Space Engineers

Space Engineers

Azimuth Overclocked Ore Detectors~(DX-11 Ready)
587 Comments
SEModder4  [author] Oct 13 @ 8:04pm 
Yeah don't set it above the vanilla range. The game isn't built for that.
Typhon Plume Oct 13 @ 3:33pm 
This mod has a serious issue where hud pings for ores, unknown singles, and the like can just disappear. Mostly when you set the ore detection distance way too high.
SEModder4  [author] Nov 9, 2024 @ 12:41pm 
no problem!
Benji_h Nov 9, 2024 @ 7:00am 
Super vielen dank für diesen MOD
Old-gamer Sep 25, 2024 @ 7:20pm 
Excellent Mod that still works fine from my view. Saved me a lot of time hunting some Uranium vs crawling ultra-close to asteroids with the "vanilla detector". Didn't have any problem using it.
Well done SEModder4 !!
SEModder4  [author] Aug 30, 2024 @ 12:29pm 
The space only ones have the high distance range. The others are standard distances set. 250m max.
QueueRay Aug 29, 2024 @ 11:47am 
What's the difference between the different detectors, there is 2 azimuth ore detectors and 1 azimuth weak detector
SEModder4  [author] Jul 21, 2024 @ 6:09pm 
I have the regular set to vanilla for the reason being that anything over 250m is a memory leak and increases exponentially in size of area scanned.

It hunts the CPU and RAM down until the game locks up and dies. Try them at 1000m using the space only ones on a planet and you'll see what I mean. 😁
Outo Jul 21, 2024 @ 2:32pm 
space only works, just the regular did not
SEModder4  [author] Jul 21, 2024 @ 11:44am 
Even for the space only ore detectors?
Outo Jul 20, 2024 @ 9:26pm 
Is there an issue this the range at the moment? detection range is back down to 250m
SEModder4  [author] Jun 6, 2024 @ 2:25pm 
I had to add multiple versions of the blocks for reasons. The ore detectors range beyond 250m are exponentially increased.
BaneBlackGuard Jun 1, 2024 @ 5:07pm 
it's working. I had installed the wrong one. I'm a bit puzzled why there is one that does the same thing as a vanilla detector though.
SEModder4  [author] Jun 1, 2024 @ 5:01pm 
Keen must have hard locked it again. I can't fix it then.

Ate you using the Space Only ones?
BaneBlackGuard May 29, 2024 @ 6:52am 
doesn't seem to work for me. i installed the large grid one from the mod but 250m is still max range.
Lucasleepwalker May 23, 2024 @ 5:23am 
its weird that ore detector ranges seem to tank so hard with mods, before keen flipped everything around i used to go into my game files and bump up the ore detector ranger to 15k for my single player worlds, never had any problems on planets
lost Apr 7, 2024 @ 1:16pm 
What can you do to get it working when locked up?
SEModder4  [author] Mar 20, 2024 @ 10:53am 
no problem! :)
norto22 Mar 19, 2024 @ 8:44pm 
Alright, thanks mate - appreciate it!
SEModder4  [author] Mar 19, 2024 @ 1:34pm 
They work fine on planets, but don't set them too high because they will lock up even the strongest PCs.
norto22 Mar 18, 2024 @ 8:23pm 
So the space only version works fine on planets too?
SEModder4  [author] Mar 18, 2024 @ 10:33am 
Try the space only detectors. :)
norto22 Mar 17, 2024 @ 6:32am 
Actually, just the planetary (non-space) ones seem to have the super low range.
norto22 Mar 17, 2024 @ 6:29am 
Is this mod broken for anyone else? Running a dedicated server but all the ore detectors just say max range 250m
El Rhino Jan 30, 2024 @ 1:19pm 
Love it!
SEModder4  [author] May 11, 2023 @ 5:30pm 
anytime :)
Sworn May 11, 2023 @ 4:49pm 
well, good to know about it, thanks for the feed back.
SEModder4  [author] May 11, 2023 @ 4:23pm 
Yeah, once you turn them on with any range over... roughly 750 they won't turn off until the block is gone.

Ore detectors are basically a memory eater until there is none left to eat. It massively depends on how good your CPU and CPU cooler are.
Sworn May 11, 2023 @ 4:20pm 
:( kind hopping that they just respect the on/off switch
SEModder4  [author] May 11, 2023 @ 3:50pm 
Yeah, that's why I don't recommend using them. They will consume your PC until the game crashes.
I really want to hide them, but I've done that too many times to count and in the end i just put a disclaimer in the mods description in-game and said Don't Use on Planets. :) Lol
Sworn May 11, 2023 @ 1:23pm 
The space version is really broken. you built it once, turn it ON for 1sec, and turn it off, it will never turn off, and you can see the ores even out the ship, without antenna, at the point where it becomes annoying and you have to deconstruct it to stop showing all the ores
SEModder4  [author] May 3, 2023 @ 6:54am 
Yep they do. :)
Rush Lionheart May 2, 2023 @ 1:41pm 
Do these work on planets at all?
SEModder4  [author] Jan 11, 2023 @ 12:04pm 
No problem :D
Derinzed Jan 10, 2023 @ 9:37pm 
haha, I got you! just glad I didn't miss anything. great mod btw, makes for a good early game goal.
SEModder4  [author] Jan 10, 2023 @ 9:35pm 
Yeah, I never correctly set their ranges when I set them back up high. 😅
Derinzed Jan 10, 2023 @ 9:14pm 
I'm sorry if this has been asked and answered, but what is the difference between the three different kinds of scanners? I see a 1x1x1 scanner that takes very few resources to build and has a range of 5k, a weak scanner that is larger but also has a range of 5k, and a regular one that also has a range of 5k. I like the mod, just curious why I would build the different versions.

Thanks,
WWJD
SEModder4  [author] Jan 7, 2023 @ 9:13am 
Nope, you're all set
REV3LatioN Jan 7, 2023 @ 4:39am 
will this mod clash with weapon core and its vast collection of supported mods do you know?
SEModder4  [author] Nov 17, 2022 @ 4:08pm 
I think it is limited and ore detectors are one of the limited ones. 🙂
TheKao Nov 17, 2022 @ 2:17pm 
Hi,
Space only Variants have fully range.

I have a question: Is it possible to exclude Ores from Meteors?
SEModder4  [author] Jul 23, 2022 @ 1:41pm 
I think either Keen locked them to 250 again, or it's bugged.

Try the Space only detectors as those have the 5000 range (hopefully. :)
Laffyistired Jul 23, 2022 @ 12:20pm 
@SEModder4™ i added but in ship setting it says max is 250 how to get the 5000 range
K_rad666 May 22, 2022 @ 1:46pm 
works great! thanks
Mad_Max_TEC Mar 23, 2022 @ 6:49pm 
Has anyone tested this mod on a server and can report the performance?
SEModder4  [author] Mar 17, 2022 @ 9:29am 
Sweet!
Imperialer Offizer 11-B Mar 17, 2022 @ 8:41am 
ok looks like i found the problem. i deleted the complete mod folder. and redownloadet all. seemes like somthing was broken
Imperialer Offizer 11-B Mar 16, 2022 @ 10:05am 
and i have better stone mod in but i have this very long in and never hat problem wiht your mod and better stone
Imperialer Offizer 11-B Mar 16, 2022 @ 9:32am 
i have another mod in with a ore detector. its Lord Wiader's Tiered Systems - LWTS (KptKosmit91's Tiered Systems/Tiered Everything) mod
SEModder4  [author] Mar 16, 2022 @ 9:30am 
Are you using plug-ins or any other mods that affect ore's in the game, and or which Ore detectors from this mod are you using?