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I read that this mod has been compromised on the github and it's unclear if the trojans and viruses are present in this version. Idk if it's possible to have viruses. I feel like steam checks this stuff first. Better safe than sorry though.
also the client doesn't hear the warning quacks of scavs, and hear the sound of the host in his inventory, looting, like if it was his own sound
The bug of being unable to pick up dropped items when dying can actually be solved by pressing the X button to throw them out and then retrieve them
1.客机死了不能捡包
2.用木板修桥主客机状态不一致,一个能过桥,一个不能过桥
3.客机看不见怪,主机看见怪的时候客机立刻死了
4.东西丢地上有的时候会消失掉,有的时候会可以捡起多次
- After killing an enemy, their model will still stay alive but invisible. This results to enemies following players and shooting them without being able to take damage.
- After dying, players are unable to pick up their loot at their death spot. The game will show all of the items the player was carrying with them at the time of death but will not let the player pick them up and put them in their inventory. This is basically a soft-permadeath.
- An enemy's model will still be on the map after a friend in the server kills it. The enemy will be standing with no health.
- An enemy can be killed by a friend on the server, however no loot will be viewable to both; only one person will see the loot.
Hopefully these get addressed, especially the soft-permadeath issue. It makes this multiplayer mod fun at times and then damming the next. Almost worth it not to play with this mod on until you have lots of resources to fall back on.