Space Engineers

Space Engineers

SurvivalMirror Updated
6 Comments
so far so good, it certainly works on my server!
but i found a issue. since we have the build info mod installed, which allows us to place blocks further away from us by holding ctrl + scrol (up/down), this mod stops working once we start placing blocks too far away from the character. is there a limit that disables mirror placing once the block gets placed too far away from the engineer?
Overheadcam Sep 20 @ 4:17pm 
Im assuming theres no way to fix the fact that blocks that have a "mirror" variant cant place themselves on the other side
Nebual  [author] Sep 12 @ 11:33am 
@Ernos: I haven't ran into any problems placing single blocks (multiblocks continue to be a hassle), even at speed, but I mostly play on my local dedicated server (so no network ping), I wonder if your mirror failures might be ping related? The mirroring logic (including initial checks if the place is occupied / has neighbours) is triggered clientside before telling the server to spawn it, so if thats not how the vanilla game places blocks, if you have high ping, maybe your client doesn't think your block is placed yet? Just guessing.

If you can narrow down under what circumstances it happens, I might be able to fix.
Ernos Sep 10 @ 8:22pm 
hey I'm using this for a large build, and I'm having to place blocks fairly slowly, like half as fast as I could without this mod, otherwise it is just failing to mirror the block. Not sure if this is a limitation of Space Engineers or of how the mod is implemented.

Otherwise though, this is a great mod and I'm really appreciating it, as I really care about symmetry and don't like having to redo large chunks because I was off by one when replicating a structure on the opposite side of a ship.
Mortibus Ostium (Sparky) Sep 10 @ 6:01am 
Absolute Chad Engineer for updating this!
Dann1lab Sep 9 @ 4:34pm 
Awesome! TY.