hole, but I found the solution to the LW toolbox "Damage Roulette" bug we're all having.

Add the following line to the end of all your weapon templates.

defaultproperties
{
bShouldCreateDifficultyVariants = true
}
a8a Mar 28, 2016 @ 2:33pm 
@∆ Negativz ∆ Go right ahead!
∆ Negativz ∆  [author] Mar 28, 2016 @ 2:30pm 
@a8a Dude. You're a God!

I might just make these as the official UI icons--if you don't mind.
a8a Mar 28, 2016 @ 5:00am 
@∆ Negativz ∆ Love these weapons. The inventory icons for them were bothering me a little, though, as they were inconsistent with Firaxis'. Rather than just complain, I tried making a couple of replacements:

VAL .
VSS .

The Unreal package file containing the replacement icons can be downloaded from here [www.dropbox.com] if anyone would like to use them. Just drop it into Steam\steamapps\workshop\content\268500\632040135\Content and overwrite the existing one. Don't forget to make a back up of the original so it can be restored if the replacement is not to taste.
DDK1NG Mar 22, 2016 @ 9:41pm 
Thank you very much for the Vintorez!!! Could you make a Dragunov?? Or an oldschool AK47?
∆ Negativz ∆  [author] Mar 22, 2016 @ 2:10pm 
Thanks Beagle.
Beagle Mar 21, 2016 @ 7:44pm 
The new sounds are *incredible*.
∆ Negativz ∆  [author] Mar 21, 2016 @ 7:23pm 
@Tezla Alchemia Sorry for the long wait. The config file is XComCV_VAL located in the mod folder under the config folder.
Felix Fictus Mar 21, 2016 @ 12:52pm 
what is the Config File?
so i can adjust the stats
Lethostrate Mar 20, 2016 @ 7:36pm 
You should make a abilitydescname file so the weps can use char abilitys and what not. You could add in (name)_DETECTIONRADIUSMODIFER = 0.5f as they do have built in slilencers. I'm not 100% sure about this as I've never modded this game, however with the quick look that I did take it seems the way to go.
I love the mod Brah, you did a great job with the textures and I love the sound. Looks really close to the real guns, as close one could come with the game would be my guess. I hope to see more great mods from you Brah.:steamhappy:
∆ Negativz ∆  [author] Mar 20, 2016 @ 10:04am 
@SHADOW_MM Thank you. I'll think about adding a laser attachment on the barrel as a barrel upgrade.
SHADOWxMM Mar 9, 2016 @ 10:58pm 
may i suggest a custom laser attachment? it just adds a scope and i was hoping for like a small laser on the barrel kinda like the flashlight. great mod i love it!
Kanan Mar 9, 2016 @ 10:46am 
Dunno if you have seen this, but this reddit thread shows how to get rid of unecessary files in XCOM 2 mods that only make it harder to load:

https://www.reddit.com/r/xcom2mods/comments/48c8v3/psavoicepacks_and_other_mods_to_a_lesser_extent/

If you have already, then just ignore my post :)
⸸PARLKUSTHEHUNTER⸸ Mar 5, 2016 @ 9:28pm 
hey man I love this model! is there a way though you could make a version where the mags dont have lines on them?
hitmanrout Mar 4, 2016 @ 10:54am 
Спасибо за мод. Прям как бальзам по сердцу.
Totally Not An Illuminate Spy Mar 2, 2016 @ 8:12pm 
Oh sweet, I frigging love the VSS.

A TWS version made me the Bane of everyone's existence on the DayZ Overpochins Server I used to bandit on.
HugOwO Feb 28, 2016 @ 9:39pm 
the stoc, scop and clip appear violet for me. I'm on a mac.
Butch Feb 26, 2016 @ 4:49pm 
Awesome! My favorite Russian rifle!
Arkan Feb 26, 2016 @ 4:18pm 
Very Nice! Thank you! :orb:
Zvonimir Feb 25, 2016 @ 6:32pm 
Every think of making a pkp pecheneg?
and i love the guns
Scrooge McDuck Feb 25, 2016 @ 5:50pm 
Maybe it'd be nice to have suppressed weapons not reveal squad/soldier on one-shot kill?
Azrael Feb 25, 2016 @ 4:25pm 
check suggestions <3
Vulture Feb 25, 2016 @ 9:37am 
maybe set them apart from the standard rifles? :/ i'd love to have a variant of weapons not just by model but also in function.. maybe 1 less max damage but a free concealment skill use per soldier using the rifle
Advocated Edict Feb 25, 2016 @ 8:44am 
The creator of the M41A Pulse Rifle figured how to add custom sounds. Perhaps contact him?
∆ Negativz ∆  [author] Feb 25, 2016 @ 8:34am 
Thanks!
Azrael Feb 25, 2016 @ 8:15am 
and also. love the Val's
Azrael Feb 25, 2016 @ 8:14am 
ty
∆ Negativz ∆  [author] Feb 25, 2016 @ 8:14am 
@HM | NTalkHost Yep. Just go into the mod's folder then go into the folder Config. You'll find a file named XComCV_VAL. You can change the stats there.
Azrael Feb 25, 2016 @ 7:00am 
can you change the stats like yard's ones?
Warlord Feb 25, 2016 @ 5:32am 
Very nice! Keep up the great work!
Nova Feb 25, 2016 @ 5:00am 
cheeki breeki i v damke
Φιλίνης Άσφοδος Feb 25, 2016 @ 2:42am 
It might be better to give the sniper sniper rifle (SVD, SVD and SV-98), and then the VSS Vintarez does not really fit into the sound, and animation
Φιλίνης Άσφοδος Feb 25, 2016 @ 2:38am 
P.S. АК12 прекрасен
Kinsmarck Feb 25, 2016 @ 1:12am 
CHEEKI ALL THE BREEKI.
LordZarmack Feb 25, 2016 @ 12:54am 
something tells me a gun from 1930's woudlent do shit to advent armor.... good mod n all. but weres my lightsaber? and chainsaw gun
Dobakjang Feb 24, 2016 @ 11:11pm 
my alpah spetznaz just completed with this mod