Space Engineers

Space Engineers

LCD Sci-fi interface pack
36 Comments
Dalten Jun 14, 2024 @ 11:40am 
Longtime fan of this mod. I'm having an error on a fresh game client installation trying to access this mod on single player or dedicated server. any ideas? Does the mod's age have any potential issues with updated steam workshop systems?

debug log output below:
MOD_CRITICAL_ERROR: LCD Sci-fi interface pack, in file: Unknown
MOD PARTIALLY SKIPPED, LOADED ONLY 2/6 PHASES, Following Error occured:
Object reference not set to an instance of an object.
Sandbox.Game
at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload)
kinngrimm Jan 21, 2024 @ 5:53am 
@THE FORCE is it done? link pls
FallenSunGaming Jul 30, 2021 @ 7:39pm 
and please post a comment, I'll sub right away, I miss these! D:
Arinthian Mar 15, 2021 @ 1:27pm 
@THE FORCE You're a hero! I hope you share this once it's done!
AssHunter  [author] Mar 7, 2021 @ 3:08am 
@THE FORCE yea, ok. I can send you the source files if you want
THE FORCE Mar 6, 2021 @ 5:46pm 
@AssHunter I plan on trying to update this and maybe your other LCD Packs. Let me know if this isn't ok. Credits are given.
Mashiro Jul 18, 2020 @ 10:24pm 
if the question is not too much trouble, how do you do the mod?
Darkstone Nov 16, 2019 @ 1:31pm 
anyone know a fix for this.

MOD_CRITICAL_ERROR: LCD Sci-fi interface pack, in file:
MOD PARTIALLY SKIPPED, LOADED ONLY 1/6 PHASES, Following Error occured:
Object reference not set to an instance of an object.
Sandbox.Game
at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload)
niereit Sep 6, 2017 @ 1:44am 
awesome thanx. i have like 6 LCD mods inclusing those that come with the stargate mod and no of them are working
Kham Sep 5, 2017 @ 7:22am 
Woot, thanks man
AssHunter  [author] Sep 5, 2017 @ 7:15am 
Updated
Kham Sep 5, 2017 @ 3:54am 
@Niereit it's because Keen added a localizationID to all LCD textures, it'll need added to the mod for them to show up. I know the author is pretty busy so if I get a chance I'll try to add them and send him the files.
niereit Sep 4, 2017 @ 11:19pm 
hey kham my LCD extra images are all gone and when i go load them into the screen they are black and in the menu blank any help??
Kham Aug 17, 2017 @ 6:30am 
Woot, no probs man, happy to save you some time. Thanks for updating :)
Plexxter [FF0000FF] DD Aug 16, 2017 @ 6:42pm 
wow cool thank you so much
AssHunter  [author] Aug 16, 2017 @ 6:27pm 
@Plexx, updated
AssHunter  [author] Aug 16, 2017 @ 6:26pm 
@Kham, done, thank u
Kham Aug 16, 2017 @ 6:01pm 
I actually fixed these locally a while back for my solo offline game. I've uploaded the texture files in a zip if you would like to quickly switch them out and update the mod so it can be used on servers again. :)

www.holo-federation.com/downloads2/SpaceEngineers/LCD%20Sci-Fi%20Pack.zip
Plexxter [FF0000FF] DD Aug 16, 2017 @ 5:57pm 
pls. pls. pls. needs update
Kham Feb 26, 2017 @ 4:10pm 
@HadesMC Yeah Keen for some reason, known only to them, decided to invert the alpha channels for the LCD textures so they'll be dark until such times as the mod author can edit and reupload them.
HaedesMC Feb 26, 2017 @ 3:49pm 
Anyone else having trouble with these being quite dim in the game now? Didn't used to be that way. I assume it's due to some recent changes from Keen...
Tzarres Jan 26, 2016 @ 5:30am 
ty
Cattacklism Nov 24, 2015 @ 1:12pm 
How do I get these textures on the LCD? Can I not see them in the textures options because I'm running DX11? I only see the vanilla ones.
NexeL Nov 8, 2015 @ 7:35pm 
In order to spread the big textures accross the smaller text panels you have to assign the ones you want to use to a group, then assign the same texture to all of them, am I correct in that assumption? I've never really played with that before.
OmniSomniac Oct 20, 2015 @ 3:10pm 
Looks really quite nice. Unfortunately for me, they wouldn't really fit in most of the things I build :( but, yeah, they look great! Good work!
McyD Oct 19, 2015 @ 1:43pm 
Oh, very nice. I think this is another must have mod.
Zmurf Oct 19, 2015 @ 11:36am 
awsome artwork
ArgentPhoenix11 Oct 19, 2015 @ 8:10am 
waw.
5tratz Oct 18, 2015 @ 8:54am 
@predator42393n it says "dx 9/11" so I take it that means yes :)
mrwizard420 Oct 17, 2015 @ 7:06am 
These look AMAZING and lend a great atmosphere to my ship but... 43MB? Yikes. I will continue to use them offline but i can't justify using them on my server.
TheDuke540 Oct 14, 2015 @ 2:34pm 
These look great!
Professor Nipples Oct 13, 2015 @ 1:20pm 
As always..very nice!
jura7 Oct 13, 2015 @ 1:15pm 
Отлично, забрал. Спасибо.
Dungeon Master Oct 13, 2015 @ 9:00am 
О, прометей)
LeonserGT Oct 13, 2015 @ 8:46am 
Сцукооо, как же я жалею что каждый такой пак это отдельный мод =/
Годнотища
SmokeDemon93 Oct 13, 2015 @ 8:30am 
Are these DX11 ready?