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But can't you just enable noclip to ignore collosion when flying around?
I think that should work just as well
Happy holidays everyone, I hope yall are doing well and healthy, I've finally downloaded CSGO (and the SDK) so expect a HDR Update/fix soon! :)
And also idk, i could try but i'd need to reDL CSGO, problem is its been a few years and i dont think i have the source map file anymore (uncompiled), but if i do have a backup somewhere, can i then just update this map or do i need to upload a "new map" onto the workshop?
Ill try reading into it, might take a bit tho, since 1. i need to reDL the entire of CSGO and the SDK and my internet is *super* ass, and 2. i need to check my old files / HDDs if i have the map somewhere
Here's the link for more info and how to make an HDR revision:
https://developer.valvesoftware.com/wiki/HDR_Lighting_Basics
Here's a link to our server in case you want to check us out:
www.slyshotgaming.com
Thanks Steven for listening / reading.
"The Source Engine supports two independent sets of light maps in the .BSP, one for HDR (High Dynamic Range) and one for LDR (Low Dynamic Range). LDR lighting is the same lighting from HL2. With LDR lighting, we often had to supplement dark areas with additional point and texture lights to help make these areas visible. Now, with HDR, we can simply use auto-exposure to enhance most of these dark areas without the "fake" lights. The one drawback to having two sets of lightmaps is the increased .BSP size, which in some cases may be more than double.
Note.png Note: Mods made using the pre-August 2006 SDK code don't support HDR
Note.png Note: Counter-Strike: Global Offensive does not support LDR"
Notice the last line?
@Dog Same dude, countless hours (and money LOL) spent on this Game, if i ever make a own FPS Game or such this map would definitely one of the first maps i'd recreate for funsies, its just super good.
@Hýbaa & @Naatan_Sz & @Slash & @Sup Thank you all for the nice comment! :)
@arctic.fang Yeah, This was my first proper map i made in the editor (just to well kinda test its limits and since back then i had no idea about any 3D Software and wanted to create something in 3D, but since my skill was kinda meh i had no idea how to properly do width/height of rooms etc.
@SF-.-Nasty The good stuff, in its prime time CA was a damn nice Game and had a nice Community before it got super toxic and super pay 2 win
Anyway it's a damn great job !
I'm planning on making a CA server and i would love feature your map on it.
On my side i made a Deathroom rendition, finishing a SandHog one and starting Vertigo.
Feel free to check my work too. I hope to get news soon and maybe work along to this CA server :D
Also im gonna try some suggestions to try to make the map more balanced for competitive gameplay also the minimap now has a upper and a lower layer (thanks valve for this new feature) so that means you will more easly be able to navigate around the map and i got some other suprises. :)
If you found some bugs dont be afraid to make a comment, ill be glad to fix it and also if you got any suggestions you can comment these too! :)
Have a nice day!