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Just to test I made a sample colony and within 3 weeks of meditating my psycaster basically became a demi-god who can ignore the law of conservation of mass.
1. Greed, they can create money in some way and become more powerful the more they hoard, they can have some other powers based on being greedy and being a god of gold
(I wish to roleplay as a worshiper of a god of greed who rewards resources for worship and colonists/enemies)
2. The Warped, they corrupt the land with their psychic aura and terraform the planet into shrouded world for more detail on how I think it should work is that the pawn will create a purple fog around them that grows as the more powerful the warped gets, the aura buffs colonist and debuffs enemies whilst also turning the ground into a corrupted landscape that slows movement.
(inspired by warhammer, stellaris's psionic shroud, minecraft thaumcraft's warp, and terraria's corruption)
Added autocast to Solar Rift.
@Dust It's a stronger laser that destroys everything in the white circle (as long as the target uses HP, so buildings/plants/creatures/items), the errors might be tied to your hardware as I'm not getting these errors, there's a slow down for about 10 seconds due to the sheer amount of explosions but it resolves itself without errors on my end.
Sun beam scales with psychic sensitivity so I recommend using that if the other abilities are too heavy on your hardware.
Out of curiosity, how much RAM do you have? Does this happen with only this mod?
I imagine whatever it is trying to do must be really cool with this many out of memory errors though lmao.
Here's the full log:
https://gist.github.com/HugsLibRecordKeeper/1cab3bacb93fc3dcb7f80344840d3c34
Even though the plants are brightly lit by the solar pinhole, they are not growing because it's nightime where my colony resides. That's paradoxical, no? That was my question because to me it didn't make sense.
Any idea how to fix this? Thanks in advance!
Pretty much 1 shot anything even on low sensitivity?
I am just asking out of an assumption that it would cause such an issue. Not that I know that it would or not. I havent even gotten to a point where I can use any of this trees psycasts yet.
Added psychic sensitivity scaling to sunbeam
Damage scaling is 1 damage per %