Stormworks: Build and Rescue

Stormworks: Build and Rescue

Compact Exploration & SAR Submarine: The Manatee by EINSCHLAG
26 Comments
HSTVL Nov 28 @ 6:33am 
I have added a lot of weight blocks (hope to god it works haven't really tested it other then spawning it) and uploaded it:
https://steamcommunity.com/sharedfiles/filedetails/?id=3613891992
Reysn  [author] Nov 27 @ 9:40pm 
@HSTVL Replacing the dinghy with a medbay is a cool and certanly useful idea! The problem you're encountering is probably because the additional room adds great amounts of buoyancy. This means the sub needs to be rebalanced.

Balancing a sub right is one of the hardest things IMO. You might get away with just adding weight blocks to the medbay. :hellionfunny:

The easiest way would probably be to enable active depth hold and check the propellers at each corner. The more the propellers need to pull it down in a certain area (i.e. the rear), the more weight is needed there. I hope that helps a bit.

If you ever upload your modified version, you might link it here. Would love to see it. :')
HSTVL Nov 27 @ 4:55pm 
I just build a version of this sub where I replaced the boat as a medbay as this is my first ever build (whiles yes I did some small changes to other ship before this is my first major one) the back keeps floating upwards can I stop that somehow ?
anyways this sub is really cool but I wish it came based with a few med beds
Reysn  [author] Oct 28 @ 7:52am 
@LynxarA I not had it fully flip yet, but I will keep that in mind. Active stabilization should help with that for now. :')
Reysn  [author] Oct 28 @ 7:51am 
@eversor I'm actually working on a larger sub currently (with torpedos and all).

About the Manatee leaning a bit sometimes: It's not as balanced as I would like it to be. But I learned a lot building it. One of the problems is the asymmetric service fuel tank as well as the asymmetric buoyancy.
So lessons hopefully learned for my future builds. ^^
Reysn  [author] Oct 28 @ 7:48am 
@PersonofInter Thank you for helping @ryanboy! :shakinghands:
Reysn  [author] Oct 28 @ 7:47am 
@AK_TO_THE_N20 I increased the headroom to avoid the driver's head from glitching out. Never experienced that before, but now I had it happen and could reproduce it multiple times.
ryanboy Oct 4 @ 6:06am 
okay thx
PersonofInter Oct 4 @ 5:13am 
moonpool door wont open because of the 'Lock Exterior Doors' key
ryanboy Oct 2 @ 8:27am 
the moonpool door won't open
tiger Sep 30 @ 5:54pm 
refuses to dive for some reason
LynxarA Sep 30 @ 2:11pm 
Yeah, it flips itself over time, no idea why (changed physics, doesn't help)
eversor Sep 29 @ 6:27pm 
also it would be cool to make a large submarine
eversor Sep 29 @ 6:21pm 
the boat isent stable it leans to the right
Reysn  [author] Sep 29 @ 7:24am 
@MAX_131 Thanks!
You can try to spam jump when you reach the top. Maybe I'll find another solution.
MAX_131 Sep 29 @ 5:58am 
Nice creation. but
It is difficult to climb from the submarine below to the submarine above using the ladder in the hatch room. If you get off the ladder , you will fall down.
Reysn  [author] Sep 28 @ 12:18pm 
@LBS1210 The "O" stands for Output (Generator Output). I'm open to changing that if there are any suggestions. :')

There are separate monitors showing O2-Level and other air quality stats. You can replenish breathable air by turning on the air filters. I hope that helps. :steamthumbsup:
Reysn  [author] Sep 28 @ 12:14pm 
@AK_TO_THE_N20 For some reason I wanted to build one where you would have to crouch. My next one will likely be walkable. :'D

Yes, I'm from Germany.
LBS1210 Sep 28 @ 11:53am 
and what is the messurment im so confused like is it oxygen and im gonna die in 18 min
LBS1210 Sep 28 @ 11:51am 
what does o mean on the screen
AK_TO_THE_N20 Sep 28 @ 10:51am 
I read descriptions :D Yeah the clipping trough the roof when exiting the driver seat is because of the limited space. Making the sub in height bigger without the need to be ducked would fix so many issues. btw german?
Reysn  [author] Sep 28 @ 12:48am 
I would also always recommend to enable the active stabilization when submerged to keep the ship level while not moving. Hope that helps. :steamthumbsup:
Reysn  [author] Sep 28 @ 12:46am 
@AK_TO_THE_N20 I'd love to fix that! Everything worked during my testing (definitely wouldn't have released it otherwise), so I'm sorry to hear you're experiencing issues. You might try adjusting the physics detail settings, though it could just be a Stormworks quirk.

If more people report similar issues, I'll prioritize investigating and fixing them. Thanks for the feedback! :')
AK_TO_THE_N20 Sep 27 @ 2:32pm 
Not really good. keep clipping from the captain seat. unstable boat. nice idea but failed in execution. no offense and good on paper but fails in game. need a whole rework. keep it up!
Reysn  [author] Sep 27 @ 1:40pm 
Thank you very much, @DuskieS4! :luv:
DuskieS4 Sep 27 @ 10:29am 
PEAKKKK