RimWorld

RimWorld

Jurassic Rimworld (Continued)
12 Comments
Mlie  [author] 12 hours ago 
@Mincemeister please link to that mod
Mlie  [author] Aug 19 @ 1:52am 
@MerLatus Please see the Reporting Issues section described above
MerLatus Aug 19 @ 1:49am 
Seems to conflict with Caravan Adventures.
TRBC-97-M Aug 18 @ 2:06pm 
What is sad about this mod is that, out of like... lets say, 10 Orbital Traders that decide to come in my base to trade, at least4 or 5 of them are related to this mod, which becomes extremely annoying when you're in need of certain ressorces that they obviously do not sell
Mlie  [author] Aug 15 @ 10:41pm 
@Snidsters Not sure. Several parts require at least Electricity so dont know what will work without it
Snidsters Aug 15 @ 2:08pm 
Quick question on tech. how pre-industrial friendly is this? i usually do medieval or neolithic colonies
Mlie  [author] Aug 11 @ 10:10am 
@Dingos1988 Ive tested this and I cant really replicate the issue.
But if you continue to have it, take a look at my mod Choose Wild Animal Spawns. It should allow you to controll it better.
Dingos1988 Aug 10 @ 12:36pm 
I mean that this option is disabled
Mlie  [author] Aug 10 @ 9:14am 
@Dingos1988 Well if you enabled the spawn in the wild option, then they will do that.
Dingos1988 Aug 10 @ 8:22am 
espite enabling the dinosaur spawn option on the map and resetting the game, new dinosaurs keep appearing on the map :(
恰似宛然一笑生花 Aug 5 @ 4:41pm 
Hi Mile, first of all, thank you for maintaining this amazing mod!

I noticed that the existing Chinese translation mod asn't been updated for quite a long time. I've created an updated Chinese translation that's compatible with the latest version of your mod. You can find it here: Jurassic Rimworld (Continued)_zh

Thanks again for your great work!:dslike:
Shujian Aug 3 @ 3:00pm 
Awesome! 🦖