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Yep, super nitro tunnel require memorization, but I find that Super nitro tunnel is less "traitor" than The Guarded Sector.
Super nitro tunnel is a tricky map which require memorization, but you understand immediately what you need to do and where you need to go. When you die, it's generally by a lack of skill.
The invisible lasers were probably a bad idea soo ill see about adding some color or removing them.
You need to die multiple times to see where you need to go + the border of road is too dark for a jump.
- The fast moving blocks (first time that I see that). I can't see them coming !
- The invisibles circular scies.
- The kinds of traps which can't be anticipated without a die and retry. It's good to have some traps like these, but in a very limited number. Otherwise, the progression on the track is not enjoyable/smooth until you have perfectly learned the totality of the track.
Also i havent had a issue with checkpoints and shards but ill see if i can reproduce this.
@Erkin,What exactly do you mean by bad visibility?
Also, one checkpoint spawns you inside a shard, causing you to either fall through the road or rocket out of it unless you back up quickly after respawn.