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Would love to see it taken past the point of the wc3 map and perhaps different races added like legion td.
This was always my favourite custom map on wc3 and it is a pity there isn't much of a market for it because it is huge fun.
One thing I do not like is that the knight has 100% block which makes early rounds very imbalanced and hard for new players to pick up and adjust to
To not make the first 2 rounds as streamlined (1 knight, 2 knights 2nd round) Is is possible to rework the elite footman and knight 100% shielding ability to lets say, 50% chance to block xx dmg ?
Building 1 knight in the first rounds makes it impregnable against Bandits and footman of round 1. Archers are not enough dps in round one to take one knight down without substantial tanking either.
Thanks
PLEASE CAN U CHECK MY CS:GO SKIN?
THANKS IN ADVANCE!
http://steamcommunity.com/sharedfiles/filedetails/?id=461390137
5. It then went straight into the final round whereby all 4 players fought. spawning randomly.
{LINK REMOVED}http://snag.gy/il2yS.jpg <-- this screenshot shows what i just explained from 3 to 5.
6. Everybody wins the Blood Tournament ( I unfortunately wasnt fast enough to screen shot this)
Lastly, it lags rather badly despite putting everything on lowest quality, especially the last round, its like watching screen shot after screenshot. heh.
:) good luck
Bugs we observed: (ill just post here despite knowing that there is a discussion for that)
1. If a person disconnects and reconnects back, he is unable to sell his towers ( there is no sell icon)
2. If a person disconnects and reconnects back, the TWO blood builders (troll and kunkka) will not spawn after the 2nd bonus round ends, which is the prep stage for quarter finals.
3. Quarter Finals proceeded as 1 v bots for 4 rounds, which isnt a problem. The next round which is a player vs player round, proceeded as normal. However, after one player wins the other, the chat showed each player eliminating one another.
Thanks ^^
A suggestion too though: Would be nice if empty player spots didn't have "___ bot" players to take turns against which wastes time.