Space Engineers

Space Engineers

Lite Jump Drive (DX11) [unsupported]
32 Comments
Pioneer11 Nov 27, 2021 @ 10:42pm 
It's a shame this was abandoned the model is gorgeous
skelly_malone l pan militia Jun 8, 2021 @ 8:09pm 
this still functions right?
Dorimanx Aug 17, 2020 @ 5:44am 
Thank you, this will be awesome mod resurrection! :)
Souper07  [author] Aug 16, 2020 @ 4:42pm 
Go right ahead!
Dorimanx Aug 15, 2020 @ 6:38am 
Hi, Dev, i like to ask your permission to use this model for Plugin Wormhole that allows travel from point to point in 1 server or jump to other server.
This Jump drive will be the KEY to engage the wormhole jump stabilization!

Thank you.
Rozoh Sep 4, 2019 @ 5:59pm 
almost looks like warp nacels from star trek
Souper07  [author] Dec 31, 2018 @ 10:53am 
@Rian Yes, Ye
Rian Blitz Dec 31, 2018 @ 12:04am 
Hello, I am a admin of small server in korea.
My English is not enough. I hope you understand.

Could i modifying and using these mod for my server?
I hope to add this mod to my server mode pack.

I waiting for your response and good news... :)
Navarone Apr 9, 2017 @ 12:49pm 
The model for the rings looks great, but I don't like the fact that it's mounted the way it is. Honestly, I'd probably use it for a heavy-duty jump drive, with just one of the rings, 5x5x1, with mount points in the center of the sides. I think that would look cool. Additionally, the hollow ring structure makes me think that this is just the jump initiator, and that charge would need to be stored in some sort of capacitor.
Weighted Sensory Kitty Apr 7, 2017 @ 10:41am 
It looks like it would be a laser cannon or something
Netherspark Mar 8, 2017 @ 5:19am 
@Ken Stormwolf: It is 3x2x1 in size, and charges in roughly 8 minutes.
Ken Stormwolf Dec 26, 2016 @ 5:45pm 
How big is this thing?
Wizlawz Dec 31, 2015 @ 2:20am 
how long does it take to charge?
dRuPpI Sep 18, 2015 @ 12:46am 
can u remove it for small ships?
The Deathdrop Aug 12, 2015 @ 11:45am 
i love it
Souper07  [author] Jul 20, 2015 @ 10:29pm 
@Ghost Stats are in the description now.
Grumphy_Bear Jul 20, 2015 @ 2:45pm 
whats the maximum mass it can jump with?
Souper07  [author] Jul 18, 2015 @ 1:11pm 
Oh, sorry I did not mean for that to be misleading. I will change the thumb.
Hammy Jul 18, 2015 @ 1:10pm 
Currently I like the animation, but don't like how its just a trick on the screen rather than a block render change.
Hammy Jul 18, 2015 @ 1:09pm 
Oh well
Souper07  [author] Jul 18, 2015 @ 1:09pm 
As far as I know, that is not possible.
Hammy Jul 18, 2015 @ 12:44pm 
So does this actually change the jump annimation?
JakeBarrage Jul 12, 2015 @ 2:59pm 
thanks for the upate to dx 11
Souper07  [author] Jul 12, 2015 @ 12:10pm 
DX11 Support is here!
Souper07  [author] Jul 11, 2015 @ 12:20pm 
Power requirements for small ship version drastically reduced to a more realistic amount.
JakeBarrage Jul 11, 2015 @ 11:38am 
ok thank you
Souper07  [author] Jul 11, 2015 @ 1:56am 
I will make a new discussion with all the stats in it. You can use it in a video if you post the link here when it's done :)
JakeBarrage Jul 10, 2015 @ 10:51pm 
also with your permission i can do a YouTube Video of your mod
JakeBarrage Jul 10, 2015 @ 10:49pm 
very nice can we have stats like power usage charge time and jump distance thank you
Souper07  [author] Jul 10, 2015 @ 5:10pm 
Thanks. Rynchodon has halted all work on that jump drive as far as I know but, you should still be able to use the A command to control this one, but I haven't tried it yet. Commands like [ A Jumpdrive, Recharge] or [ A Jumpdrive, OnOff_On ] should work.
Lathy...or is it Jul 10, 2015 @ 4:53pm 
Will autopilot be able to use the jump drive?
Lathy...or is it Jul 10, 2015 @ 4:53pm 
Your model looks better than theirs