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I'm using the Total War RPG mod by Green Raven, which overhauls skills. The modifiers that adjust up unit stats from a couple skills (and Zeal) are broken with vanilla units. They simply do not apply, whether the unit is intended as a general or not. This is with no other mods installed.
But the stats adjust properly with your units, and some other custom units I've used. I first noticed the occurrence with those, and have managed to replicate it with yours.
The Painted Ones have guerilla deployment, btw. I just noticed it, finally got around to using one.
So now my poor generals have to run and catch up.
This is complicated so without experience you probably wont be able to do it. I just thought you might have expereince at it seeing you implemented this longsword I havent seen before.