Arma 3
Sugar Lake
64 Comments
aaronbok Dec 17, 2023 @ 4:22am 
Just used map for our weekend coop mission. Great Fun. Posted a short Video. Thanks again for a great map!:steamhappy:
birbguy v4.02 Oct 14, 2022 @ 8:05am 
Hey, I am one of the co-founders of Project America. Please get ahold of me I would like to see about helping you remastering your terrain with our Objects Core pack.
agent barack Apr 11, 2022 @ 6:04pm 
dropping in the year 2022 to say this map is underrated and excellent
Agent Saucy Jul 18, 2021 @ 1:36am 
Nice terrain, but some of the asset placement is quite frankly subpar.
Adeptus Apr 25, 2021 @ 11:32am 
Wheres the sugar
HKurban Mar 16, 2020 @ 12:21am 
Love this! One of the few maps that could really pass for somewhere in the US, specifically coastal Louisiana or Mississippi. On top of that it's a very unique terrain with its own challenges, and nothing on the map really feels forced or too out of place. Well done!
DJ LEE O C Dec 30, 2019 @ 9:30am 
wow looks boss
DockeZ May 26, 2019 @ 1:39am 
Really gorgeous terrain!
Gryper Mar 5, 2019 @ 1:57am 
This is a great map. My favorite of all. I had to stop my game just to come here to say so.
GIB CHECHENS Feb 18, 2019 @ 6:43pm 
Totally gorgeous map, love just driving around it in the old UAZ and jumping over canals and ditches. Total blast. Could be an easy proxy for a Special Economic Zone in W. Africa/SE Asia or Latin/S. America, or maybe just a particularly modern area. Are you still working on it?
Phil Feb 18, 2019 @ 9:52am 
Really amazing map !
Ive made a patch to change the muddy water to Tanoa water if someone needs it.
https://steamcommunity.com/sharedfiles/filedetails/?id=1659889467
SnakeDoc Feb 8, 2019 @ 11:01pm 
Does this require cup_core and cup_terrains? with just core Im getting "Addon Suger Lake requires CUP_Desert2_Data
woesinger  [author] Nov 26, 2018 @ 2:43pm 
@Belisario - thank you, I think. ;D
Vizconde Medardo Nov 16, 2018 @ 8:50pm 
we just came from a mision on this map, everybody hated the swamp, the water, the tight spots where the boat seems to fit but it doesnt so you have to push it, the limited view due to the vegetation, being shot from the grass, etc: mission acomplished, this map is really well designed, specially the bayou, its a bloddy mess to move around there, the main enemy is the terrain, cheers for that and keep the good work
kityatyi Oct 22, 2018 @ 4:56pm 
Please try to fix the remaining known bugs - especially te lighting one - this map is too good not to be perfect!
Auto Warranty Jul 25, 2018 @ 9:12pm 
This is a great map! I wanted to ask if this map is still indexed by the ALIVE modules? Thanks!
Bruce Vega Jun 15, 2018 @ 12:56pm 
Best map ever!
woesinger  [author] May 8, 2018 @ 6:27pm 
Great to hear that, Charlie! I always wondered about the frames people were getting.
Charlie 7 May 7, 2018 @ 5:18pm 
Great Map, have been using it a lot lately. Realistic looking in layout and on the ground or water. We use it for PvP and have never had issues running it. What a strange combination! Apex content looks great, thanks for keeping at it.
woesinger  [author] May 5, 2018 @ 3:01pm 
Glad you enjoy it!
Bruce Vega May 5, 2018 @ 1:42am 
Your map has -however- a amazing ambience. It is our standard training base.
woesinger  [author] May 4, 2018 @ 5:45pm 
Hey Glenn - thanks for the kind words and the heads up!
Bruce Vega May 4, 2018 @ 9:13am 
Very nice work. Thank you for the update! We love your sweet sugar map!
We found some floating objects at 036-966 in the industrial plant.
Nremik Apr 14, 2018 @ 1:37am 
Good job
Boozy pandas Mar 8, 2018 @ 7:13pm 
best map i have ever seen man Good job on it
woesinger  [author] Feb 8, 2018 @ 4:37pm 
Hey B_o_A, thanks for the heads up - will look into it.
Jason Feb 4, 2018 @ 4:11am 
Great work on this map. I am receiving an error when starting it up that says "no entry 'bin/config.bin/cfgpatches.cup_desert2_data' . I can still play on the map in the editor and server so its not game breaking but probably needs updated.
Simo [C.E.S.A] Dec 9, 2017 @ 12:35pm 
very good , thank
Country Doggo Dec 9, 2017 @ 8:09am 
I NEED an airboat for this
woesinger  [author] Dec 5, 2017 @ 12:04pm 
Hey there - yes that has been a long term plan. I just need to finish off this other map I've been working on first !
TheVood Nov 30, 2017 @ 9:20am 
Hey woesinger, apparently Apex assets are now decrypted as of today's update... could we hope to eventually see an overhaul of Sugar Lake with Apex assets instead of the A3/CUP greek/euro assets? Always been a big fan of your work and I especially loved the setting of this map, the Apex assets would really do it justice (I did some experimenting with 3den to swap some euro buildings for Tanoa bungalows and it looks fantastic). All the best!
Reaper Oct 1, 2017 @ 3:59pm 
Sorry for the complaint xD I shortly found this out after my second launch of the map was just very excited to test and play it and got abit panicked lol! Very good job on the map btw one of my most played and favourite maps in the arma series, keep up the good work! ;)
woesinger  [author] Oct 1, 2017 @ 1:29pm 
Hey Dimitri - sorry for the slow reply - it needs CUP Terrains to run all of the pre-A3 objects. Hope that helps!
Reaper Sep 18, 2017 @ 5:37pm 
i got a message syaing this mao requries a mod forgot the name but is ther anyting that it needs to make it run like cusom buildings/strcutres or terrain ect i can get the name of the mod it said it requires if your not sure of the one im on about?
томирос Jul 8, 2017 @ 5:29am 
awsome
woesinger  [author] Apr 15, 2017 @ 3:07pm 
To be honest, Nina, probably not. I've been working on a huge new desert map for a while now and still have a ways to go. And after that - I'm taking a long break. :)
A Rhinolined Jeep Apr 7, 2017 @ 6:52pm 
Would you be willing to do one of the Belle Chasse area by any chance? With NAS JRB New Orleans and all of that?
woesinger  [author] Apr 7, 2017 @ 6:50pm 
Hey Grand Duchess - sorry for the slow reply (Steam hasn't been keeping me informed of comments). It actually started with a visit to the original Venice, which got me thinking about a marshland map. Then I got to looking at the Mississippi delta and Venice, LA, with its port and oil facilities, long causeway roads, and its tangle of channels kind of leapt out - small enough to be managable, but enough on one map to be interesting. I did have to paste in the airport, but even that fitted without much fuss.
ærømagnetica Apr 5, 2017 @ 8:55am 
looks great!!
A Rhinolined Jeep Mar 13, 2017 @ 4:41am 
i genuinely have to ask why you decided to make a map based off of Venice.. it's quite strange living less than an hour away from what one of these maps was based on..
woesinger  [author] Jan 23, 2017 @ 4:12pm 
Good to hear - guys. If there's something specific you think might be causing crashes - let me know and I'll see if I can fix it. Thanks for the kind words. :)
masterheap Jan 22, 2017 @ 5:54pm 
woesinger I have not had any issues since recent updates. Works great. :)
Bacon Jan 22, 2017 @ 5:20pm 
We tried to play a cqb mission with around ~35ppl with a lot of mods and ai ruiining around + scripting could bea mix with all those things together - I love the map its beautiful :)
woesinger  [author] Jan 22, 2017 @ 4:19pm 
Cheer Bacon - not seeing any crashes in a quick fly and drive around. What conditions do you get crashes under?
Bacon Jan 21, 2017 @ 12:31pm 
Crashes.
Silent Jul 9, 2016 @ 12:33pm 
This map is absolutely amazing! Very underated all of the buildings placements and textures on the map are ultra realistc. I'm mad i didn't subscribe ealier.
masterheap Jun 13, 2016 @ 5:52pm 
Heya Woesinger. Okay ALL of my mod folders decided to go invisible. Do not know why, but I found a workaround via launcher (copy mod to a folder option).
woesinger  [author] Jun 7, 2016 @ 3:51pm 
Hi masterheap - thanks for the report. It may be a 1.60 bug. Did the hotfix sort it out for you?
masterheap Jun 1, 2016 @ 1:06pm 
I am subscribed. I have used this map many times. However, since last ARMA update I can no longer see the @sugarlake folder in my arma directory. The game still treats island as active (can edit/play). I have all permissions/visibility/admin.

Any idea? CBA_A3 seems to have the same invisible issue :(
Sabre Dancer May 22, 2016 @ 11:42am 
This is perhaps the most varied and well-designed map I've seen so far on the workshop. Every time I make a scenario I find something new!