Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
If you mean you don't like trees rendering above things period, you can disable the "render above pawns" setting in the mod's settings.
- Added snow-overlays to the Djeeshka textures, created by @Maal!
And they will be disconnected with their shadows.
thank great mod!!!!1!!!!
– https://steamcommunity.com/sharedfiles/filedetails/?id=3190366420
(if the author is okay with it)
https://i.imgur.com/JnmjImt.png
It's included in Maal's Better Trees for Modded Biomes add-on.
Is there that one included?
– https://steamcommunity.com/sharedfiles/filedetails/?id=2925432336
Already removed so many things from MO because they don't really fit what I want to have, might as well just remove it
[Better Trees] Patch operation Verse.PatchOperationFindMod(Medieval Overhaul) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3539609975\Patches\MOCompat.xml
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
Verse.PatchOperation:Complete (string)
Verse.LoadedModManager:ClearCachedPatches ()
Even after adding <forceIsTree>true</forceIsTree> though, in case that was the reason, it behaved the same
- Added support for snow overlays. (MatureSnowOverlay, ImmatureSnowOverlay, LeaflessSnowOverlay)
- Added support for LeaflessImmature state.
- Changed framework to override original tree's support for certain states and overlays, allowing full creativity for artists.
- Fixed mismatching vanilla snow overlays rendering over retextured trees.
- Fixed snow overlays not hiding when tree is ghosted.
- Fixed Medieval Overhaul error.
is it works as a snowy overlay on top of a texture? I'm not playing right now, but I thought snowy variant is a completely different texture.