Space Engineers

Space Engineers

S - Milano Thruster - DX11
46 Comments
McDewgle Jun 24, 2019 @ 3:46am 
I love this mod and hope to see it continued to be supported! Along with @bnsfc I would also ask if we can get the hitbox updated?
bnsfc Aug 2, 2018 @ 8:34pm 
any chance you could update the collision box to match the it box? by that I mean a player (or another grid) "hits" the thruster a block to early. you can place blocks on top of it but things will hit it seemingly "in thin air"
Fah-Cue Jul 19, 2018 @ 2:29pm 
Do they have the badass muscle car sound when you fly?
HrvyWllbngr Mar 19, 2018 @ 8:31am 
Thanks for making these awesome thrusters! I am a fan of the movie myself and made another version of the Milano with your work. If you want to check it out: MILANO
Nuke's Top Guy Dec 20, 2017 @ 8:55pm 
wait. atmospheric, hydrogen, and normal??
you mean ion. right?
right?
Demagot Dec 2, 2017 @ 12:39pm 
shame cuz this is easy the best looking thruste in the mods so far
Sektan  [author] Nov 27, 2017 @ 6:57am 
I dont tested yet after last major patch
Demagot Nov 26, 2017 @ 9:35am 
i downloadet this mod and put it in the world but it does not show up in G menu is there a fix for that ?
JDaremo Fireheart Oct 6, 2017 @ 8:35pm 
mod_warning: S - Milano Thruster - DX11, in file:
**WARNING!**
Script for MyObjectBuilder_Thrust is using the obsolete MyEntityComponentDescriptor overload!
You must use the 3 parameter overload to properly register script updates!
This script will most likely not work as intended!
Zeys May 1, 2017 @ 8:00am 
Second movie was AWESOME!!!
Primal_DLove Sep 2, 2016 @ 11:22pm 
@generaldamianmertes the song is hooked on a feeling https://www.youtube.com/watch?v=w5jkAkm4JmM
Chuck Aug 25, 2016 @ 6:41pm 
I always just go ahead and sub to mods, and try them out. But somehow always forget to rate, or comment, or favorite. I just wanted to say thanks for all of your amazing work Sektan. I have to say that at least 10% of our server mod list is from you, and also the first we activated was yours (the female skins - greatly appreciated by our gals who were tired of -in their words - "looking just like their fathers"). Thanks again Sektan for sharing your work with the rest of us.
Master Chief Aug 3, 2016 @ 11:04am 
what is the name of the song in the video for this mod
Hugh Manatee Apr 27, 2016 @ 9:53pm 
OOGA CHAKA OOGA OOGA!! I wasn't sure how to spell, OOGA CHAKA OOGA OOGA and figured this spelling was correct. Then I remembered it's the 21st century. So. I googled. I was right! OOGA CHAKA OOGA OOGA! Hope I enjoy the mod as much as the clip. lol Peace. =P
Raziel Apr 3, 2016 @ 5:04pm 
Do you can make an Mod with Thruster Textures Like the X 304 Daedalus in 3 Sizes? On at the titan engine Size (so at 1-2 GN) and the other at vanilla sizes (L*B) with realistic energy consume? 1Nm = 1Ws = 1J. It would be nice.
Mojo Mar 14, 2016 @ 5:18am 
@ devudesign to be honest the entire game is still a bit unrealistic....think about it, it is a GAME...not real life...so chill a little and just have some fun.
Raynor Mar 2, 2016 @ 4:06pm 
You suck! Now I wanna watch Guardians of the Galaxy. lol
Galenmacil Jan 29, 2016 @ 4:48pm 
Simply removing the line that reads "Using Vrage.Components;" from both scripts files, SpinningFans.cs and SpinningFans2.cs fixed the issue. Milano Thruster are spinning again!
Galenmacil Jan 26, 2016 @ 1:40pm 
Hello Sektan. This mod throw some errors on load:

MOD_ERROR: ..\SpaceEngineers\Mods\584812855.sbm_Milano, in file: ..\SpaceEngineers\Mods\584812855.sbm_Milano
t:\TEMP\3kkma0ja.1.cs(32,13) : error CS0234: The type or namespace name 'Components' does not exist in the namespace 'VRage' (are you missing an assembly reference?)

MOD_ERROR: ..\SpaceEngineers\Mods\584812855.sbm_Milano, in file: ..\SpaceEngineers\Mods\584812855.sbm_Milano
t:\TEMP\3kkma0ja.0.cs(32,13) : error CS0234: The type or namespace name 'Components' does not exist in the namespace 'VRage' (are you missing an assembly reference?)

MOD_ERROR: ..\SpaceEngineers\Mods\584812855.sbm_Milano, in file: ..\SpaceEngineers\Mods\584812855.sbm_Milano
Compilation of ..\SpaceEngineers\Mods\584812855.sbm_Milano failed:

Just trying to help you solve the "missing texture problem" as I like this mod very much...

MiiTCH Jan 26, 2016 @ 12:25pm 
ahh, i thought you made the ship :(. I've been trying to get the shape right for so long. I cant quite get it looking the way i want
Galenmacil Jan 22, 2016 @ 10:40pm 
Also, I came to realize that the hit detection box for the large thrusters variant is incorrect. The same happen for the "building stages" mesh on smaller ones.
Galenmacil Jan 22, 2016 @ 11:40am 
Here a link to a screenshot showing the "problem": http://steamcommunity.com/sharedfiles/filedetails/?id=606149652
Galenmacil Jan 21, 2016 @ 11:01pm 
I just recently noticed that, since around update 1.116, the "spinning animation" no longer works on these thrusters... It seems recent update somehow broke this cool looking feature. Also, and this is merely a suggestion, it would help to balance them, since they are quite small (1x1x1) to reduce they output power compared to vanilla one, perhaps 75% of vanilla power?
BCMortis Jan 17, 2016 @ 4:19am 
You know, I've seen some people complaining on mods like this one that it's overpowered to have thrusters like this that are just as powerful as the vanilla ones (or even a bit more powerful). To them, I'd just like to say 'shut up'. People like that will never be happy with anything new. These look great, but more than that, they give us more options with how we design ships. Frankly, I've always felt that the vanilla thrusters were just too big and too awkward to work with most of the time. The fact that these thrusters are more or less flat means I can worry more on the look of my ship rather than having to build around clusters of massive thrusters constantly.
John Shepard Jan 1, 2016 @ 2:29pm 
next step: ACTUALLY MAKE THE MELANO!!!!!!!
devudesign Dec 31, 2015 @ 7:59pm 
QUALITY? Even more unrelaistic good looking stuff to help you go easier with stuff. Sorry not my style.
Sektan  [author] Dec 30, 2015 @ 1:06pm 
connection is on back side
Shinra Tensei Dec 30, 2015 @ 10:27am 
so do these not require hydrogen because i don't see anywhere to place a connection
nang wizard Dec 29, 2015 @ 1:16am 
could you possibly MAKE the milano?
Hugh Bris Dec 28, 2015 @ 9:59pm 
Well... Damn... Now I have to watch Guardians of the Galaxy, again.

I am simply amazed at the quantity and quality of stuff you put out man...
Nioreux Dec 28, 2015 @ 10:22am 
nice
Grumphy_Bear Dec 27, 2015 @ 10:44am 
considered the size of it (9 blocks) and vanilla is 27 i wouldnt complain, if you compare it as such its overpowered :P
But perhaps there will be one theres 1 layer thicker and 2x power who knows...

besides that... it looks awesome on the new carrier (old actually but never finished it).

happy christmas and new year :)
GrimTheYeeter Dec 27, 2015 @ 9:47am 
@Sektan: Yeah I figured as much mate. No worries. I still like the mod. Looks great. But I'm just the minority here xD I like more power. The vanilla power just isnt as satisfying.
Sektan  [author] Dec 27, 2015 @ 8:54am 
@Ghosted9968: I make performance is same as vanila because some people write about overpower :) maybe in next update I can I can add more power
GrimTheYeeter Dec 27, 2015 @ 6:46am 
*sigh* I love the models but why make them the same performance as vanilla....I hate to be THAT guy but why make an awesome looking model if it's just a prettier version of a vanilla thruster.

Aside from that the models look awesome as usual and I have no other complaints. Cheers.
Grumphy_Bear Dec 27, 2015 @ 6:23am 
just a guess if they attach in middle it'll work out ^_^
Diminius Dec 27, 2015 @ 6:13am 
sektan mirror mode is also broken on some older mods you have, like the modular thruster mod
Sektan  [author] Dec 27, 2015 @ 6:01am 
@GhostInShell: on mirroring I forgot :) I needed to sleep
Sektan  [author] Dec 27, 2015 @ 5:59am 
@ContrastX: THX :)
Grumphy_Bear Dec 27, 2015 @ 5:57am 
These looks nice but 1 flaw thou... the mirroring is beyond horrible do to the attachment in the corner of the large version. in short impossible to use any mirror form while placing them.
ContrastX Dec 27, 2015 @ 5:14am 
Why arent you working for Keen?..sigh..you do great works my friend.
Asher Dec 27, 2015 @ 1:14am 
yes finely
VS-lockon Dec 27, 2015 @ 12:16am 
I'm still waiting for a I react it doesn't need use uranium to work
JWA Dec 26, 2015 @ 10:59pm 
These are so pretty...Any chance of a sloped version?
Kraft51 Dec 26, 2015 @ 10:54pm 
sweet :) ... love guardians of the galaxy also :) ... i suppose i'm going to HAVE to build the milano now haha
Voss Dec 26, 2015 @ 6:12pm 
nice one Sektan!