Team Fortress 2

Team Fortress 2

Taunt: Heavy happy pounding time
333 Comments
Foxivan Jan 1 @ 8:16am 
getting this in my queue in 2025 is crazy
Chaos Man Apr 6, 2024 @ 4:20pm 
:steamthumbsup:
coolboyswag Sep 20, 2023 @ 11:18am 
even in 2023 this is the funniest taunt been suggested :steamthumbsup:
bit* Oct 23, 2022 @ 10:25am 
26 Nov, 20
Soy Mister Tribilin (les dare mi Nov 26, 2017 @ 10:03am 
like a gorilla
Skebeij Feb 8, 2017 @ 1:36pm 
ok :)
King of Worms May 16, 2016 @ 8:34am 
the animations seems a bit stiff and the rubbing hands is way to quick, even for tf2.
Another thing that bugs me is the fact his hands don't reach all the way to the ground while smashing tiny snipy baby man.
g uG Aug 17, 2015 @ 3:56pm 
HEAVIES SINISTER FACE MEANS-- I WILL CROOSH YU!

LOL

Scampi Jul 31, 2015 @ 11:00pm 
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Jebus_irl Apr 6, 2015 @ 11:56pm 
There is a discussion I made about this taunt to change the name. And I found one that was really good

Change the name to ''The Soviet Smash''
Cap Mar 31, 2015 @ 3:46pm 
I think this will be awesome
Arel Casa, the Engineer Guy Mar 21, 2015 @ 12:50am 
"Witness True Strength!!"

-Darius: The Hand of Noxus
Talon Dudeguy Mar 19, 2015 @ 3:03pm 
Remove the part where he jumps, and just make it so that he brings down his furious arms of justice. Imagine the Hulk, that's what it should look like.
don't expect much Mar 19, 2015 @ 10:31am 
an action attack taunt? IM IN LEZZ DO DIS
Knusperfrosch Mar 18, 2015 @ 8:59pm 
The jump motion is *far* too cartoonish, even for TF2. No-one jumps like that. His legs are bending like rubbe, his boots are touching his butt, and he is basically floating in the air.
bogginwater Mar 18, 2015 @ 9:07am 
i like it
Virok the Red Mar 16, 2015 @ 10:53am 
We definitely need this, with a little improvement it will come out great.
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Footsoldier51 Mar 15, 2015 @ 7:29pm 
yeah I think there is a bit too much airtime, expecially for someone of heavy's size and weight
csgo is bettr then tf2 Mar 15, 2015 @ 6:22pm 
its good but need more work
saadnabilm Mar 15, 2015 @ 11:55am 
The concept, the idea of the taunt is really great. But this is missing the essence of a good taunt. Needs a bit improvement!
Troglodyte Ted Mar 15, 2015 @ 2:59am 
need a lot of improvement but it looks great
Mimi Mar 15, 2015 @ 12:07am 
great idea, the taunt seems alittle slow though. perhaps some refining and have it so heavy stays on the ground. he looks alittle weird just floating in the air. keep up the good work ^^
macntina7 Mar 14, 2015 @ 4:18pm 
sweetness. another heavy taunt kill is the best thing we need
Carbon Nov 21, 2014 @ 12:29am 
want this if its implemented
Devo Oct 30, 2014 @ 7:30am 
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Devo Oct 30, 2014 @ 7:28am 
THATS AMAZING REALLY
Devo Oct 30, 2014 @ 7:28am 
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PS1 Skill Issue Oct 26, 2014 @ 5:47pm 
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PS1 Skill Issue Oct 26, 2014 @ 5:47pm 
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Peka  [author] Oct 13, 2014 @ 2:50pm 
@Avian!: The grease and violence equate bounciness !
Can-Tank! (erous) Goblin Oct 4, 2014 @ 9:04pm 
I like the idea of a taunt kill but the animation is still kinda awkward...first of all why does heavy just bounce back up? As shown in the flip taunt Valve doesnt just let heavy defy the gravity and bounce back up he has to manually get back up and second of all a man as fat as heavy could not stay in the air like that its just not possible..find a way to make it more possible but still fair and not as fast as the huntsman
only remaining PD2 VR player Oct 4, 2014 @ 5:18am 
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.........."""~~--,,,,,,,,,,-"::::::::::\
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Fhataah'tas Oct 2, 2014 @ 1:40am 
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.......\,,,,,---~~~~;;;;;;;;,"::::\
.........."""~~--,,,,,,,,,,-"::::::::::\
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░░░░Add it now Valve!░░░
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thOslolman22 Sep 28, 2014 @ 11:12am 
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Caffeine Abuser Sep 27, 2014 @ 1:48am 
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......,-":.:.:.:.:.""-,,/;.;.;.;.;.",
.....(:.__,,,,,,,,,___);.;.;.;.;.;|
...../"":.:.:.:.:.:.:¯""\;.;.;.;.;.,"
....\",__,,,,,,,,,,,__/;;;;;;;;;/\
.....\.::.:.:.:.:.:.:.;.);;;;;;;;;/:\
.......\,,,,,---~~~~;;;;;;;;,"::::\
.........."""~~--,,,,,,,,,,-"::::::::::\
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░░░░Add it now Valve!░░░
░░░░░░░░░░░░░░░░░░
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A moderate Lariat Sep 26, 2014 @ 4:24pm 
TROLLING HEAVY
he finally arrived......
a quality meme Sep 25, 2014 @ 7:29am 
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Lame
Jeweledbutton Sep 22, 2014 @ 8:53pm 
also it has to go down not explode
Jeweledbutton Sep 22, 2014 @ 8:52pm 
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Tony Sep 2, 2014 @ 5:28pm 
make it to where when the hevy smashis and his fists hit the ground he falls on his but and gets up
Chrispy Aug 27, 2014 @ 4:19pm 
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Cusco- Aug 27, 2014 @ 4:19pm 
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Gage Aug 27, 2014 @ 7:53am 
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VI Aug 26, 2014 @ 11:18am 
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Dr.Shaggy Aug 23, 2014 @ 6:23pm 
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░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS SP00KY SKELETON
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▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
░░░░░░░▄▄▐▌▄▄░░░ SO, HE CAN TAKE
░░░░░░░▀███▀█░▄░░ OVER THE WORKSHOP!
░░░░░░▐▌▀▄▀▄▀▐▄░░ AND THAT, WILL TELL VALVE
░░░░░░▐▀░░░░░░▐▌░░ TO ADD THIS ITEM!
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Cosmodog Aug 20, 2014 @ 9:53pm 
:skyecute:
freaky disney world chef Aug 20, 2014 @ 3:09pm 
Looking good! All you have to do is a bit more fluid animation and other little things and it will look amazing
RyeanBread Aug 19, 2014 @ 8:58am 
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░░░█▀▄▄▄█░▀▀░░
░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS SP00KY SKELETON
▄░▐░░░▄▄░█░▀▀ ░░
▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
░░░░░░░▄▄▐▌▄▄░░░ SO, HE CAN TAKE
░░░░░░░▀███▀█░▄░░ OVER THE WORKSHOP!
░░░░░░▐▌▀▄▀▄▀▐▄░░ AND THAT, WILL TELL VALVE
░░░░░░▐▀░░░░░░▐▌░░ TO ADD THIS ITEM!
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Snooter Aug 18, 2014 @ 8:37pm 
This gets my :melon: of approval!