Counter-Strike 2

Counter-Strike 2

Combat Arms - Oil Rig
84 Comments
Xtreme_Shoot Dec 17, 2022 @ 12:00pm 
Ah man... Memories... If Valve add to game... Game always remembered By Community all of times ! Shooters... ah creators of Oil Rig.... 2010 Masterpiece map all of Times FPS Online Action Free-To-Play Times. :-') <'3
Blank Jan 4, 2021 @ 12:32pm 
can't wait
5teven  [author] Jan 4, 2021 @ 2:25am 
Update 2: Finally found the reasons, Map works now, but im trying to improve a few things here and there, especially the performance, since theres lots of room for improval, except a update soon!
5teven  [author] Jan 3, 2021 @ 11:54pm 
Small Update: I was able to to decompile the map, however now upon building/compiling it takes multiple hours and wont finish, no idea what i did back then to fix it, ill try to investigate.
Blank Dec 25, 2020 @ 9:52am 
It doesn't over ride the map, we've tried. Whatever you can do is good enough for us.:steamthumbsup:
5teven  [author] Dec 25, 2020 @ 2:10am 
@JOE Da Bazooka I can try putting them further out, but some death zones and solid parts need to stay so the player cant walk out too far out (some areas are supposed to not be accessible similar to the original map in Combat Arms.

But can't you just enable noclip to ignore collosion when flying around?
I think that should work just as well
Blank Dec 24, 2020 @ 1:16pm 
YES!!!! THANK YOU WOOT WOOT! P.S If there's any way to get rid of invisible clips / barriers that would be great. It wouldn't affect anyone's game play, but would allow me to make a nice video review of oil rig on my dangerzone deathmatch server, bumpmines, parachutes, and all. If not, I understand and thanks again!
5teven  [author] Dec 24, 2020 @ 12:32pm 
Small heads up:
Happy holidays everyone, I hope yall are doing well and healthy, I've finally downloaded CSGO (and the SDK) so expect a HDR Update/fix soon! :)
Blank Dec 2, 2020 @ 8:31pm 
I don't know if you are familiar with the mapper yolakas. He made a map based on the movie inception. I have his map on my server. He was able to render a new version in HDR (so much better btw) and kept it in the same URL/I.D. bsp. I can ask him what he did.
5teven  [author] Dec 2, 2020 @ 3:07pm 
@JOE Da Bazooka Tf, why didnt valve make it that it's backwards compatible? I mean the map worked once so why its broken now lol?

And also idk, i could try but i'd need to reDL CSGO, problem is its been a few years and i dont think i have the source map file anymore (uncompiled), but if i do have a backup somewhere, can i then just update this map or do i need to upload a "new map" onto the workshop?

Ill try reading into it, might take a bit tho, since 1. i need to reDL the entire of CSGO and the SDK and my internet is *super* ass, and 2. i need to check my old files / HDDs if i have the map somewhere
Blank Dec 2, 2020 @ 8:42am 
Please consider making a new render in HDR. This is a genius map and part of community history! Do you know how many times i'm asked where is OIL RIG? I have the only deathmatch / dangerzone hybrid server. People want to use their bumpmines to reach the top of the crane lol. Many mappers have made the switch.

Here's the link for more info and how to make an HDR revision:

https://developer.valvesoftware.com/wiki/HDR_Lighting_Basics

Here's a link to our server in case you want to check us out:

www.slyshotgaming.com

Thanks Steven for listening / reading.
Blank Dec 2, 2020 @ 8:40am 
All servers that use LDR maps in their map cycle crashes the clients game. Valve has booted LDR maps from their pool. Server owners have to do the same. Here's a steam quote:

"The Source Engine supports two independent sets of light maps in the .BSP, one for HDR (High Dynamic Range) and one for LDR (Low Dynamic Range). LDR lighting is the same lighting from HL2. With LDR lighting, we often had to supplement dark areas with additional point and texture lights to help make these areas visible. Now, with HDR, we can simply use auto-exposure to enhance most of these dark areas without the "fake" lights. The one drawback to having two sets of lightmaps is the increased .BSP size, which in some cases may be more than double.

Note.png Note: Mods made using the pre-August 2006 SDK code don't support HDR
Note.png Note: Counter-Strike: Global Offensive does not support LDR"

Notice the last line?

5teven  [author] Dec 2, 2020 @ 7:11am 
@JOE Da Bazooka No idea really, Im not even sure if/how you can switch between LDR/HDR in the Map Editor, its been quite a few years and im not that Hammer saavy anymore.

@Dog Same dude, countless hours (and money LOL) spent on this Game, if i ever make a own FPS Game or such this map would definitely one of the first maps i'd recreate for funsies, its just super good.

@Hýbaa & @Naatan_Sz & @Slash & @Sup Thank you all for the nice comment! :)

@arctic.fang Yeah, This was my first proper map i made in the editor (just to well kinda test its limits and since back then i had no idea about any 3D Software and wanted to create something in 3D, but since my skill was kinda meh i had no idea how to properly do width/height of rooms etc.

@SF-.-Nasty The good stuff, in its prime time CA was a damn nice Game and had a nice Community before it got super toxic and super pay 2 win
Blank Nov 29, 2020 @ 10:55am 
Was this map rendered in LDR or HDR? Thank you
Xtreme_Shoot Nov 27, 2020 @ 4:26am 
comment 69 LOL İ Love İt ! : - D
Xtreme_Shoot Nov 27, 2020 @ 4:25am 
Good Old Days Valve Pls ! :-) ty. i am anti-cheater ^ . ^ .
Dog29 Apr 16, 2020 @ 2:10pm 
this was my childhood. thank you so much for recreating it!
Cao Cao Jun 4, 2019 @ 8:17pm 
Great job, very accurate. Well done.
Naatan_Sz Oct 9, 2017 @ 2:48pm 
nice job bro
arctic.fang Jul 3, 2017 @ 5:08pm 
It is alittle longgated in some area's, but it was really close. Nice job and good work, keep it up.
¡¡¡¡ SF-.-Nasty Jun 26, 2017 @ 11:59am 
lol combat arms map :steamfacepalm:
Slash May 10, 2017 @ 11:58am 
so awesome VALVE PLS ADD THIS
Veggie May 6, 2017 @ 6:40pm 
Damn, awesome!
Sarge Apr 22, 2017 @ 7:57pm 
aww man I fucking loved Combat Arms, nice map btw
ratsalad Apr 11, 2017 @ 9:27am 
yes combat legs
ScavangeR Dec 10, 2016 @ 8:50am 
Absolutly awesome rendition ! If i could just submit a change... The main hall is kinda too large for CS (imo) and the windows in it are maybe too small.

Anyway it's a damn great job !

I'm planning on making a CA server and i would love feature your map on it.
On my side i made a Deathroom rendition, finishing a SandHog one and starting Vertigo.

Feel free to check my work too. I hope to get news soon and maybe work along to this CA server :D
IDF_18 Oct 18, 2016 @ 8:59pm 
wow is lock good
Heko Oct 12, 2016 @ 3:03pm 
NICE DUDE!
51umut Jul 26, 2016 @ 10:09am 
Versuch mal bitte Junk Flea :)
5teven  [author] Jul 25, 2016 @ 2:02pm 
Danke! :)
51umut Jun 17, 2016 @ 8:17am 
Die Map ist super. Du hast gute Arbeit geleistet.
Fazovsky Jun 10, 2016 @ 2:02am 
Junk Flea please :)
✫ Atri0x Jun 7, 2016 @ 5:40pm 
i was a die-hard CA player but this is... AWESOME!!!! thanks so much for bringing back good memories
Rektify™ Apr 17, 2016 @ 9:23am 
As a 4.5 year CA player I find it a good remake! Two minor things though : the shadows are too dark, verry hard to spot enemies. Also the refelction on the water is weird.
IscanChan Apr 5, 2016 @ 9:20pm 
This is amazing
easton Apr 5, 2016 @ 9:37am 
Really nice
JhonSon Apr 4, 2016 @ 1:40pm 
GG Snow Valley :steamhappy:
Zé Bom de Perna Mar 23, 2016 @ 3:52pm 
Manow faz uma da kill creek por favor
roberto da mandioca Mar 18, 2016 @ 8:52am 
Faz piaza
DOZERO Feb 29, 2016 @ 9:45am 
Two Tower pls
Rafael Feb 29, 2016 @ 9:44am 
Mito parabens pra quem fes o mapa!!! Fas Two Tower :p <3
76561197961935506 Feb 26, 2016 @ 11:47am 
Man not bad
47ClayMore47 Feb 26, 2016 @ 7:59am 
mano que foda *u*:csgohelmet:
5teven  [author] Feb 24, 2016 @ 11:57am 
Prepare for an Update this week, im currently fixing some bugs and increasing the overall look of the map and adding some small decals and other small details to make the map more alive.
Also im gonna try some suggestions to try to make the map more balanced for competitive gameplay also the minimap now has a upper and a lower layer (thanks valve for this new feature) so that means you will more easly be able to navigate around the map and i got some other suprises. :)

If you found some bugs dont be afraid to make a comment, ill be glad to fix it and also if you got any suggestions you can comment these too! :)

Have a nice day! :csgoanarchist:
GustavoL Feb 23, 2016 @ 3:32pm 
Eliminição no cs com esse mapa em..
niceBlkFX Feb 23, 2016 @ 6:12am 
Perfeito , tem que vir para o jogo normal.
NoSense Feb 22, 2016 @ 1:52pm 
MT Bom xD
:steamhappy:
Clayzinha Feb 21, 2016 @ 12:49pm 
Cara, na boa, eu voltei a jogar ca esses tempos atras, e digo uma coisa: Ficou perfeito.
obraia Feb 21, 2016 @ 9:44am 
Jogadores BR de Combat Arms (y)
Piertje de Worm Feb 21, 2016 @ 8:55am 
cs go the new combat arms :P