RimWorld

RimWorld

Jurassic Rimworld (Continued)
23 Comments
greensniperhat Nov 1 @ 7:04pm 
Ayy, excellent, thanks!
Mlie  [author] Nov 1 @ 2:26pm 
@greensniperhat Fixed now
greensniperhat Oct 30 @ 9:53am 
fossilized amber needs updating so they can be vein-mined, please and thanks!
ShadowX116 Oct 20 @ 1:21am 
Hm. I'm not sure what caused it, but it's gone now that I went to recreate it, and the info panel says 180 days like other dinos.
Nothing in my list changed, and I'm pretty sure it isn't a duplicate from another mod. The only other dino mod I have is Biomes! Prehistoric, and they didn't do an Acro.

Maybe it was just a bad boot up. Sorry for the trouble. :<
Mlie  [author] Oct 19 @ 10:10pm 
@ShadowX116 Removed the link from the original description now.
Since Im not the only one working on this, a report on the Discord server about it would be preferable.
ShadowX116 Oct 19 @ 9:19pm 
Ah, I clicked the bottom link. Yours is Meepville?
Should I post about the Acrocanthosaurus there, or has it been noted from here?
Mlie  [author] Oct 19 @ 8:51pm 
@ShadowX116 Then you are not in my discord. I have none of the channels you mention
ShadowX116 Oct 19 @ 5:17pm 
@Mlie There is no welcome channel I can see. There's incoming visitors, read me, and mod updates. No instructions or buttons to press, not even rules to read. Nothing should be hidden since I just got there.
Mlie  [author] Oct 19 @ 1:40am 
@ShadowX116 The welcome channel shows how you get access to the server. You need to read those instructions to be able to follow them.
ShadowX116 Oct 19 @ 1:27am 
Rather specific oddity I found. The Acrocanthosaurus apparently mature to adulthood less than a day after hatching according to their info screen, and in actuality. Haven't noticed this with any others yet.

I would've posted this in the discord, but it's little more than a news history. Newcomers don't even have permission to read the "read me" channel.
ShadowX116 Oct 16 @ 6:52pm 
@TRBC-97-M I have the same problem. I just used Cherry Picker to turn 'em off once I had my fill of Components. The frequency definitely needs a tweak, but it's not a bug per se(?) so I didn't want to bug the author on GitHub.
Mlie  [author] Sep 27 @ 11:05am 
@Mincemeister please link to that mod
Mlie  [author] Aug 19 @ 1:52am 
@MerLatus Please see the Reporting Issues section described above
MerLatus Aug 19 @ 1:49am 
Seems to conflict with Caravan Adventures.
TRBC-97-M Aug 18 @ 2:06pm 
What is sad about this mod is that, out of like... lets say, 10 Orbital Traders that decide to come in my base to trade, at least4 or 5 of them are related to this mod, which becomes extremely annoying when you're in need of certain ressorces that they obviously do not sell
Mlie  [author] Aug 15 @ 10:41pm 
@Snidsters Not sure. Several parts require at least Electricity so dont know what will work without it
Snidsters Aug 15 @ 2:08pm 
Quick question on tech. how pre-industrial friendly is this? i usually do medieval or neolithic colonies
Mlie  [author] Aug 11 @ 10:10am 
@Dingos1988 Ive tested this and I cant really replicate the issue.
But if you continue to have it, take a look at my mod Choose Wild Animal Spawns. It should allow you to controll it better.
Dingos1988 Aug 10 @ 12:36pm 
I mean that this option is disabled
Mlie  [author] Aug 10 @ 9:14am 
@Dingos1988 Well if you enabled the spawn in the wild option, then they will do that.
Dingos1988 Aug 10 @ 8:22am 
espite enabling the dinosaur spawn option on the map and resetting the game, new dinosaurs keep appearing on the map :(
恰似宛然一笑生花 Aug 5 @ 4:41pm 
Hi Mile, first of all, thank you for maintaining this amazing mod!

I noticed that the existing Chinese translation mod asn't been updated for quite a long time. I've created an updated Chinese translation that's compatible with the latest version of your mod. You can find it here: Jurassic Rimworld (Continued)_zh

Thanks again for your great work!:dslike:
Shujian Aug 3 @ 3:00pm 
Awesome! 🦖