Hearts of Iron IV

Hearts of Iron IV

Road to 56 : Expanded
264 Comments
Reyngade  [author] 5 hours ago 
@Pietia Hi, thank you for your opinions yes AI behavior is one of the things I would like to improve, but for now I haven't succeeded yet.
Reyngade  [author] 5 hours ago 
@[SP] Free Diddy László Ideas are unlocked one every year until like 1946 or more depends on the gamerules you set up.
What are policies at the bottom of the ideas interface, cant really do anything with it but maybe im just stupid
Pietia Jul 24 @ 10:47am 
I am in year 1940. Today I checked what other countries have by viewing the console, as I only saw a few tanks.
In my opinion, Due to the very extensive options, everything works very slowly with AI, they are starting to produce some tanks, but generally England has 7 divisions, the USA max 10, Russia in the civil war 4 divisions, a lot of infantry over 100 divisions each of these countries in relation to tanks, however, I see that civilian factories were built, over 100 each of these countries.
Pietia Jul 24 @ 10:46am 
A lot of political power invested in various add-ons, as if they weren't making tasks from trees, because Russia didn't take over the Baltic states, but they were more focused on investing political power in add-ons. ( Laws and Polities )

Perhaps it was intended that the game would be slower and it would take us, the players, longer, but if someone, like me, aggressively went after only civilian factories from day one and rebelled countries with spies (I took over the Netherlands, Czech Republic, Slovenia, France, Poland, and a multitude of smaller ones after winning annexes/wars, then the number of factories at this point equals the number of factories of England, America and Russia together.
Pietia Jul 24 @ 10:46am 
At this point, I think the game is over, as I can basically fight everyone at once. I'm considering starting the game at the highest level and adding power levels to the countries in the menu to make them stronger. The AI was already terrible in the base game, and now, in my opinion, it's just too slow.

The person creating this mod, thank You for your work, but I don't think He can do anything about it. Most of us are used to a full-blown war after a few years, and now it's progressing slowly. It's time to unlock all the trees, hahahahah.

That's probably why bugs are reported, sorry for the long post :)
NoClueLackOfLight Jul 24 @ 10:42am 
Hello, The AI does not do decisions for civil wars due to choosing to do their political ideas over it, this causes them to be stuck on focuses, such as the soviets will not do their set up headquarters decisions after the focuses meaning their civil war for Tsarist russia will not fire likewise with UK AI for Fascist will not do blackshirt decisions - i tested this with Expanded and without and noticed it only happening with expanded on
Deadly all consuming fungus Jul 24 @ 7:35am 
never mind, youll get an event on new national ideas that fixes the national ideas, then you need to open ideas through your country screen, not the event pop-up
Deadly all consuming fungus Jul 24 @ 7:28am 
Ideas are bugged for the Holy Army war, Palestine cant select any ideas and has no national ideas
Cumburger Jul 23 @ 6:22am 
Remilitarize the Rhineland works just fine for me
比屋定真帆 Jul 21 @ 7:17pm 
USA's AI used 600 of his military factories for AT artillery(total 700).and while most of the majority countries have amphibious tank divisions but they lowky just don't do the tank design and the modern SPG design
I used console tag usa find out ts in my 1954 game.US had nearly +2M AT weapons,while -13.4k tank stockpile,I don't know these problems is in original r56 or this mod
BOLSHEVIK Jul 21 @ 9:10am 
Author can you please add in the mod that makes all the German focus and agency uncensored? It is censored in German version I think.
vlaDDOS Jul 21 @ 6:43am 
Germany's AI behavior is broken. It doesn't increase the army, so it can't fulfill the conditions for the annexation of Czechoslovakia and the war with Poland. Perhaps something is preventing Germany from producing units, either an economy mod or another mod that changes AI behavior. The mod looks great, but this issue ruins the entire game in historical mode
Little boy Malloy Jul 20 @ 5:25pm 
awesome mod, thanks
Turtlesoup789 Jul 20 @ 4:24pm 
For some reason, Germany does not declare war on poland in my games. Plz fix
Reyngade  [author] Jul 20 @ 10:36am 
@Renamon Thanks :)
Reyngade  [author] Jul 20 @ 10:36am 
@GIORGIO! I still haven’t been able to figure out which mods are having such a negative effect on the number of units enlisted.
Reyngade  [author] Jul 20 @ 10:35am 
@Pietia the mod is very old I prefer to use more updated mods, I have seen Automatic Equipment Conversion. But first I have to test it to see if it is compatible with the RT56, thanks anyway for the idea of adding a mod that improves conversions.
Renamon Jul 20 @ 10:32am 
Who looked at Road to 56 and decided it needed MORE?!








Because I want to shake your hand. :)
GIORGIO! Jul 20 @ 10:09am 
it's a nice try but AI ger going for Barbarossa after not invading POL with a max div number around 30-40... GL finding whats not working in this bloat
Pietia Jul 19 @ 12:15pm 
and if may I ask, please consider adding something on weapon / schips / planes upgrading becouse we have a tons old, lease or captured equipment.

some like
https://steamcommunity.com/sharedfiles/filedetails/?id=1085272811

Thank You for amazing work
Leanqing Jul 19 @ 10:17am 
W Author ty
Reyngade  [author] Jul 19 @ 9:14am 
@Leanqing Added the formable nations.
Reyngade  [author] Jul 18 @ 11:54am 
@Leanqing Yes, I was already keeping an eye on her.
Leanqing Jul 18 @ 11:13am 
It would be so cool if you could add https://steamcommunity.com/sharedfiles/filedetails/?id=3523920876 Road to 56 formable nations
Phantom_Type Jul 18 @ 10:50am 
top 3 mods oat
Azkor Jul 18 @ 5:24am 
thanks for the follow-up I will ping that team.
Reyngade  [author] Jul 18 @ 5:09am 
@PraXaN Honestly I do not even know how to do what you say, you could ask directly the author of that mod under his page.
Reyngade  [author] Jul 18 @ 5:08am 
@M82 the loss of equipment as attriction seems strange to me since with the production mod you produce a lot of equipment so being negative is difficult but I’ll take a look.
Reyngade  [author] Jul 18 @ 5:07am 
@Azkor It will be a problem of the rt56 since I have not altered any focus tree.
Reyngade  [author] Jul 18 @ 5:03am 
@mamadrez.ply.mw2.1401 you have to go in the plane designer, napalm bomb and cluster are for cas plane.
mamadrez.ply.mw2.1401 Jul 17 @ 10:16pm 
where I can pick cluster or napalm bomb after I am done with the research?
Azkor Jul 17 @ 7:12am 
There might be a broken flag in the Argentina focus tree, if you follow the nationalist path. The two foci to work with Germany or Italy are flagged to require you to be at war with Germany or Italy respectively.
M82 Jul 16 @ 10:46am 
My units are randomly losing inf eq from attrition, even tho I just started the game. When i play without your mod it works fine. Any ideas ?
PraXaN Jul 15 @ 10:01am 
Hi, great mod, i greatly enjoy it. I have a small request, for private use i would like to modify witch country can or cannot use monuments as i usually do in EU4, but i don't find the path to the correct file, could you help me?
kitwilson2002 Jul 15 @ 6:12am 
Love the mod and depth of it I think its great howeverI am playing as Germany historical with Iron man mode on. My game keeps crashing on the 22nd july 1939 which the game cant seem to progress past which is very frustrating. Could u have a look into this?
stingray3161378 Jul 14 @ 2:20pm 
this will take a infuriatingly long time to find out how everything works
Anzelor1 Jul 13 @ 11:22am 
Hello i saw any issue with your mod (no hate it is honstly great just reporting a bug) so theres a bug were ussr has no convoys can you fix it pls?
MKSisLIVE Jul 13 @ 9:01am 
Nvm, I didn't read, problems are solved
Reyngade  [author] Jul 13 @ 8:56am 
@X-JEE Yes, I'm aware of that, but I don't know which mod reduces the number of divisions. Germany doesn't invade Poland because, having too few troops, it takes much longer to complete the Anschluss and everything else. If I can figure out which mod affects the number of troops, the problem should be solved. I'll run some tests over the next few days to identify it
MKSisLIVE Jul 13 @ 8:56am 
I tried installing the normal map mode version, for some reason the Paradox launcher doesn't read it.
X-JEE Jul 12 @ 7:42pm 
for some reason, each time I let Germany AI on historical, the AI doesn't invade Poland nor the allies, I don't know why it does that, I would've like to play historical as an Allied power
Cumburger Jul 12 @ 3:42pm 
@Ganikas countries can still join different ideologies through focuses and decisions even with that option turned on
Ganikas Jul 12 @ 3:20pm 
I set the "join faction" thing to same ideology only, however I think the mod ignores that? I'm not sure since I only played one game. Democratic UK and France were allied with fascist Italy. Can you check/fix it?
Reyngade  [author] Jul 12 @ 8:59am 
@filecor76 I don’t think so since that mod already adds a lot of stuff but you can try to see if it works.
filecor76 Jul 12 @ 8:04am 
can i like join it with road to 56 RP?
Reyngade  [author] Jul 12 @ 7:18am 
@ChildXDGamer At the moment I don’t want to add mods that add or many contents like those you mentioned I prefer to concentrate on the number of mods already present in the collection. If you want to play those mods you can do it anyway by putting them under anyway.
ChildXDGamer Jul 12 @ 7:13am 
and add mod ireland expanded and white russia expanded
ChildXDGamer Jul 12 @ 7:13am 
bro can you please add the mod west russia war,geacps,missing reichkommisarriat,triumvirate plus,warsaw pact + and speech historical
Reyngade  [author] Jul 12 @ 6:45am 
I released a version of the mod without changes to the map, you can find it in the description the link to download it.