Space Engineers

Space Engineers

128mmTankCannon[DX11]
46 Comments
Melburd Jan 22, 2018 @ 11:02am 
Any update/fix for this planned?
ДНО Oct 7, 2017 @ 7:47am 
one does not work
Dem Großen Kaiser Herr Bubbles Sep 2, 2017 @ 7:20pm 
could you elaborate? I am not understanding what you are describing.
Quantum23 Sep 2, 2017 @ 5:02pm 
A user on one of the SE workshop pages has figured out a solution to the issue everyone is having with stationary weapons so i will paste it here and hopefully you can figure out a solution from there:

"Figured out a quick fix for the weapons, basically SE atm expects every small gatling type weapon to have a barrel model with apropriate empties, to fix mine i just made a tiny cube as a barrel that is basically invisible and set up the projectile muzzle empties on that."
Tangent Aug 13, 2017 @ 10:09am 
Recent updates have rendered the fixed version broken.
Quantum23 Apr 17, 2017 @ 5:28pm 
They appear if u search for the gun in the search bar. Type in 128 and they should come up
Valkyria Majoris Jan 16, 2017 @ 2:11pm 
HEY R U READING THESE COMMENT COS IF U R THEN PLEASE FIX UR MOD COS NOBODY CAN USE IT BECAUSE IT DOSEN'T SHOW UP IN THE G MENU AND COS OF THAT ITS UNUSEABLE SO FIX UR MOD
AliEN (WookJuice) Aug 8, 2016 @ 7:23pm 
I cant use the guns for some reason like they dont even appear in the hotbar or any wear at that matter...
AliEN (WookJuice) Aug 8, 2016 @ 7:09pm 
Pokeking, it actually depends on the round that the gun is fireing, some rounds are made to frag ment in side of hull rather than expload, or some are almost completely explosive rather than armor penatrating explosive, kinda like artillary. there is like a million differnt rounds but one thing i know is that you cant just say that tanks use this round and not explain the concept of differnt rounds, even though you are right.
Pokeking Apr 8, 2016 @ 12:59pm 
R@ ShoopShoop: Actually, tank and warship cannons are designed to use rounds that penetrate armor and explode after impact and not on impact as a round that gets past the hull (armor) before it explodes will almost certainly wreck the recieving vehicle or section of ship, where as a round that explodes on impact and doesn't even dig into the hull before it explodes will simply destroy some or all the armor plating and barely do anything to the inside and may disorient, injure, or kill some crew, but requiring a second or third shot to actually disable the vehicle or section of ship. Not only do delayed explosive armor-percing rounds save money on ammunition, but eliminate the extra time to reload more than once.
MrEvan312 Feb 5, 2016 @ 5:00pm 
Shoop: The thing is with how the game is right now rounds don't really penetrate since bullet based weapons in this game can only damage the block they hit. But yeah good points, and I really do like this gun.
Drakedge Dec 15, 2015 @ 3:59am 
these guns simply delete large station armor blocks, I shot them at 1 x light armor station block (gone one shot) tried against large station heavy armor block ( gone one shot) tried against tiered armor - 1 layer light, 1 layer glass, 1 gap layer, blast door, then heavy armor - 4 shots to get through.

Way too powerful for vanilla armor blocks.
Haywood Dec 14, 2015 @ 7:57pm 
MrEvan, tank guns like this are more realistic, because in real life, tank shells are actually just giant bullets. I actually prefer it like this as well, because these pierce armor better, and depending on the cannon from the workshop, will sometimes keep going.
MrEvan312 Dec 13, 2015 @ 3:12pm 
Why are there no tank cannons or tank cannon turrets that are explosive? They're all based on gatlings. I just want some explosive cannons.:) I like this mod, though. It's one of the better "tank" looking weapons.
gergelypuskaval Dec 13, 2015 @ 3:19am 
Ugliest cannon model ever.
SievertChaser Dec 12, 2015 @ 10:59am 
Now we can find out if the 12,8 Kwk can beat the Red's 121,9 mm tank gun, courtesy of OKI's turret pack.
REVOLVER Dec 5, 2015 @ 8:20am 
我々はより多くの銃で武器パックをお願いしていませんか
iSpoof V3 Dec 1, 2015 @ 6:03pm 
i hope this turns into a pack of weapons instead of just the 128
it would be nice for us land lovers x3

edit
ofcorse it was made by a guy who probably does not know english -_- (not judgeing or hateing him for it) just great....now we can't pester him enough to get him to make us a set of weapons for smaller or larger tanks... :(
Hammy Nov 29, 2015 @ 2:03pm 
This mod tanks :'}
Modzer627 Nov 29, 2015 @ 3:07am 
Give me a 88mm and ima start making some german tanks. ;)
kuraikokoro85 Nov 28, 2015 @ 11:09pm 
thats not an apc thats a Tank an APC is a transport and support vehicle it's called an APC [Armored Personel Carrier] and they usually have turret mounts for internal use.

@: Kuisa@emi Looks great what sensitivity is the rotation and other data
CocaColaCan Nov 28, 2015 @ 6:14pm 
Any chance you could upload a link to the blueprint of that APC in the picture?
Lemon-scale Action Nov 28, 2015 @ 5:55pm 
I absloutely love this mod! It's exactly what I've been wanting to make some military vehicles. Any chance that other calibers(20mm, 45mm, 76mm, etc.) will be uploaded? (;
ColOddball27 Nov 28, 2015 @ 12:30pm 
http://steamcommunity.com/sharedfiles/filedetails/?id=544930694
Well came back early so I updated my tank to have this 128mm Gun
Enjoy :steamhappy:
Udon De Noodle Nov 27, 2015 @ 6:14pm 
*makes M1A1A Abroums* MERICA CAHRGE *gets shot in face and dies* awsoem mod
Prebz111 Nov 27, 2015 @ 1:45pm 
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ScratchedWinter Nov 27, 2015 @ 7:01am 
Amazing weapon, good work
iSpoof V3 Nov 26, 2015 @ 10:58pm 
all and all this is a good mod to subscribe too and we need more kinds like it
a auto cannon for apc's think thin barreled like the M2A3 bradley and smaller cannons for smaller tanks like maybe ELC AMX small... or bigger than that even.
iSpoof V3 Nov 26, 2015 @ 10:53pm 
sooo after i played with this the 2 guns on the right were not what i thought they were...
i thought the middle was for advanced rotors just made fancy and all, and for the last one im not sure if that one even has a conveyor port...
iSpoof V3 Nov 26, 2015 @ 7:41pm 
now we need a machine gun to go with it!
the kind that does not stick out soo much for designs like the one in the immage.....
maybe more than one... i like to have options....
Rasmus Nov 26, 2015 @ 11:26am 
They are too cheap but they are fun too use:steamhappy:
Jhett Nov 26, 2015 @ 5:59am 
range?
Bene Nov 26, 2015 @ 5:41am 
Can you pls also upload the tank in the thumbnail as an blueprint?
Eddy Nov 26, 2015 @ 5:12am 
152mm and 90mm ? =P
Shurenai Nov 26, 2015 @ 1:20am 
@Dark Lynette I suspect because most of the cal guns are numbers easily divisible by 2/4/8/16/32/64/128, etc, which likely makes it easier as a modder to make appropriate textures and models. Also, 32, 52, 76, 92, 134.. Also weird cals. :P
[TSF] Mason 1290 Nov 26, 2015 @ 12:35am 
why 128mms? ._. why not 25,30,32,50,52,75,76,90,92,100,105,120,134,155,210,320. ect?
why do i only see wierd cal guns in this game? well besides vanilla.
thomastopey Nov 25, 2015 @ 6:36pm 
it just hrut my neck to see your explanin to the sowrd mod
TenryuuKaiNi Nov 25, 2015 @ 4:49pm 
a 12,8 cm? Time to build the German Maus Super Heavy Tank!
Gungrave Nov 25, 2015 @ 2:08pm 
I guess someone likes playing the E100 in WoT
ColOddball27 Nov 25, 2015 @ 11:59am 
Well after the holiday this
http://steamcommunity.com/sharedfiles/filedetails/?id=544930694
Will be getting one of these :steamhappy:
Fabio Nov 25, 2015 @ 7:01am 
This would also be great for an APC
alos Nov 25, 2015 @ 5:49am 
lmao, now all you need to do is make tank treads.
SpaceRice Nov 24, 2015 @ 3:07pm 
Cool, thanks for making a working tank gun in dx11!
NorthyPark Nov 23, 2015 @ 4:47am 
looks cool
Ebola Nov 23, 2015 @ 2:47am 
It could be used as "raming" the opponent
Ebola Nov 23, 2015 @ 2:46am 
Nice, can you make sword mod? http://tinypic.com/redirect.php?url=http://i64.tinypic.com/4g2jyx.jpg here's an explanation