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- Overthrow Ruler faction will now increase council power.
- Overthrow Ruler faction if demands are accepted will not be set to elective succession unless the council already has some power.
- Fix so overthrow ruler faction now fires even when no supported claimant exists.
- Made people a little more likely to join claimaint wars
- Council power faction will now fire at vanilla strength levels because it will no longer cause a war.
- Small tweak so that the increase council power faction is now more likely to be created by people interested in council politics, rather than random people who would do better joining other factions.
- Factions now can only ever fire at 100%
- Moved faction warning to 90%
- Support for patch 2.5.2
- A content council will now only half the chance for dejure faction members to join independence instead of outright preventing it.
- Giving the council more power increases chance of independence faction forming in dejure lands.
- Did some number crunching and balancing for faction firing power.
I am looking at solutions, as well as considering what to do with the succession factions as they are far too common at the moment. The other factions should be the priority including the upcoming 2.5.2 abdicate faction.
- Added support for patch 2.5.1
- Added conclave DLC support, but is optional