Space Engineers

Space Engineers

Holographic Radar
1,097 Comments
Darth Mendel Sep 10 @ 1:23pm 
holo commands doesnt work !!
DraygoKorvan  [author] Jul 19 @ 11:32am 
Report the client crash in my discord
Mr. Goose Jul 18 @ 10:27pm 
i cant seam to get the radar to link to cockpits, and unfortunatly adding it to my dedicated server is triggering client crashes for multiple people every 10-15mins, any ideas why this might be happening?
Nguyen Apr 8 @ 1:07pm 
The radar doesnt seemt to work while in passive mode, it only highlights my own ship. No other ships that has a radar in the vicinity is highlighted.

Is there something Im doing wrong?
Earl Sneakington Dec 12, 2024 @ 3:20am 
I can't seem to get this to work. I link it up with a table but then nothing happens.
ArcZeroNine Nov 28, 2024 @ 9:37pm 
Edit: Moved to the "Suggestions" Discussion
Invalid Oct 17, 2024 @ 1:26am 
as of the contact update this mod gets a compile error

MOD_ERROR: Holographic Radar, in file: Unknown
O:\SteamLibrary\steamapps\workshop\content\244850\605086856\Data\Scripts\Holo\Anima.cs(852,32): Error: An object reference is required for the non-static field, method, or property 'MyCubeBlock.UpdateEmissiveParts(uint, float, Color, Color)'
Bruh_Hamed Oct 15, 2024 @ 12:50pm 
looks like the contact update might have messed with the radar i cannot connect it to the holo table anymore as there is no more radar function and i cannot change the radar detection range because the sliders no longer there
George_chor Oct 7, 2024 @ 12:17am 
I started a new game in creative mode and only put in Holographic Radar and two related APIs, but I couldn't find the related items no matter how I pressed the G key. Did I miss any steps?
Grand Admiral Brador Aug 8, 2024 @ 11:47pm 
Shoot I don't seem to still have that log, although I might be able to recreate it. I don't want to mess with it until I'm done with some custom turrets for an upcoming showdown with a buddy of mine, but I do want to try and get the holo radar back on my ship, it's just too cool!
DraygoKorvan  [author] Aug 1, 2024 @ 6:32pm 
can you give me the crash log please? :)
Grand Admiral Brador Jul 31, 2024 @ 3:49pm 
So this crashed my game after spawning the blueprint of my ship. Whenever I get close it CTDs. I removed this mod and pasted the ship (w/out the Holo Radar of course) an no issue. Log also seems to indicate it was the Radar that crashed it.
jjetstreamm Jun 14, 2024 @ 3:29pm 
it works fine for me but my friends on the server cant see it unless i display it on a lcd but the lcd display looks terrible
Bueno Jun 3, 2024 @ 12:16pm 
Not to be rude but I am having similar issues; even if I unsubscribe from this mod it still somehow gets added to game as a dependency. Always seems to be the last thing listed in the crash log. Not sure where the conflict is coming from. It worked fine before the update, now it constantly crashes my game and I am unable to remove it. Any help would be appreciated
geraveoyomama May 21, 2024 @ 3:29am 
Hey, I am at the end of my rope. This mod is showing up as a dependency in my modlist when it is not added to a mod that I put in there. Do you have an idea where it may be coming from. I am also using aerodynamics and the wing parts of yours
joe lasagna May 15, 2024 @ 12:36pm 
What is the difference between Active and Passive Radar in this mod? Usually Active means the enemy will detect you if its on, but I dont see how they would detect me.
Rexking May 13, 2024 @ 5:48pm 
Mod ID: 605086856
Captain Robin May 9, 2024 @ 7:13am 
Can you make the cockpit overlay back? This feature is cool and works with the camera. :steamhappy:
Zappy The Floof Mar 15, 2024 @ 12:51am 
how would i make it so the radar doesnt show voxel?
DraygoKorvan  [author] Jan 20, 2024 @ 4:48pm 
post the crash log in my discord.
Robin <3 Jan 19, 2024 @ 3:12pm 
Im having problems with my game crashing with the radar mod on
DraygoKorvan  [author] Dec 29, 2023 @ 12:40pm 
overlay is removed, instead you can put the Radar on the LCD screens.
[AiR] Le0_gAiR Dec 17, 2023 @ 8:40am 
does the cockpit overlay still work? do i need only the radar for the overlay or do i need both the radar and the table for it?
BCarter Oct 2, 2023 @ 2:23am 
Perhaps this has been asked...I did a quick scan of comments to see but spotted nothing. Is there a way to make this list out text format it's radar contacts?
Stardriver907 Sep 15, 2023 @ 12:33pm 
Update: Everything's fine. Cancel Red Alert.

:steamhappy:
Stardriver907 Sep 12, 2023 @ 11:54am 
Thanks for responding. I didn't see your response until just a few minutes ago. Naturally, when I did I fired up the game and loaded the mod.

And the game crashed.

Unloaded the mod and the game is currently running as I'm writing this. I want to believe it's some sort of mod conflict but this mod has been so well-behaved and works well with others, which has been great since I can't seem to run a game without a lot of mods. I'm currently running 155 and I've run over three hundred in the past and this mod has always been one of them.

The only thing that has really changed is the update.





Keen....what did you do?
DraygoKorvan  [author] Sep 8, 2023 @ 9:23am 
Oops didnt push update last weekend, should be fixed.
Stardriver907 Sep 7, 2023 @ 1:14pm 
This is crashing my game. I cleared the cache and it still happens. There appears to be a mod of this mod with the same steam id number. Perhaps there's some confusion?

I'm just letting you know that there is still some sort of issue, at least in my game.
Pegas519 Sep 1, 2023 @ 5:14pm 
Oh, just got me, I wasn't saying you used deprecated code, just was saying about myself.
Pegas519 Sep 1, 2023 @ 4:47pm 
thank you for fixing it :)
DraygoKorvan  [author] Sep 1, 2023 @ 9:47am 
Depreciation isnt the issue, bunch of other things changed which had knock on effects
Pegas519 Sep 1, 2023 @ 9:15am 
i am lucky that all my script still works. I avoid using deprecated last chance compatibility code
Pegas519 Sep 1, 2023 @ 9:13am 
Thank you @ DraygoKorvan
DraygoKorvan  [author] Sep 1, 2023 @ 8:55am 
Ill check it out this weekend.
Dragon Fire 813 Aug 31, 2023 @ 9:16pm 
Can confirm that any world with this loaded will fail to load.
Pegas519 Aug 31, 2023 @ 5:59pm 
New update 1.203 broke this mod again!!!
[7HBK] Elrond McBong Aug 6, 2023 @ 3:27am 
@Jared @PlatShot You have to open the chat menu and press F2 then the mod settings button will show. It's important to open chat first and then press F2 if you press F2 first the button won't show.
DraygoKorvan  [author] Jul 6, 2023 @ 9:05am 
delete Steam\steamapps\workshop\content\244850\605086856
∆ squaLL Jul 6, 2023 @ 1:34am 
How can I delete the cache?
DraygoKorvan  [author] Jul 5, 2023 @ 8:23am 
That crash should not be possible in the current version of this mod. I would delete the mod cache for this mod and redownload.
∆ squaLL Jul 5, 2023 @ 3:36am 
Hello, there is something crashing the game. When I remove the mod, the problem is solved. The log is here.
https://anotepad.com/notes/ggbjdwbf
DraygoKorvan  [author] Jun 20, 2023 @ 3:31pm 
I didnt make the model, you can ask Shao though I think he is mostly retired.
Pyrrhus Jun 20, 2023 @ 3:28pm 
Add choices of skins to the radar blocks?
PlatShot Jun 18, 2023 @ 9:19pm 
F2 also does not work for me, all that comes up is other mods (Rich HUD Master, Build INfo, Build Vision) but nothing for Holographic Radar
DraygoKorvan  [author] Jun 11, 2023 @ 8:44pm 
Its there. Click Mod settings on the left hand side of the screen, not the GUI element that pops up on the right.
Jared Jun 11, 2023 @ 8:19pm 
Hmm, unfortunately this mod isn't showing in the F2 menu.
DraygoKorvan  [author] Jun 11, 2023 @ 2:40pm 
chat commands have been removed in favor of the F2 menu.
Jared Jun 11, 2023 @ 7:01am 
Is the /holo-vox # chat command still supposed to work, to adjust voxel display rate?
Jared Jun 10, 2023 @ 6:51pm 
I don't see the settings in F2 either.
DraygoKorvan  [author] May 28, 2023 @ 1:54pm 
Did you select the radar block in the terminal screen on the LCD block config?