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This has the working mod connections listed @Kuxsey. You just have to enable AI.
Is it worth subbing ?
So if you disable that only have fast travel to held sectors enabled I would expect the AI to choose to spawn on the nearest sector to the target zone. Only they never do, which means they always run from main base which just slows the game down in a pretty catastrophic way.
Anyway to fix this?
First of all, thanks for this great mod. I'm playing it with a few friends right now and it is a lot of fun. However, I'm facing a problem. No independent AI is spawning. It works when I host the Server myself and enable Upnp, but the frames a dropping quite hard.
So we upgraded to a Linux Machine. Since then, no Independent AI is spawning anymore. Did I miss a config entry or something? It is the very same mission, but it looks like it is not working as intended. If there is a fix, please let me know so I can apply it.
Thanks again for the mod and best regards!
thunfischbaum
"You cannot play/edit this mission; it is dependent on downloadable content that has been deleted:rhsusf_c_troops, rhs_cti_insurgents, rhs_c_troops"
I can't see any dependent mods in the description, and I don't want to go downloading every mod that is labeled RHS on the workshop. Can anyone tell me what I need to download to run this?
P.S. I'm trying to get this unofficial version because I want to be able to use artillery, which Bohemia decided to block in the official version. Thanks in advance.
It seems to override current mission events.
What is lame about that?