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Так и тут, боеприпасы с урановыми пулями, чтобы радиацией убивать, если обычного урона не хватает
Нет ванильным пушках все равно где стрелять, ну кроме гранатомётов
Честно говоря, про гранатомёт: когда я его делал для АК-12, он был такой забагованный. И в том моде на модификацию оружия, там, вроде бы, тоже нет подвесного гранатомёта. Для меня легче сделать новые текстуры для нового оружия или поменять характеристики, анимации — и Бам, вот новое оружие
Таким образом хочу спросить, а будет ли в моде что-то подобное (имеется в виду надеть на тот же АК-74 одновременно подствольный гранатомёт (если есть или будет) и прицел с лцу) или будет он совместим с тем модом?
Да
Shotguns:
Pancor Jackhammer (Works well under water, 10 round mag, long reload times,magazine can't stack, load the mags with any shell type, maybe it works like how you load a flashlight with a battery before putting it on a weapon?)
LMGs:
Ultimax 100 (Mag fed so easier to animate, works under water, 100 round drum mag, lower fire rate than M249.)
SMGs:
MP5SD (Silenced, but is ineffective underwater.)
P90 (Make it effective underwater, also without it being good in water, the name P90 Wavebreaker feels either misleading or highly ironic)
these guns would fit well aesthetically within the game imo, again best of luck, this mod is one of my favorites on this game
Nope
A semi-transparent crosshair does seem like a good middle-ground. I hate to ask, but for now, is there a specific file that "deletes" the crosshair that one might be able to edit, that way i could personally temporarily add it back until you have figured out how to best make it fit on your end in and off course in your own time.
I've actually been thinking about that! In theory, we could leave a semi-transparent black crosshair. This would make it harder to see in water or in the dark, adding a bit of realism and challenge.
Кстати можно, только я хз как он перезаряжается
Hello! Glad to hear you're enjoying my mod. I've already finished the textures for the M249 and will be testing it now.
You're right, I definitely need to defeat that pig submarine! And by the way, thanks for the comment. I'm currently running into some unexplainable errors with weapon development – even the original author of Guns Enhanced doesn't know how to fix them! But I hope I can figure it out. If I do, I already have 6 finished sprites for new weapons: the SCAR and the M4 (an improved version of the HK416 with an additional scope mount).
I'll probably start working on a machine gun next, most likely the M249. Hopefully, I won't have similar problems with it.
Sorry about that wretched pig submarine somehow managing to beat you, I would be disappointed as well.
Hey, thanks so much for the support! It's really your kind words that keep me going with the mod's development.
You have a genuinely good idea here, stick to developing it and keeping up to date and everyone else will stick around to wait for whatever you're planning next.
Hey, thanks a lot for the kind words!
Initially, I actually thought it would be cool for people to play with both my mod and "Guns Enhanced" together. But yeah, I'm leaning towards replacing all the vanilla weapons now. Maybe if the "Guns Enhanced" author allows it, I'll even incorporate some vanilla weapons, like the grenade launcher, into my mod with some enhancements.
Right now, I'm focusing on something like a Combat Overhaul. I'll be working on suits, armor, and maybe even adding animations for putting on helmets, oxygen masks, and so on. I think that would be pretty neat to see!
There's one issue, though: my mod dropped out of the top rankings within a week, and that's a bit disappointing. I literally got outranked by a pig mod and a simple mod that just improves basic weapons without any unique features.
Последнее что ты писал я пытался реализовать, завтра опять попробую а про броник я хз честно это будет трудно и долго скорее всего
your mod makes a lot of changes like some of the following:
the cross hair only shows with a laser sight
cross hair color and style changes depending on the weapon
slowed movement while aiming
it feels out of place when paired with any other weapon mod like Guns enhanced, or when paired with any vanilla gun.
i think to mantain balancing while keeping these features, a total conversion mod that replaces vanilla guns would be the way to go, you'd need a few more guns though.
For LMGs: Ultimax 100 or the Stoner 63A Commando
For Launchers: M230 or the Milkor MGL
otherwise this is probably one of the coolest mods i've seen on here, keep up the awesome work
Обычный при прикреплении будет выглядеть, как просто фонарик, примотанный изолентой к автомату. И давать дебафф к скорости передвижения, либо к точности.
Тактический фонарь уже этих минусов лишён будет.
Чем больше подсумков, и чем сильнее они заполнены, тем больше дебафф к скорости.
Ну и к пластинам скорее всего тоже самое. Чем лучше характеристика, тем больше дебафф.
Четвёртая ячейка отвечает за гранатный подсумок. Позволяет положить в него одну гранату. Либо же позволяет вставить пистолетный подсумок, куда можно два магазина запихнуть.