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You have to let your stuck soldier complete their training, then, delete the GTS from your facilities list, then spawn in a new one via console commands.
After that, you are free to train more officers, from start to finish, and cancel their training to replace them with another, whenever you feel like it.
Hope this helps you all out. I had the idea pop into my head when I struggled to get this mod working, so I hope this spares you guys the headache.
This is janky, but, it works.
In order to advance your soldier's officer / leader training, you need to use console commands.
First, enable console commands for Xcom2.
Then, train one of your soldiers to be a squad leader.
After that, you need to destroy your guerrilla tactics school.
Then, use console commands to spawn a new GTS.
This is the command : givefacility officertrainingschool 4
That number 4 represents which facility block the building will go in. Top left is 3, top middle is 4, top right is 5, and so on.
This will let you skip the 28 days building queue. After that, use console command "additem supplies 125" to cover the expense of upgrading the GTS to train officers.
And there you have it. A janky work around, but a work-around none the less.
Here is the bug - lets me pick one soldier for Leader Training - but, once selected, that soldier stays stuck in that slot. I cannot cancel his training, nor have another soldier train for leadership.
Really unfortunate bug. Anyone got a fix yet?
No. There's a port by Ginger - https://steamcommunity.com/sharedfiles/filedetails/?id=1203072817
Have a read of these, they could help:
Troubleshooting: Mods not working properly / at all
Mod not working? Mods still have their effects after you disable them?
Although this is probably your problem: "I did get this mod mid playthrough and i had already built the school."
Do not run "Long War 2" with this mod.
It actually shouldn't be run with "Long War 2"
Leader Training Complete
Missing 'LocFriendlyName' for ability None
Missing 'LocLongDescription' for ability None
I'm still getting this even after trying the troubleshooting guide.
Any ideas?
Pavonis announced they were not going to port it, and gave permission for the community to do so.
Ive had this mod since. Forever. Likewise my habit of clearing the config folder.
Im loading a save prior to the officer going on a mission...and will attempt to clear the slot.
If that fails ill put the leader pack last in the load order and try again.
So far ive even tried dismissing the officer but the facility leader slot still stuck regardless of load order...regardless of that condescending reference to an irrelevant troubleshooting thread.
Im going to try and see if i can find a work around
Has anyone actually played successfully through an entire campaign or more with this in it?
I'd disable the mod if I could, but as it stands I'll probably have to retire those soldiers to keep the game fair...
This just adds officer ranks as an option for your troops.