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I'm using the Total War RPG mod by Green Raven, which overhauls skills. The modifiers that adjust up unit stats from a couple skills (and Zeal) are broken with vanilla units. They simply do not apply, whether the unit is intended as a general or not. This is with no other mods installed.
But the stats adjust properly with your units, and some other custom units I've used. I first noticed the occurrence with those, and have managed to replicate it with yours.
The Painted Ones have guerilla deployment, btw. I just noticed it, finally got around to using one.
So now my poor generals have to run and catch up.