Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Patch 17+ Data Typos
63 kommentarer
sereje 22. dec. 2019 kl. 5:30 
Hi! IS this obsolete or no?
Companion_Cube 10. aug. 2018 kl. 21:47 
Has the Ancestral Update made this mod obsolete or will the be a Patch 20 Data Typos coming in the near future? Keep up the good work gentlemen!
Ragnar 22. maj 2018 kl. 4:51 
Another one is that Thureos and Thorax Hoplites actually have "hoplite" shields instead of "thureos" despite being named and depicted with them:

https://www.honga.net/totalwar/rome2/units_compare.php?l=en&v []=rome2&f[]=rom_athens&u[]=Gre_Thorax_Hoplites&v[]=rome2&f[]=rom_athens&u[]=Gre_Thureos_Hoplites&v[]=rome2&f[]=rom_macedon&u[]=Gre_Thorax_Sword
Ragnar 22. maj 2018 kl. 4:40 
One I found is that they changed Iberian Swordsmen to have range 40 rome_iron_javelin, but didn't update the Mercenary Iberian Swordsmen in the same way, so they still have the range 80 javelins: https://www.honga.net/totalwar/rome2/units_compare.php?l=en&v []=rome2&f[]=rom_lusitani&u[]=Ibe_Sword&v[]=rome2&f[]=&u[]=Mer_Ibe_Sword
Andrea  [ophavsmand] 27. mar. 2018 kl. 12:48 
Hi mate, unfortunately typos never end:
https://www.honga.net/totalwar/rome2/building.php?l=en&v=rome2&f=gaul_rome&b=rome_port_patrol_4
In Caesar in Gaul level 4 allows you to recruit Roman Onagers...I think should be Artillery Quinquereme - R. O. that otherwise could not be recruited (https://www.honga.net/totalwar/rome2/unit.php?l=en&v=rome2&f=gaul_rome&u=CiG_Rom_Onager_Five)
Bogdan C  [ophavsmand] 26. mar. 2018 kl. 10:55 
Thank you :)
Shatilov 17. feb. 2018 kl. 17:48 
Thank you.
Andrea  [ophavsmand] 25. dec. 2017 kl. 11:57 
What a Christmas gift! Thank you Bruce! :D
Bruce_R  [ophavsmand] 24. dec. 2017 kl. 18:27 
Thanks to everyone who contributed: Vilmurin, Octavius, Dux, L. Romanista, Vulcanis, Areus, and Reveur. I'll keep the patch up for posterity, even though it's changing relatively little now. But who knows, more data typos could always show up, too. Good gaming, all.
Dragar 9. nov. 2017 kl. 10:35 
Well done Bruce_R! This was almost certainly a foundation and motivation for CA's update.
Tenacious Dan 9. nov. 2017 kl. 8:26 
Bruce_R my man, CA has literally added your patch in full (almost) to the new patch 18. Congrats bro! You and the colabs have made an impressive work with this, cheers.
Working Joe 8. nov. 2017 kl. 23:55 
Ding dong, new patch! It'll be interesting to see if CA fixes anything from your (brilliant) mod..
Itharus 17. sep. 2017 kl. 10:12 
Thanks :)
Bruce_R  [ophavsmand] 17. sep. 2017 kl. 6:20 
to date, yes
Itharus 4. juni 2017 kl. 22:19 
Was patch 17 the final patch for Rome 2?
Andrea  [ophavsmand] 1. apr. 2017 kl. 3:16 
I'm pretty sure it is a typo in comparison with other barbarian middle class spear units (Scutarii Spearmen, Celtic Spear Warriors...) and spear stealth units such as Night Hunters and Naked Spears
Andrea  [ophavsmand] 1. apr. 2017 kl. 2:56 
Hi BruceR probably I found another typo: Briton Spear Band (Aux, Merc and Caesar in Gaul variants too) and Lusitani Guerrillas don't have Cavalry Counter-tactics ability.
Dispenser Is Spy 13. mar. 2017 kl. 12:02 
When I use this mod and attack a Greek faction's minor settlement by doing the battle manually, it crashes to desktop when I click "Start Battle"
mini_lancer 8. okt. 2016 kl. 15:58 
I was wondering if there is anything that can be done to fix the victory condition for Dacia in IA? In order to obtain a cultural victory I'd have to construct an Altar to the Cabeiri which is a Thracian building if i'm not wrong
Working Joe 11. sep. 2016 kl. 22:42 
Also, I found another typo:

A vanilla tooltip bug where raiding stance said it reduced growth by a percentage (-5%) when it actually reduces by a flat amount (-5). It is fixed by changing the description in the effects.loc file

:)
Working Joe 9. sep. 2016 kl. 19:16 
Hey brother, I absolutely love your mods! Here's a bug I'm not sure how to tackle:

Large ships (Octeres) that have towers can only fire from the right side, and not at all from the left...

Very strange bug and I cannot figure out a fix in the db...
Bruce_R  [ophavsmand] 28. aug. 2016 kl. 14:05 
Darowhouse, just confirming you're playing as Rhodes when you notice this? Have you tested without mods? Are there other mods being used that could affect? The data table that governs this should be data_rome2/db/units_to_exclusive_faction_permissions_tables. If another mod overwrites the base files for that specific table it could lead to Rhodes losing Rhodian slingers if you wanted to investigate that further.
Bruce_R  [ophavsmand] 28. aug. 2016 kl. 13:54 
Areus, today's update fixes that Armenian problem, thx for finding it.
darowhouse 28. aug. 2016 kl. 12:20 
Hmm, i can´t recruit them in level 3 skirmisher camp. sry
Bruce_R  [ophavsmand] 28. aug. 2016 kl. 7:42 
Persanistra, in "vanilla," Dacian Skirm are actually rated light, while Dacian Heavy Skirm, as well as Aux and Merc Skirms are all very light. Note this is just a cosmetic value though... in the vanilla data tables all 4 unit types actually use the same "light" model, which among other things makes them all slightly slower than any "very light" troops. We're assuming the info card weight for DHS/Aux/Merc is the typo there.
Bruce_R  [ophavsmand] 28. aug. 2016 kl. 7:24 
Gudilla, this mod works with but is overwritten by any other mod. A major mod like Radious with extensive changes to data files would likely overwrite some of the changes here.
Bruce_R  [ophavsmand] 28. aug. 2016 kl. 7:23 
Should be recruitable in Grand Campaign with a Level 3 skirmisher camp. Unless you meant Wrath of Sparta campaign, where Rhodian slingers and Cretan archers don't exist yet as units, of course.
Bruce_R  [ophavsmand] 27. aug. 2016 kl. 11:12 
Darowhouse, that issue appeared to have been fixed by CA in Patch 17. Are you saying it's not for you?
darowhouse 3. aug. 2016 kl. 5:47 
can u make rhodian slingers recruitable for rhodes?
Warempel 23. juli 2016 kl. 5:36 
Thanks for this mod!

Just one thing I think was Ok in Vanilla.
By Principle: Units should be equivalent to all other units of their type, I think Aux/Merc Dacian Skirmishers should be very_light weight, which is similar to the (unchanged) regular Dacian Skirmishers unit. This also differentiates them again from (changed) Dacian Heavy Skirmishers (also light weight).
Gudilla 7. juli 2016 kl. 8:01 
Is this mode compability to radious?
Bruce_R  [ophavsmand] 2. apr. 2016 kl. 20:12 
Areus: Interesting. I have no idea what could cause that yet. The data files say Armenia should get 2 Persian Cav in garrison for having that structure, but I agree the Encyclopedia appears to say different.
ddfd 30. mar. 2016 kl. 10:50 
Hi, I just noticed playing as Armenia when I try to build the Heavy Horse Studs, it doesn't provide a garrison like the Parthian Heavy Horse Studs.
Jesus Loves You^_^ 2. mar. 2016 kl. 2:21 
Super !
Miyamoto Musashi 1. mar. 2016 kl. 19:10 
right on thanks brother
Bruce_R  [ophavsmand] 1. mar. 2016 kl. 18:45 
Musashi: yes
Miyamoto Musashi 1. mar. 2016 kl. 18:29 
saved game compatible??
ddfd 24. feb. 2016 kl. 18:09 
not being**
ddfd 24. feb. 2016 kl. 18:08 
thank you good sir this mod is a god send for people who ocd about game features and building stuff being not right, which is me LOL
Bruce_R  [ophavsmand] 24. feb. 2016 kl. 17:52 
Areus: when you're right you're right. Change made, thanks for pointing that out.
ddfd 17. feb. 2016 kl. 7:04 
Hi, I would like to make a request that you change the Royal Peltasts back to having shieldwall, as they are sword units like thorax swords, and royal thorax swords, phalanx is for spear units and royal peltasts are a sword unit, thanks in advance.
Hypar 31. dec. 2015 kl. 5:44 
Game fixes are my favorite type of mods. +1
Crimson Sky Dux 25. dec. 2015 kl. 9:45 
CA is a failure on this side. They have not given a work on Rome II and only continue to milk from Attila. The worst politic ever. At least you are trying to fix what they don't want to do. Keep up the good work people.
General Jack Ripper 21. dec. 2015 kl. 11:29 
Game fixes are my favorite type of mods.
Bruce_R  [ophavsmand] 29. nov. 2015 kl. 18:58 
You are correct, L.R. Mod updated with that change, with credit.
Andrea  [ophavsmand] 29. nov. 2015 kl. 12:57 
(Probably even GiG_Ger_Spear_Brothers and GiG_Ger_Spear_Levy have wrong weight)
Andrea  [ophavsmand] 29. nov. 2015 kl. 12:27 
I was playing Caesar in Gaul campaign and I saw that (Rome) Celtic Warriors (GiG_Celtic_Warriors) are heavy infantry instead of light: can you look at it?
Thunder Bagel 27. nov. 2015 kl. 12:38 
Thank you
Bruce_R  [ophavsmand] 27. nov. 2015 kl. 3:53 
Yeah, sorry about that, fixed now.
Dux 27. nov. 2015 kl. 1:30 
Confirmed that the problem was with the recently added campaign variables line. I removed it manually with PFM, and the crashing problem is no more.